v4.2.2.0
- Added many more common incorrect executable sub-paths - Fixed incorrect directories not being uninstalled from - Minor optimizations & refactoring
This commit is contained in:
parent
d0bc50c52c
commit
138fab4888
3 changed files with 17 additions and 5 deletions
|
@ -4,7 +4,7 @@
|
||||||
<TargetFramework>net6.0-windows10.0.22621.0</TargetFramework>
|
<TargetFramework>net6.0-windows10.0.22621.0</TargetFramework>
|
||||||
<UseWindowsForms>True</UseWindowsForms>
|
<UseWindowsForms>True</UseWindowsForms>
|
||||||
<ApplicationIcon>Resources\ini.ico</ApplicationIcon>
|
<ApplicationIcon>Resources\ini.ico</ApplicationIcon>
|
||||||
<Version>4.2.1.1</Version>
|
<Version>4.2.2.0</Version>
|
||||||
<Copyright>2021, pointfeev (https://github.com/pointfeev)</Copyright>
|
<Copyright>2021, pointfeev (https://github.com/pointfeev)</Copyright>
|
||||||
<Company>CreamInstaller</Company>
|
<Company>CreamInstaller</Company>
|
||||||
<Product>Automatic DLC Unlocker Installer & Configuration Generator</Product>
|
<Product>Automatic DLC Unlocker Installer & Configuration Generator</Product>
|
||||||
|
|
|
@ -66,7 +66,7 @@ internal partial class InstallForm : CustomForm
|
||||||
}
|
}
|
||||||
UpdateUser($"Checking directories for {selection.Name} . . . ", LogTextBox.Operation);
|
UpdateUser($"Checking directories for {selection.Name} . . . ", LogTextBox.Operation);
|
||||||
IEnumerable<string> invalidDirectories = (await selection.RootDirectory.GetExecutables())
|
IEnumerable<string> invalidDirectories = (await selection.RootDirectory.GetExecutables())
|
||||||
?.Where(d => !selection.ExecutableDirectories.Any(s => d.path.Contains(s.directory)))
|
?.Where(d => !selection.ExecutableDirectories.Any(s => s.directory == Path.GetDirectoryName(d.path)))
|
||||||
?.Select(d => Path.GetDirectoryName(d.path));
|
?.Select(d => Path.GetDirectoryName(d.path));
|
||||||
if (!selection.ExecutableDirectories.Any(s => s.directory == selection.RootDirectory))
|
if (!selection.ExecutableDirectories.Any(s => s.directory == selection.RootDirectory))
|
||||||
invalidDirectories = invalidDirectories?.Append(selection.RootDirectory);
|
invalidDirectories = invalidDirectories?.Append(selection.RootDirectory);
|
||||||
|
|
|
@ -78,7 +78,8 @@ internal static class Resources
|
||||||
internal static bool TryGetFileBinaryType(this string path, out BinaryType binaryType) => GetBinaryType(path, out binaryType);
|
internal static bool TryGetFileBinaryType(this string path, out BinaryType binaryType) => GetBinaryType(path, out binaryType);
|
||||||
|
|
||||||
internal static async Task<List<(string directory, BinaryType binaryType)>> GetExecutableDirectories(this string rootDirectory, bool filterCommon = false, Func<string, bool> validFunc = null) =>
|
internal static async Task<List<(string directory, BinaryType binaryType)>> GetExecutableDirectories(this string rootDirectory, bool filterCommon = false, Func<string, bool> validFunc = null) =>
|
||||||
await Task.Run(async () => (await rootDirectory.GetExecutables(filterCommon: filterCommon, validFunc: validFunc) ?? await rootDirectory.GetExecutables())?.Select(e =>
|
await Task.Run(async () => (await rootDirectory.GetExecutables(filterCommon: filterCommon, validFunc: validFunc)
|
||||||
|
?? (filterCommon || validFunc is not null ? await rootDirectory.GetExecutables() : null))?.Select(e =>
|
||||||
{
|
{
|
||||||
e.path = Path.GetDirectoryName(e.path);
|
e.path = Path.GetDirectoryName(e.path);
|
||||||
return e;
|
return e;
|
||||||
|
@ -114,8 +115,19 @@ internal static class Resources
|
||||||
internal static bool IsCommonIncorrectExecutable(this string rootDirectory, string path)
|
internal static bool IsCommonIncorrectExecutable(this string rootDirectory, string path)
|
||||||
{
|
{
|
||||||
string subPath = path[rootDirectory.Length..].ToUpperInvariant().BeautifyPath();
|
string subPath = path[rootDirectory.Length..].ToUpperInvariant().BeautifyPath();
|
||||||
return subPath.Contains("SETUP") || subPath.Contains("REDIST") //|| subPath.Contains("SUPPORT")
|
return subPath.Contains("SETUP")
|
||||||
|| subPath.Contains("CRASH") && (subPath.Contains("PAD") || subPath.Contains("REPORT"));
|
|| subPath.Contains("REDIST")
|
||||||
|
|| subPath.Contains("SUPPORT")
|
||||||
|
|| subPath.Contains("CRASH") && (subPath.Contains("PAD") || subPath.Contains("REPORT"))
|
||||||
|
|| subPath.Contains("HELPER")
|
||||||
|
|| subPath.Contains("CEFPROCESS")
|
||||||
|
|| subPath.Contains("ZFGAMEBROWSER")
|
||||||
|
|| subPath.Contains("MONO")
|
||||||
|
|| subPath.Contains("PLUGINS")
|
||||||
|
|| subPath.Contains("MODDING")
|
||||||
|
|| subPath.Contains("MOD") && subPath.Contains("MANAGER")
|
||||||
|
|| subPath.Contains("BATTLEYE")
|
||||||
|
|| subPath.Contains("ANTICHEAT");
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static async Task<List<string>> GetDllDirectoriesFromGameDirectory(this string gameDirectory, Platform platform) => await Task.Run(() =>
|
internal static async Task<List<string>> GetDllDirectoriesFromGameDirectory(this string gameDirectory, Platform platform) => await Task.Run(() =>
|
||||||
|
|
Loading…
Reference in a new issue