v4.2.0.1
- Fixed dll directories being incorrectly added if a koaloader-specific config/cache existed - Fixed paradox launcher repair sometimes leaving behind an incorrect installation
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parent
285dd5b521
commit
1722110405
2 changed files with 15 additions and 7 deletions
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@ -93,9 +93,13 @@ internal static class ParadoxLauncher
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byte[] epicOriginalSdk64 = null;
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foreach (string directory in selection.DllDirectories)
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{
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bool koaloaderInstalled = Koaloader.AutoLoadDlls
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.Select(pair => (pair.unlocker, path: directory + @"\" + pair.dll))
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.Any(pair => File.Exists(pair.path) && pair.path.IsResourceFile());
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directory.GetSmokeApiComponents(out string api32, out string api32_o, out string api64, out string api64_o, out string config, out _);
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smokeInstalled = smokeInstalled
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|| File.Exists(api32_o) || File.Exists(api64_o) || File.Exists(config)
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|| File.Exists(api32_o) || File.Exists(api64_o)
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|| File.Exists(config) && !koaloaderInstalled
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|| File.Exists(api32) && api32.IsResourceFile(ResourceIdentifier.Steamworks32)
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|| File.Exists(api64) && api64.IsResourceFile(ResourceIdentifier.Steamworks64);
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await SmokeAPI.Uninstall(directory, deleteConfig: false);
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@ -105,7 +109,8 @@ internal static class ParadoxLauncher
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steamOriginalSdk64 = File.ReadAllBytes(api64);
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directory.GetScreamApiComponents(out api32, out api32_o, out api64, out api64_o, out config);
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screamInstalled = screamInstalled
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|| File.Exists(api32_o) || File.Exists(api64_o) || File.Exists(config)
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|| File.Exists(api32_o) || File.Exists(api64_o)
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|| File.Exists(config) && !koaloaderInstalled
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|| File.Exists(api32) && api32.IsResourceFile(ResourceIdentifier.EpicOnlineServices32)
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|| File.Exists(api64) && api64.IsResourceFile(ResourceIdentifier.EpicOnlineServices64);
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await ScreamAPI.Uninstall(directory, deleteConfig: false);
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@ -128,6 +128,9 @@ internal static class Resources
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string subDirectory = directory.BeautifyPath();
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if (!dllDirectories.Contains(subDirectory))
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{
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bool koaloaderInstalled = Koaloader.AutoLoadDlls
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.Select(pair => (pair.unlocker, path: directory + @"\" + pair.dll))
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.Any(pair => File.Exists(pair.path) && pair.path.IsResourceFile());
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if (platform is Platform.Steam or Platform.Paradox)
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{
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subDirectory.GetSmokeApiComponents(out string api, out string api_o, out string api64, out string api64_o, out string config, out string cache);
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@ -135,8 +138,8 @@ internal static class Resources
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|| File.Exists(api_o)
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|| File.Exists(api64)
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|| File.Exists(api64_o)
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|| File.Exists(config)
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|| File.Exists(cache))
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|| File.Exists(config) && !koaloaderInstalled
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|| File.Exists(cache) && !koaloaderInstalled)
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dllDirectories.Add(subDirectory);
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}
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if (platform is Platform.Epic or Platform.Paradox)
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@ -146,7 +149,7 @@ internal static class Resources
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|| File.Exists(api32_o)
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|| File.Exists(api64)
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|| File.Exists(api64_o)
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|| File.Exists(config))
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|| File.Exists(config) && !koaloaderInstalled)
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dllDirectories.Add(subDirectory);
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}
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if (platform is Platform.Ubisoft)
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@ -156,7 +159,7 @@ internal static class Resources
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|| File.Exists(api32_o)
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|| File.Exists(api64)
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|| File.Exists(api64_o)
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|| File.Exists(config))
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|| File.Exists(config) && !koaloaderInstalled)
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dllDirectories.Add(subDirectory);
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subDirectory.GetUplayR2Components(out string old_api32, out string old_api64, out api32, out api32_o, out api64, out api64_o, out config);
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if (File.Exists(old_api32)
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@ -165,7 +168,7 @@ internal static class Resources
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|| File.Exists(api32_o)
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|| File.Exists(api64)
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|| File.Exists(api64_o)
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|| File.Exists(config))
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|| File.Exists(config) && !koaloaderInstalled)
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dllDirectories.Add(subDirectory);
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}
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}
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