- Added RimWorld to the list of blocked games (use the about.xml method from rin)
This commit is contained in:
pointfeev 2022-04-10 00:04:59 -04:00
parent 1ea8a8f014
commit 6fa58251d1
2 changed files with 2 additions and 2 deletions

View file

@ -5,7 +5,7 @@
<UseWindowsForms>True</UseWindowsForms> <UseWindowsForms>True</UseWindowsForms>
<ApplicationIcon>Resources\ini.ico</ApplicationIcon> <ApplicationIcon>Resources\ini.ico</ApplicationIcon>
<IncludeAllContentForSelfExtract>true</IncludeAllContentForSelfExtract> <IncludeAllContentForSelfExtract>true</IncludeAllContentForSelfExtract>
<Version>3.4.2.1</Version> <Version>3.4.2.2</Version>
<PackageIcon>Resources\ini.ico</PackageIcon> <PackageIcon>Resources\ini.ico</PackageIcon>
<PackageLicenseFile>LICENSE</PackageLicenseFile> <PackageLicenseFile>LICENSE</PackageLicenseFile>
<Copyright>2021, pointfeev (https://github.com/pointfeev)</Copyright> <Copyright>2021, pointfeev (https://github.com/pointfeev)</Copyright>

View file

@ -22,7 +22,7 @@ internal static class Program
internal static readonly string CurrentProcessFilePath = CurrentProcess.MainModule.FileName; internal static readonly string CurrentProcessFilePath = CurrentProcess.MainModule.FileName;
internal static bool BlockProtectedGames = true; internal static bool BlockProtectedGames = true;
internal static readonly string[] ProtectedGames = { "PAYDAY 2", "Call to Arms" }; // non-functioning CreamAPI/ScreamAPI or DLL detections internal static readonly string[] ProtectedGames = { "PAYDAY 2", "Call to Arms", "RimWorld" }; // non-functioning CreamAPI/ScreamAPI or DLL detections
internal static readonly string[] ProtectedGameDirectories = { @"\EasyAntiCheat", @"\BattlEye" }; // DLL detections internal static readonly string[] ProtectedGameDirectories = { @"\EasyAntiCheat", @"\BattlEye" }; // DLL detections
internal static readonly string[] ProtectedGameDirectoryExceptions = { "Arma 3" }; // Arma 3's BattlEye doesn't detect DLL changes? internal static readonly string[] ProtectedGameDirectoryExceptions = { "Arma 3" }; // Arma 3's BattlEye doesn't detect DLL changes?