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@ -28,7 +28,6 @@ internal static class EpicLibrary
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internal static async Task<List<Manifest>> GetGames() => await Task.Run(() =>
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{
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List<Manifest> games = new();
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if (!Directory.Exists(EpicManifestsPath)) return games;
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string manifests = EpicManifestsPath;
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if (!Directory.Exists(manifests)) return games;
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string[] files = Directory.GetFiles(manifests, "*.item");
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