Update SteamLibrary.cs

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pointfeev 2023-05-30 13:45:25 -04:00 committed by GitHub
parent 6c5a36587e
commit b63603a165
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@ -30,8 +30,8 @@ internal static class SteamLibrary
{
if (Program.Canceled)
return games;
foreach ((string appId, string name, string branch, int buildId, string gameDirectory) game in await GetGamesFromLibraryDirectory(
libraryDirectory).Where(game => !games.Any(_game => _game.appId == game.appId && _game.gameDirectory == game.gameDirectory)))
foreach ((string appId, string name, string branch, int buildId, string gameDirectory) game in (await GetGamesFromLibraryDirectory(
libraryDirectory)).Where(game => !games.Any(_game => _game.appId == game.appId && _game.gameDirectory == game.gameDirectory)))
games.Add(game);
}
return games;