Update SteamLibrary.cs

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pointfeev 2023-05-30 13:45:25 -04:00 committed by GitHub
parent 6c5a36587e
commit b63603a165
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@ -30,8 +30,8 @@ internal static class SteamLibrary
{ {
if (Program.Canceled) if (Program.Canceled)
return games; return games;
foreach ((string appId, string name, string branch, int buildId, string gameDirectory) game in await GetGamesFromLibraryDirectory( foreach ((string appId, string name, string branch, int buildId, string gameDirectory) game in (await GetGamesFromLibraryDirectory(
libraryDirectory).Where(game => !games.Any(_game => _game.appId == game.appId && _game.gameDirectory == game.gameDirectory))) libraryDirectory)).Where(game => !games.Any(_game => _game.appId == game.appId && _game.gameDirectory == game.gameDirectory)))
games.Add(game); games.Add(game);
} }
return games; return games;