0d4c1630d6
- Added extra labels to the selection form progress section that display remaining games and DLCs, replacing the "(#/#)" text - Fixed a harmless control invoke exception that happens when the program is closed - Fixed a harmless bug with duplicates being included in the games to be gathered
69 lines
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2.9 KiB
XML
69 lines
No EOL
2.9 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<UseWindowsForms>true</UseWindowsForms>
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<ApplicationIcon>Resources\ini.ico</ApplicationIcon>
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<IncludeAllContentForSelfExtract>true</IncludeAllContentForSelfExtract>
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<PackageIcon>Resources\ini.ico</PackageIcon>
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<PackageIconUrl />
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<Description>Automatically generates and installs CreamAPI files for Steam games on the user's computer. It can also generate and install CreamAPI for the Paradox Launcher should the user select a Paradox Interactive game.</Description>
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<Copyright>2021, pointfeev (https://github.com/pointfeev)</Copyright>
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<RepositoryType>git</RepositoryType>
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<PackageReleaseNotes>Automatically downloads and installs CreamAPI files for programs/games.</PackageReleaseNotes>
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<PackageTags>steam, dlc</PackageTags>
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<AssemblyName>CreamInstaller</AssemblyName>
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<Company>CreamInstaller</Company>
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<Product>CreamAPI Generator & Installer</Product>
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<Authors>pointfeev</Authors>
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<PackageId>pointfeev.creaminstaller</PackageId>
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<StartupObject>CreamInstaller.Program</StartupObject>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Resources\ini.ico" />
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<None Remove="Resources\steam_api.dll" />
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<None Remove="Resources\steam_api64.dll" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\ini.ico" />
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<EmbeddedResource Include="Resources\steam_api.dll" />
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<EmbeddedResource Include="Resources\steam_api64.dll" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Forms\MainForm.cs" />
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<Compile Update="Forms\SelectForm.cs" />
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<None Include="..\LICENSE">
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<Pack>True</Pack>
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</Project> |