![]() - Large code refactoring and optimizations - The more essential SteamCMD directories (config and userdata) will no longer be cleaned up by the program, hopefully to speed up the first call - Games can now also use SteamCMD as a fallback similar to DLC (previously both steam store AND steamCMD output was required for games, now it's either OR) |
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.. | ||
AssemblyInfo.cs | ||
launchSettings.json | ||
Resources.Designer.cs | ||
Resources.resx |