45eaed35dd
- Significant refactoring & optimizations - Updated to Koaloader v3.0.1
166 lines
No EOL
6.5 KiB
C#
166 lines
No EOL
6.5 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using CreamInstaller.Components;
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using CreamInstaller.Resources;
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using static CreamInstaller.Resources.Resources;
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namespace CreamInstaller;
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public enum Platform
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{
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None = 0, Paradox, Steam,
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Epic, Ubisoft
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}
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public enum DlcType
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{
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Steam, SteamHidden, EpicCatalogItem,
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EpicEntitlement
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}
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internal sealed class ProgramSelection
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{
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internal const string DefaultKoaloaderProxy = "version";
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internal static readonly List<ProgramSelection> All = new();
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internal readonly SortedList<string, (DlcType type, string name, string icon)> AllDlc = new(PlatformIdComparer.String);
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internal readonly List<(string id, string name, SortedList<string, (DlcType type, string name, string icon)> dlc)> ExtraDlc = new(); // for Paradox Launcher
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internal readonly List<(string id, string name, SortedList<string, (DlcType type, string name, string icon)> dlc)>
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ExtraSelectedDlc = new(); // for Paradox Launcher
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internal readonly SortedList<string, (DlcType type, string name, string icon)> SelectedDlc = new(PlatformIdComparer.String);
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internal List<string> DllDirectories;
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internal bool Enabled;
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internal List<(string directory, BinaryType binaryType)> ExecutableDirectories;
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internal string IconUrl;
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internal string Id = "0";
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internal bool Koaloader;
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internal string KoaloaderProxy;
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internal string Name = "Program";
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internal Platform Platform;
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internal string ProductUrl;
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internal string Publisher;
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internal string RootDirectory;
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internal string SubIconUrl;
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internal string WebsiteUrl;
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internal ProgramSelection() => All.Add(this);
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internal bool AreDllsLocked
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{
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get
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{
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foreach (string directory in DllDirectories)
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{
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if (Platform is Platform.Steam or Platform.Paradox)
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{
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directory.GetCreamApiComponents(out string api32, out string api32_o, out string api64, out string api64_o, out string config);
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if (api32.IsFilePathLocked() || api32_o.IsFilePathLocked() || api64.IsFilePathLocked() || api64_o.IsFilePathLocked()
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|| config.IsFilePathLocked())
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return true;
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directory.GetSmokeApiComponents(out api32, out api32_o, out api64, out api64_o, out string old_config, out config, out string cache);
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if (api32.IsFilePathLocked() || api32_o.IsFilePathLocked() || api64.IsFilePathLocked() || api64_o.IsFilePathLocked()
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|| old_config.IsFilePathLocked() || config.IsFilePathLocked() || cache.IsFilePathLocked())
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return true;
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}
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if (Platform is Platform.Epic or Platform.Paradox)
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{
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directory.GetScreamApiComponents(out string api32, out string api32_o, out string api64, out string api64_o, out string config);
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if (api32.IsFilePathLocked() || api32_o.IsFilePathLocked() || api64.IsFilePathLocked() || api64_o.IsFilePathLocked()
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|| config.IsFilePathLocked())
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return true;
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}
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if (Platform is Platform.Ubisoft)
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{
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directory.GetUplayR1Components(out string api32, out string api32_o, out string api64, out string api64_o, out string config);
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if (api32.IsFilePathLocked() || api32_o.IsFilePathLocked() || api64.IsFilePathLocked() || api64_o.IsFilePathLocked()
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|| config.IsFilePathLocked())
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return true;
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directory.GetUplayR2Components(out string old_api32, out string old_api64, out api32, out api32_o, out api64, out api64_o, out config);
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if (old_api32.IsFilePathLocked() || old_api64.IsFilePathLocked() || api32.IsFilePathLocked() || api32_o.IsFilePathLocked()
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|| api64.IsFilePathLocked() || api64_o.IsFilePathLocked() || config.IsFilePathLocked())
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return true;
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}
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}
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return false;
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}
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}
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internal static List<ProgramSelection> AllSafe => All.ToList();
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internal static List<ProgramSelection> AllEnabled => AllSafe.FindAll(s => s.Enabled);
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private void Toggle(string dlcAppId, (DlcType type, string name, string icon) dlcApp, bool enabled)
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{
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if (enabled)
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SelectedDlc[dlcAppId] = dlcApp;
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else
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_ = SelectedDlc.Remove(dlcAppId);
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}
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internal void ToggleDlc(string dlcId, bool enabled)
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{
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foreach (KeyValuePair<string, (DlcType type, string name, string icon)> pair in AllDlc)
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{
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string appId = pair.Key;
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(DlcType type, string name, string icon) dlcApp = pair.Value;
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if (appId != dlcId)
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continue;
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Toggle(appId, dlcApp, enabled);
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break;
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}
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Enabled = SelectedDlc.Any() || ExtraSelectedDlc.Any();
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}
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private void Validate()
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{
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if (Program.IsGameBlocked(Name, RootDirectory))
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{
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_ = All.Remove(this);
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return;
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}
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if (!Directory.Exists(RootDirectory))
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{
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_ = All.Remove(this);
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return;
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}
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_ = DllDirectories.RemoveAll(directory => !Directory.Exists(directory));
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if (!DllDirectories.Any())
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_ = All.Remove(this);
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}
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private void Validate(List<(Platform platform, string id, string name)> programsToScan)
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{
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if (programsToScan is null || !programsToScan.Any(p => p.platform == Platform && p.id == Id))
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{
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_ = All.Remove(this);
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return;
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}
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Validate();
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}
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internal static void ValidateAll() => AllSafe.ForEach(selection => selection.Validate());
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internal static void ValidateAll(List<(Platform platform, string id, string name)> programsToScan)
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=> AllSafe.ForEach(selection => selection.Validate(programsToScan));
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internal static ProgramSelection FromPlatformId(Platform platform, string gameId) => AllSafe.Find(s => s.Platform == platform && s.Id == gameId);
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internal static (string gameId, (DlcType type, string name, string icon) app)? GetDlcFromPlatformId(Platform platform, string dlcId)
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{
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foreach (ProgramSelection selection in AllSafe.Where(s => s.Platform == platform))
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foreach (KeyValuePair<string, (DlcType type, string name, string icon)> pair in selection.AllDlc.Where(p => p.Key == dlcId))
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return (selection.Id, pair.Value);
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return null;
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}
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} |