CreamInstaller/CreamInstaller/CreamInstaller.csproj
2021-11-12 14:25:30 -05:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon>ini.ico</ApplicationIcon>
<IncludeAllContentForSelfExtract>true</IncludeAllContentForSelfExtract>
<Version>2.0.2.0</Version>
<PackageIcon>ini.ico</PackageIcon>
<PackageIconUrl />
<Description>Automatically generates and installs CreamAPI files for Steam games on the user's computer. It can also generate and install CreamAPI for the Paradox Launcher should the user select a Paradox Interactive game.</Description>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<Copyright>2021, pointfeev (https://github.com/pointfeev)</Copyright>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageProjectUrl>https://github.com/pointfeev/CreamInstaller</PackageProjectUrl>
<RepositoryUrl>https://github.com/pointfeev/CreamInstaller</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageReleaseNotes>Automatically downloads and installs CreamAPI files for programs/games.</PackageReleaseNotes>
<PackageTags>steam, dlc</PackageTags>
<AssemblyName>CreamInstaller</AssemblyName>
<Company>CreamInstaller</Company>
<Product>CreamAPI Generator &amp; Installer</Product>
<Authors>pointfeev</Authors>
<PackageId>pointfeev.creaminstaller</PackageId>
<StartupObject>CreamInstaller.Program</StartupObject>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
<DebugSymbols>true</DebugSymbols>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<None Remove="steam_api.dll" />
<None Remove="steam_api64.dll" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\steam_api64.dll" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\steam_api.dll" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Gameloop.Vdf" Version="0.6.1" />
<PackageReference Include="Onova" Version="2.6.2" />
</ItemGroup>
<ItemGroup>
<Compile Update="Forms\MainForm.cs" />
<Compile Update="Forms\SelectForm.cs" />
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="..\LICENSE">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
<None Include="ini.ico">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
</Project>