118 lines
No EOL
4.3 KiB
C#
118 lines
No EOL
4.3 KiB
C#
using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using System.Reflection;
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using System.Threading;
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using System.Windows.Forms;
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using CreamInstaller.Forms;
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using CreamInstaller.Platforms.Steam;
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using CreamInstaller.Utility;
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namespace CreamInstaller;
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internal static class Program
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{
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internal static readonly string Name = Application.CompanyName;
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private static readonly string Description = Application.ProductName;
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internal static readonly string Version = Application.ProductVersion;
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internal const string RepositoryOwner = "pointfeev";
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internal static readonly string RepositoryName = Name;
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internal static readonly string RepositoryPackage = Name + ".zip";
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#if DEBUG
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internal static readonly string ApplicationName = Name + " v" + Version + "-debug: " + Description;
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internal static readonly string ApplicationNameShort = Name + " v" + Version + "-debug";
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internal static readonly string ApplicationExecutable = Name + "-debug.exe"; // should be the same as in .csproj
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#else
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internal static readonly string ApplicationName = Name + " v" + Version + ": " + Description;
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internal static readonly string ApplicationNameShort = Name + " v" + Version;
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internal static readonly string ApplicationExecutable = Name + ".exe"; // should be the same as in .csproj
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#endif
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internal static readonly Assembly EntryAssembly = Assembly.GetEntryAssembly();
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private static readonly Process CurrentProcess = Process.GetCurrentProcess();
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internal static readonly string CurrentProcessFilePath = CurrentProcess.MainModule?.FileName;
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internal static bool BlockProtectedGames = true;
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internal static readonly string[] ProtectedGames = { "PAYDAY 2" };
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internal static readonly string[] ProtectedGameDirectories = { @"\EasyAntiCheat", @"\BattlEye" };
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internal static readonly string[] ProtectedGameDirectoryExceptions = Array.Empty<string>();
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internal static bool IsGameBlocked(string name, string directory = null)
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{
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if (!BlockProtectedGames)
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return false;
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if (ProtectedGames.Contains(name))
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return true;
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if (directory is null || ProtectedGameDirectoryExceptions.Contains(name))
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return false;
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return ProtectedGameDirectories.Any(path => (directory + path).DirectoryExists());
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}
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internal static bool IsProgramRunningDialog(Form form, ProgramSelection selection)
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{
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while (true)
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{
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if (selection.AreDllsLocked)
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{
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using DialogForm dialogForm = new(form);
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if (dialogForm.Show(SystemIcons.Error,
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$"ERROR: {selection.Name} is currently running!" + "\n\nPlease close the program/game to continue . . . ", "Retry", "Cancel")
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== DialogResult.OK)
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continue;
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}
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else
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return true;
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return false;
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}
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}
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[STAThread]
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private static void Main()
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{
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using Mutex mutex = new(true, Name, out bool createdNew);
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if (createdNew)
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{
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_ = Application.SetHighDpiMode(HighDpiMode.SystemAware);
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.ApplicationExit += OnApplicationExit;
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Application.ThreadException += (_, e) => e.Exception.HandleFatalException();
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Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException);
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AppDomain.CurrentDomain.UnhandledException += (_, e) => (e.ExceptionObject as Exception)?.HandleFatalException();
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retry:
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try
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{
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HttpClientManager.Setup();
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using MainForm form = new();
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#if DEBUG
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DebugForm.Current.Attach(form);
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#endif
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Application.Run(form);
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}
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catch (Exception e)
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{
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if (e.HandleException())
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goto retry;
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Application.Exit();
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return;
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}
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}
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mutex.Close();
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}
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internal static bool Canceled;
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internal static async void Cleanup(bool cancel = true)
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{
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Canceled = cancel;
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await SteamCMD.Cleanup();
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}
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private static void OnApplicationExit(object s, EventArgs e)
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{
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Cleanup();
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HttpClientManager.Dispose();
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}
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} |