SilentPatch/SilentPatchSA/RWUtils.hpp

72 lines
1.9 KiB
C++
Raw Normal View History

#pragma once
#include <rwcore.h>
#include <rpworld.h>
2019-03-06 01:26:46 +05:00
class RwScopedRenderState
{
public:
RwScopedRenderState( RwRenderState state )
: m_state( state )
{
[[maybe_unused]] RwBool result = RwRenderStateGet( m_state, &m_value );
assert( result != FALSE );
}
~RwScopedRenderState()
{
[[maybe_unused]] RwBool result = RwRenderStateSet( m_state, m_value );
assert( result != FALSE );
}
private:
RwScopedRenderState( const RwScopedRenderState& ) = delete;
const RwRenderState m_state;
void* m_value = nullptr;
};
template <typename Pred>
Pred RwFrameForAllChildren(RwFrame* frame, Pred&& callback)
{
for ( RwFrame* curFrame = frame->child; curFrame != nullptr; curFrame = curFrame->next )
{
if ( std::forward<Pred>(callback)(curFrame) == nullptr )
break;
}
return std::forward<Pred>(callback);
}
template <typename Pred>
Pred RwFrameForAllObjects(RwFrame* frame, Pred&& callback)
{
for ( RwLLLink* link = rwLinkListGetFirstLLLink(&frame->objectList); link != rwLinkListGetTerminator(&frame->objectList); link = rwLLLinkGetNext(link) )
{
if ( std::forward<Pred>(callback)(&rwLLLinkGetData(link, RwObjectHasFrame, lFrame)->object) == nullptr )
break;
}
return std::forward<Pred>(callback);
}
template <typename Pred>
Pred RpClumpForAllAtomics(RpClump* clump, Pred&& callback)
{
for ( RwLLLink* link = rwLinkListGetFirstLLLink(&clump->atomicList); link != rwLinkListGetTerminator(&clump->atomicList); link = rwLLLinkGetNext(link) )
{
if ( std::forward<Pred>(callback)(rwLLLinkGetData(link, RpAtomic, inClumpLink)) == nullptr )
break;
}
return std::forward<Pred>(callback);
}
template <typename Pred>
Pred RpGeometryForAllMaterials(RpGeometry* geometry, Pred&& callback)
{
for ( RwInt32 i = 0, j = geometry->matList.numMaterials; i < j; i++ )
{
if ( std::forward<Pred>(callback)(geometry->matList.materials[i]) == nullptr )
break;
}
return std::forward<Pred>(callback);
}