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Twopass disabled for indoor cutscenes
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1 changed files with 6 additions and 1 deletions
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@ -52,7 +52,7 @@ WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { WRAPA
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WRAPPER RwBool RwImageDestroy(RwImage* image) { WRAPARG(image); EAXJMP(0x802740); }
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WRAPPER RwBool RwImageDestroy(RwImage* image) { WRAPARG(image); EAXJMP(0x802740); }
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WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { WRAPARG(ipImage); WRAPARG(nRasterType); WRAPARG(npWidth); WRAPARG(npHeight); WRAPARG(npDepth); WRAPARG(npFormat); EAXJMP(0x8042C0); }
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WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { WRAPARG(ipImage); WRAPARG(nRasterType); WRAPARG(npWidth); WRAPARG(npHeight); WRAPARG(npDepth); WRAPARG(npFormat); EAXJMP(0x8042C0); }
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WRAPPER bool CanSeeOutSideFromCurrArea() { EAXJMP(0x53C4A0); }
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#ifndef SA_STEAM_TEST
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#ifndef SA_STEAM_TEST
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@ -200,6 +200,7 @@ static const float fRefZVal = 1.0f;
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static const float* const pRefFal = &fRefZVal;
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static const float* const pRefFal = &fRefZVal;
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static RwInt32& clumpPluginOffset = **(RwInt32**)0x732202;
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static RwInt32& clumpPluginOffset = **(RwInt32**)0x732202;
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static bool& CCutsceneMgr__ms_running = **(bool**)0x53F92D;
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#ifndef SA_STEAM_TEST
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#ifndef SA_STEAM_TEST
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void** rwengine = *(void***)0x58FFC0;
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void** rwengine = *(void***)0x58FFC0;
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@ -297,6 +298,10 @@ RpAtomic* OnePassAlphaRender(RpAtomic* atomic)
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RpAtomic* TwoPassAlphaRender(RpAtomic* atomic)
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RpAtomic* TwoPassAlphaRender(RpAtomic* atomic)
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{
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{
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// For cutscenes, fall back to one-pass render
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if ( CCutsceneMgr__ms_running && !CanSeeOutSideFromCurrArea() )
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return OnePassAlphaRender(atomic);
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int nPushedAlpha, nAlphaFunction;
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int nPushedAlpha, nAlphaFunction;
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int nZWrite;
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int nZWrite;
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int nAlphaBlending;
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int nAlphaBlending;
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