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Correct imshadows a bit
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b9dff82bcc
commit
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2 changed files with 13 additions and 8 deletions
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@ -27,7 +27,7 @@ static void SetVehicleColour(unsigned char primaryColour, unsigned char secondar
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static void ResetEditableMaterials(std::pair<void*,int>* pData)
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{
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for ( auto* i = pData; i->first; i++ )
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for ( auto* i = pData; i->first != nullptr; i++ )
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*static_cast<int*>(i->first) = i->second;
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}
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@ -38,14 +38,19 @@ RpAtomic* ShadowCameraRenderCB(RpAtomic* pAtomic, void* pData)
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if ( RpAtomicGetFlags(pAtomic) & rpATOMICRENDER )
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{
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RpGeometry* pGeometry = RpAtomicGetGeometry(pAtomic);
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if ( pGeometry->repEntry != nullptr ) // Only switch to optimized flags if already instanced so as not to break the instanced model
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{
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RwUInt32 geometryFlags = RpGeometryGetFlags(pGeometry);
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RpGeometrySetFlags(pGeometry, geometryFlags & ~(rpGEOMETRYTEXTURED|rpGEOMETRYPRELIT|
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/*rpGEOMETRYNORMALS|*/rpGEOMETRYLIGHT|rpGEOMETRYMODULATEMATERIALCOLOR|rpGEOMETRYTEXTURED2));
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AtomicDefaultRenderCallBack(pAtomic);
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pGeometry->flags &= ~(rpGEOMETRYTEXTURED|rpGEOMETRYPRELIT|rpGEOMETRYNORMALS|rpGEOMETRYLIGHT|rpGEOMETRYMODULATEMATERIALCOLOR|rpGEOMETRYTEXTURED2);
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pAtomic = AtomicDefaultRenderCallBack(pAtomic);
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RpGeometrySetFlags(pGeometry, geometryFlags);
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}
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else
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{
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pAtomic = AtomicDefaultRenderCallBack(pAtomic);
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}
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}
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return pAtomic;
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}
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@ -6,7 +6,7 @@
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<SILENTPATCH_EXT>.asi</SILENTPATCH_EXT>
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<SILENTPATCH_FULL_NAME>SilentPatch for San Andreas</SILENTPATCH_FULL_NAME>
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<SILENTPATCH_REVISION_ID>28</SILENTPATCH_REVISION_ID>
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<SILENTPATCH_BUILD_ID>3</SILENTPATCH_BUILD_ID>
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<SILENTPATCH_BUILD_ID>5</SILENTPATCH_BUILD_ID>
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<SILENTPATCH_COPYRIGHT>2014-2017</SILENTPATCH_COPYRIGHT>
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</PropertyGroup>
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<PropertyGroup />
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