mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-28 23:03:01 +05:00
VC: Fix Tommy not shaking his fists with brass knuckles (in all cases) and most post-GTA III weapons (when cars slow down for him)
This commit is contained in:
parent
1b7af04886
commit
24ba6cc5c9
1 changed files with 55 additions and 0 deletions
|
@ -901,6 +901,37 @@ namespace OutroSplashFix
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// ============= Fix Tommy not shaking his fists with brass knuckles (in all cases) and most post-GTA III weapons (when cars slow down for him) =============
|
||||||
|
namespace TommyFistShakeWithWeapons
|
||||||
|
{
|
||||||
|
struct WeaponInfo
|
||||||
|
{
|
||||||
|
std::byte __pad[0x60];
|
||||||
|
uint32_t m_weaponSlot;
|
||||||
|
};
|
||||||
|
static WeaponInfo* (*GetWeaponInfo)(uint32_t weaponID);
|
||||||
|
|
||||||
|
static bool WeaponProhibitsFistShake(uint32_t weaponID)
|
||||||
|
{
|
||||||
|
const uint32_t weaponSlot = GetWeaponInfo(weaponID)->m_weaponSlot;
|
||||||
|
const bool bWeaponAllowsFistShake = weaponSlot == 0 || weaponSlot == 1 || weaponSlot == 3 || weaponSlot == 5;
|
||||||
|
return !bWeaponAllowsFistShake;
|
||||||
|
}
|
||||||
|
|
||||||
|
static __declspec(naked) void CheckWeaponGroupHook()
|
||||||
|
{
|
||||||
|
_asm
|
||||||
|
{
|
||||||
|
push dword ptr [eax]
|
||||||
|
call WeaponProhibitsFistShake
|
||||||
|
add esp, 4
|
||||||
|
test al, al
|
||||||
|
retn
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModulePath )
|
void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModulePath )
|
||||||
{
|
{
|
||||||
using namespace Memory;
|
using namespace Memory;
|
||||||
|
@ -1888,6 +1919,30 @@ void Patch_VC_Common()
|
||||||
Patch<uint8_t>(alpha_clamp, 0x8B);
|
Patch<uint8_t>(alpha_clamp, 0x8B);
|
||||||
}
|
}
|
||||||
TXN_CATCH();
|
TXN_CATCH();
|
||||||
|
|
||||||
|
|
||||||
|
// Fix Tommy not shaking his fists with brass knuckles (in all cases)
|
||||||
|
// and most post-GTA III weapons (when cars slow down for him)
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using namespace TommyFistShakeWithWeapons;
|
||||||
|
|
||||||
|
auto weapon_group_1a = pattern("8B 40 60 59 83 F8 01 75 43").get_one();
|
||||||
|
auto weapon_group_1b = get_pattern("83 F8 01 0F 85 ? ? ? ? 8A 85", 3+1);
|
||||||
|
auto slow_car_down_for_peds = pattern("89 C7 8B 17 85 D2 74 19").get_one();
|
||||||
|
auto else_jump = get_pattern("0F 85 ? ? ? ? 8A 83 ? ? ? ? 24 FE");
|
||||||
|
|
||||||
|
ReadCall(weapon_group_1a.get<void>(-5), GetWeaponInfo);
|
||||||
|
|
||||||
|
// jnz -> ja
|
||||||
|
Patch<uint8_t>(weapon_group_1a.get<void>(7), 0x77);
|
||||||
|
Patch<uint8_t>(weapon_group_1b, 0x87);
|
||||||
|
|
||||||
|
Nop(slow_car_down_for_peds.get<void>(), 1);
|
||||||
|
InjectHook(slow_car_down_for_peds.get<void>(1), &CheckWeaponGroupHook, HookType::Call);
|
||||||
|
InjectHook(slow_car_down_for_peds.get<void>(8), else_jump, HookType::Jump);
|
||||||
|
}
|
||||||
|
TXN_CATCH();
|
||||||
}
|
}
|
||||||
|
|
||||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||||
|
|
Loading…
Reference in a new issue