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Streamed entity list increased to 1250 entries to fix occasional flicker when pointing the camera at the ground
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@ -1217,6 +1217,14 @@ BOOL InjectDelayedPatches_10()
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Nop(0x6D6517, 2);
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}
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// Bigger streamed entity linked lists
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// Increase only if they're not increased already
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if ( *(DWORD*)0x5B8E55 == 12000 )
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{
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Patch<DWORD>(0x5B8E55, 15000);
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Patch<DWORD>(0x5B8EB0, 15000);
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}
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return FALSE;
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}
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return TRUE;
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