Migrated to VS2015

This commit is contained in:
Silent 2016-04-03 14:40:21 +02:00
parent d13d8dc05c
commit 36ca4ec879
6 changed files with 9 additions and 4 deletions

2
.gitignore vendored
View file

@ -64,6 +64,8 @@ ipch/
*.ncb *.ncb
*.opensdf *.opensdf
*.sdf *.sdf
*.db
*.opendb
*.cachefile *.cachefile
# Visual Studio profiler # Visual Studio profiler

View file

@ -14,20 +14,21 @@
<ProjectGuid>{D3E18BC0-A120-451D-A16A-F77072625D66}</ProjectGuid> <ProjectGuid>{D3E18BC0-A120-451D-A16A-F77072625D66}</ProjectGuid>
<RootNamespace>SAFix</RootNamespace> <RootNamespace>SAFix</RootNamespace>
<ProjectName>SilentPatchSA</ProjectName> <ProjectName>SilentPatchSA</ProjectName>
<WindowsTargetPlatformVersion>0x0502</WindowsTargetPlatformVersion>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120_xp</PlatformToolset> <PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120_xp</PlatformToolset> <PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
@ -65,7 +66,7 @@
<AdditionalDependencies>winmm.lib;Shlwapi.lib;libFLAC_static_d.lib;win_utf8_io_static_d.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>winmm.lib;Shlwapi.lib;libFLAC_static_d.lib;win_utf8_io_static_d.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Command>copy /y "$(TargetPath)" "D:\GTA San Andreas clean\SilentPatchSA.asi" <Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi" copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command> copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
</PostBuildEvent> </PostBuildEvent>
@ -98,7 +99,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
<AdditionalDependencies>winmm.lib;Shlwapi.lib;libFLAC_static.lib;win_utf8_io_static.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>winmm.lib;Shlwapi.lib;libFLAC_static.lib;win_utf8_io_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Command>copy /y "$(TargetPath)" "D:\GTA San Andreas clean\SilentPatchSA.asi" <Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi" copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command> copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
</PostBuildEvent> </PostBuildEvent>
@ -134,6 +135,8 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NVC_vertex_shader</EntryPointName> <EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NVC_vertex_shader</EntryPointName>
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType> <ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
</FxCompile> </FxCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

Binary file not shown.

Binary file not shown.

Binary file not shown.