mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-29 15:23:02 +05:00
Fixed new warnings
This commit is contained in:
parent
99503818dd
commit
4a2d93c44e
1 changed files with 20 additions and 20 deletions
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@ -2302,7 +2302,7 @@ BOOL InjectDelayedPatches_10()
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ReadRotorFixExceptions(wcModulePath);
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bool bHookDoubleRwheels = ReadDoubleRearWheels(wcModulePath);
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SunSizeHack", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SunSizeHack", -1, wcModulePath) == 1 )
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{
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// PS2 sun - more
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static const float fSunMult = (1050.0f * 0.95f) / 1500.0f;
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@ -2355,7 +2355,7 @@ BOOL InjectDelayedPatches_10()
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}
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", -1, wcModulePath) == TRUE )
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", -1, wcModulePath) == 1 )
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{
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// Shaders!
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// plugin-sdk compatibility
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@ -2393,7 +2393,7 @@ BOOL InjectDelayedPatches_10()
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InjectHook(0x732F30, RenderWeaponPedsForPC, PATCH_JUMP);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableScriptFixes", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableScriptFixes", -1, wcModulePath) == 1 )
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{
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// Gym glitch fix
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Patch<WORD>(0x470B03, 0xCD8B);
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@ -2411,13 +2411,13 @@ BOOL InjectDelayedPatches_10()
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InjectHook(0x4899F0, StartNewMission_SCMFixes);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SkipIntroSplashes", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SkipIntroSplashes", -1, wcModulePath) == 1 )
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{
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// Skip the damn intro splash
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Patch<WORD>(AddressByRegion_10<DWORD>(0x748AA8), 0x3DEB);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SmallSteamTexts", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SmallSteamTexts", -1, wcModulePath) == 1 )
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{
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// We're on 1.0 - make texts smaller
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Patch<const void*>(0x58C387, &fSteamSubtitleSizeY);
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@ -2435,7 +2435,7 @@ BOOL InjectDelayedPatches_10()
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{
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int INIoption = GetPrivateProfileIntW(L"SilentPatch", L"ColouredZoneNames", -1, wcModulePath);
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if ( INIoption == TRUE )
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if ( INIoption == 1 )
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{
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// Coloured zone names
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Patch<WORD>(0x58ADBE, 0x0E75);
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@ -2443,7 +2443,7 @@ BOOL InjectDelayedPatches_10()
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InjectHook(0x58ADE4, &CRGBA::BlendGangColour);
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}
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else if ( INIoption == FALSE )
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else if ( INIoption == 0 )
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{
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Patch<BYTE>(0x58ADAE, 0xEB);
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}
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@ -2559,7 +2559,7 @@ BOOL InjectDelayedPatches_11()
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ReadRotorFixExceptions(wcModulePath);
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SunSizeHack", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SunSizeHack", -1, wcModulePath) == 1 )
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{
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// PS2 sun - more
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static const float fSunMult = (1050.0f * 0.95f) / 1500.0f;
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@ -2613,7 +2613,7 @@ BOOL InjectDelayedPatches_11()
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}
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}
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", -1, wcModulePath) == TRUE )
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", -1, wcModulePath) == 1 )
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{
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// Shaders!
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// plugin-sdk compatibility
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@ -2666,7 +2666,7 @@ BOOL InjectDelayedPatches_11()
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InjectHook(0x733760, RenderWeaponPedsForPC, PATCH_JUMP);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableScriptFixes", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableScriptFixes", -1, wcModulePath) == 1 )
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{
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// Gym glitch fix
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Patch<WORD>(0x470B83, 0xCD8B);
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@ -2684,13 +2684,13 @@ BOOL InjectDelayedPatches_11()
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InjectHook(0x489AF0, StartNewMission_SCMFixes);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SkipIntroSplashes", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SkipIntroSplashes", -1, wcModulePath) == 1 )
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{
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// Skip the damn intro splash
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Patch<WORD>(AddressByRegion_11<DWORD>(0x749388), 0x62EB);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SmallSteamTexts", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SmallSteamTexts", -1, wcModulePath) == 1 )
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{
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// We're on 1.01 - make texts smaller
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Patch<const void*>(0x58CB57, &fSteamSubtitleSizeY);
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@ -2708,7 +2708,7 @@ BOOL InjectDelayedPatches_11()
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{
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int INIoption = GetPrivateProfileIntW(L"SilentPatch", L"ColouredZoneNames", -1, wcModulePath);
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if ( INIoption == TRUE )
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if ( INIoption == 1 )
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{
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// Coloured zone names
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Patch<WORD>(0x58B58E, 0x0E75);
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@ -2716,7 +2716,7 @@ BOOL InjectDelayedPatches_11()
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InjectHook(0x58B5B4, &CRGBA::BlendGangColour);
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}
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else if ( INIoption == FALSE )
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else if ( INIoption == 0 )
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{
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Patch<BYTE>(0x58B57E, 0xEB);
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}
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@ -2791,7 +2791,7 @@ BOOL InjectDelayedPatches_Steam()
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ReadRotorFixExceptions(wcModulePath);
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SunSizeHack", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SunSizeHack", -1, wcModulePath) == 1 )
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{
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// PS2 sun - more
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static const double dSunMult = (1050.0 * 0.95) / 1500.0;
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@ -2845,7 +2845,7 @@ BOOL InjectDelayedPatches_Steam()
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}
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}
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", -1, wcModulePath) == TRUE )
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", -1, wcModulePath) == 1 )
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{
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// Shaders!
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// plugin-sdk compatibility
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@ -2885,7 +2885,7 @@ BOOL InjectDelayedPatches_Steam()
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InjectHook(0x76D170, RenderWeaponPedsForPC, PATCH_JUMP);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableScriptFixes", -1, wcModulePath) == TRUE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableScriptFixes", -1, wcModulePath) == 1 )
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{
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// Gym glitch fix
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Patch<WORD>(0x476C2A, 0xCD8B);
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@ -2903,7 +2903,7 @@ BOOL InjectDelayedPatches_Steam()
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InjectHook(0x49072E, StartNewMission_SCMFixes);
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}
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SmallSteamTexts", -1, wcModulePath) == FALSE )
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if ( GetPrivateProfileIntW(L"SilentPatch", L"SmallSteamTexts", -1, wcModulePath) == 0 )
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{
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// We're on Steam - make texts bigger
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Patch<const void*>(0x59A719, &dRetailSubtitleSizeY);
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@ -2921,7 +2921,7 @@ BOOL InjectDelayedPatches_Steam()
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{
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int INIoption = GetPrivateProfileIntW(L"SilentPatch", L"ColouredZoneNames", -1, wcModulePath);
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if ( INIoption == TRUE )
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if ( INIoption == 1 )
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{
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// Coloured zone names
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Patch<WORD>(0x598F65, 0x0C75);
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@ -2929,7 +2929,7 @@ BOOL InjectDelayedPatches_Steam()
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InjectHook(0x598F87, &CRGBA::BlendGangColour);
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}
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else if ( INIoption == FALSE )
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else if ( INIoption == 0 )
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{
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Patch<BYTE>(0x598F56, 0xEB);
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}
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