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Set Windows defines earlier
This avoids compile warnings on MinGW GCC (because standard C++ headers eventually import the Windows stuff)
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4 changed files with 10 additions and 9 deletions
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@ -1,11 +1,11 @@
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#include "Common_ddraw.h"
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define WINVER 0x0501
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#define WINVER 0x0501
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#define _WIN32_WINNT 0x0501
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#define _WIN32_WINNT 0x0501
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#define NOMINMAX
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#define NOMINMAX
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#include "Common_ddraw.h"
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#include <windows.h>
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#include <windows.h>
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#include <shlwapi.h>
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#include <shlwapi.h>
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@ -1,11 +1,11 @@
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#include "Desktop.h"
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define WINVER 0x0501
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#define WINVER 0x0501
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#define _WIN32_WINNT 0x0501
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#define _WIN32_WINNT 0x0501
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#define NOMINMAX
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#define NOMINMAX
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#include "Desktop.h"
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#include <windows.h>
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#include <windows.h>
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std::pair<uint32_t, uint32_t> GetDesktopResolution()
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std::pair<uint32_t, uint32_t> GetDesktopResolution()
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@ -21,4 +21,4 @@ std::pair<uint32_t, uint32_t> GetDesktopResolution()
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result.second = displaySettings.dmPelsHeight;
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result.second = displaySettings.dmPelsHeight;
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}
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}
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return result;
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return result;
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}
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}
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@ -1,5 +1,3 @@
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#include "FriendlyMonitorNames.h"
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// This API is Win7 only, so make sure we use dynamic imports
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// This API is Win7 only, so make sure we use dynamic imports
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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@ -7,6 +5,8 @@
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#define WINVER 0x0602
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#define WINVER 0x0602
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#define _WIN32_WINNT 0x0602
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#define _WIN32_WINNT 0x0602
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#include "FriendlyMonitorNames.h"
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#include <windows.h>
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#include <windows.h>
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#include <memory>
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#include <memory>
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@ -1,7 +1,8 @@
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#include "ParseUtils.hpp"
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#define NOMINMAX
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#include "ParseUtils.hpp"
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#include <windows.h>
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#include <windows.h>
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static std::string WcharToUTF8(std::wstring_view str)
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static std::string WcharToUTF8(std::wstring_view str)
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