Add compatibility shims to Lightbeam Fix and keyboard input latency fix

This commit is contained in:
Silent 2019-03-17 15:15:45 +01:00
parent bb66303890
commit 59e24547b0
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GPG key ID: AE53149BB0C45AF1

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@ -126,6 +126,17 @@ namespace ModCompat
LSRPMode = myIP == LSRP;
}
namespace Utils
{
template<typename AT>
HMODULE GetModuleHandleFromAddress( AT address )
{
HMODULE result = nullptr;
GetModuleHandleEx( GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT|GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, LPCTSTR(address), &result );
return result;
}
}
}
#pragma warning(disable:4733)
@ -1495,6 +1506,8 @@ namespace VariableResets
namespace LightbeamFix
{
static bool hookedSuccessfully = false;
static CVehicle* currentHeadLightBeamVehicle;
void SetCurrentVehicle( CVehicle* vehicle )
{
@ -2849,8 +2862,11 @@ BOOL InjectDelayedPatches_10()
DebugMenuEntry *e = DebugMenuAddVar( "SilentPatch", "Rotors fix", &CVehicle::ms_rotorFixOverride, nullptr, 1, -1, 1, str);
DebugMenuEntrySetWrap(e, true);
e = DebugMenuAddVar( "SilentPatch", "Lightbeam fix", &CVehicle::ms_lightbeamFixOverride, nullptr, 1, -1, 1, str);
DebugMenuEntrySetWrap(e, true);
if ( LightbeamFix::hookedSuccessfully )
{
e = DebugMenuAddVar( "SilentPatch", "Lightbeam fix", &CVehicle::ms_lightbeamFixOverride, nullptr, 1, -1, 1, str);
DebugMenuEntrySetWrap(e, true);
}
}
#ifndef NDEBUG
@ -3290,6 +3306,8 @@ void Patch_SA_10()
InstallMemValidator();
#endif
const HINSTANCE hInstance = GetModuleHandle( nullptr );
// IsAlreadyRunning needs to be read relatively late - the later, the better
{
const uintptr_t pIsAlreadyRunning = AddressByRegion_10<uintptr_t>(0x74872D);
@ -3381,6 +3399,16 @@ void Patch_SA_10()
//Patch<BYTE>(0x5B3ADD, 4);
// Lightbeam fix
// We need to check for presence of old lightbeam fix - first validate everything old SP did
if ( MemEquals( 0x6A2E95, { 0xFF, 0x52, 0x20 } ) &&
MemEquals( 0x6E0F63, { 0xA1 } ) &&
MemEquals( 0x6E0F7C, { 0x8B, 0x15 } ) &&
MemEquals( 0x6E0F95, { 0x8B, 0x0D } ) &&
MemEquals( 0x6E0FAF, { 0xA1 } ) &&
MemEquals( 0x6E13D5, { 0xA1 } ) &&
MemEquals( 0x6E13ED, { 0x8B, 0x15 } ) &&
MemEquals( 0x6E141F, { 0xA1 } )
)
{
using namespace LightbeamFix;
@ -3409,6 +3437,7 @@ void Patch_SA_10()
Patch( 0x6E141F + 1, &RenderStateWrapper<rwRENDERSTATECULLMODE>::PopStatePPtr );
// Debug override registered in delayed patches
hookedSuccessfully = true;
}
// PS2 SUN!!!!!!!!!!!!!!!!!
@ -3883,9 +3912,14 @@ void Patch_SA_10()
objSize = *(uint32_t*)( 0x541E1C + 1 ) * 4;
ReadCall( 0x541DEB, orgClearSimButtonPressCheckers );
InjectHook( 0x541DEB, ClearSimButtonPressCheckers );
Nop( 0x541E2B, 2 );
Nop( 0x541E3C, 2 );
// Only hook if this call takes to somewhere in gta_sa.exe, else bail out since it's been tampered with
if ( hInstance == ModCompat::Utils::GetModuleHandleFromAddress(orgClearSimButtonPressCheckers) )
{
InjectHook( 0x541DEB, ClearSimButtonPressCheckers );
Nop( 0x541E2B, 2 );
Nop( 0x541E3C, 2 );
}
}