mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-28 06:43:01 +05:00
SilentPatchVC: Fixup the MSVC inline assembly statements
Also clean them up in general
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parent
7819f30c75
commit
5d90ed55d7
1 changed files with 39 additions and 38 deletions
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@ -669,12 +669,12 @@ float FixedRefValue()
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return 1.0f;
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}
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void __declspec(naked) SubtitlesShadowFix()
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__declspec(naked) void SubtitlesShadowFix()
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{
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_asm
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{
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mov [esp], eax
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fild [esp]
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fild dword ptr [esp]
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push eax
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lea eax, [esp+20h-18h]
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push eax
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@ -685,14 +685,14 @@ void __declspec(naked) SubtitlesShadowFix()
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}
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}
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void __declspec(naked) CreateInstance_BikeFix()
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__declspec(naked) void CreateInstance_BikeFix()
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{
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_asm
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{
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push eax
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mov ecx, ebp
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call CVehicleModelInfo::GetExtrasFrame
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retn
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ret
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}
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}
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@ -731,9 +731,10 @@ unsigned int __cdecl AutoPilotTimerCalculation_VC(unsigned int nTimer, int nScal
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return nTimer - static_cast<unsigned int>(nScaleFactor * fScaleCoef);
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}
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void __declspec(naked) AutoPilotTimerFix_VC()
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__declspec(naked) void AutoPilotTimerFix_VC()
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{
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_asm
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{
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_asm {
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push dword ptr [esp + 0xC]
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push dword ptr [ebx + 0x10]
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push eax
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@ -743,7 +744,7 @@ void __declspec(naked) AutoPilotTimerFix_VC()
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add esp, 0x30
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pop ebp
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pop ebx
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retn 4
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ret 4
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}
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}
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@ -863,23 +864,23 @@ namespace Localization
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// ============= Corrected FBI Washington sirens sound =============
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namespace SirenSwitchingFix
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{
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void __declspec(naked) IsFBIRanchOrFBICar()
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__declspec(naked) static void IsFBIRanchOrFBICar()
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{
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_asm
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{
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mov dword ptr [esi+1Ch], 1Ch
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mov dword ptr [esi+0x1C], 0x1C
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// al = 0 - high pitched siren
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// al = 1 - normal siren
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cmp dword ptr [ebp+14h], 90 // fbiranch
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cmp dword ptr [ebp+0x14], 90 // fbiranch
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je IsFBIRanchOrFBICar_HighPitchSiren
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cmp dword ptr [ebp+14h], 17 // fbicar
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cmp dword ptr [ebp+0x14], 17 // fbicar
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setne al
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retn
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ret
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IsFBIRanchOrFBICar_HighPitchSiren:
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xor al, al
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retn
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ret
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}
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}
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}
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@ -945,22 +946,22 @@ namespace FBISirenCoronaFix
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// ============= Fixed vehicles exploding twice if the driver leaves the car while it's exploding =============
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namespace RemoveDriverStatusFix
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{
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__declspec(naked) void RemoveDriver_SetStatus()
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__declspec(naked) static void RemoveDriver_SetStatus()
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{
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// if (m_nStatus != STATUS_WRECKED)
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// m_nStatus = STATUS_ABANDONED;
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_asm
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{
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mov cl, [ebx+50h]
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mov cl, [ebx+0x50]
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mov al, cl
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and cl, 0F8h
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cmp cl, 28h
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and cl, 0xF8
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cmp cl, 0x28
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je DontSetStatus
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and al, 7
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or al, 20h
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or al, 0x20
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DontSetStatus:
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retn
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ret
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}
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}
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}
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@ -1038,7 +1039,7 @@ namespace NullTerminatedLines
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{
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mov eax, [esp+4]
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mov byte ptr [eax+ecx], 0
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jmp [orgSscanf_LoadPath]
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jmp orgSscanf_LoadPath
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}
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}
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}
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@ -1066,9 +1067,9 @@ namespace PickupEffectsFixes
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{
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_asm
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{
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mov byte ptr [esp+184h-170h], 0
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mov dword ptr [esp+184h-174h], 37
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retn
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mov byte ptr [esp+0x184-0x170], 0
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mov dword ptr [esp+0x184-0x174], 37
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ret
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}
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}
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@ -1078,7 +1079,7 @@ namespace PickupEffectsFixes
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{
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cmp ecx, 294 // minigun2
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jnz NotMinigun2
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mov byte ptr [esp+184h-170h], 0
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mov byte ptr [esp+0x184-0x170], 0
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xor eax, eax
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jmp Return
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@ -1087,7 +1088,7 @@ namespace PickupEffectsFixes
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Return:
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mov ebx, ecx
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retn
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ret
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}
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}
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}
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@ -1109,21 +1110,21 @@ namespace IsPlayerTargettingCharFix
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{
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test bl, bl
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jnz ReturnToUpdateCompareFlag
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mov eax, [bUseMouse3rdPerson]
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mov eax, bUseMouse3rdPerson
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cmp byte ptr [eax], 0
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jne CmpAndReturn
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mov ecx, [TheCamera]
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call [Using1stPersonWeaponMode]
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mov ecx, TheCamera
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call Using1stPersonWeaponMode
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test al, al
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jz ReturnToUpdateCompareFlag
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CmpAndReturn:
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cmp byte ptr [esp+11Ch-10Ch], 0
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retn
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cmp byte ptr [esp+0x11C-0x10C], 0
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ret
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ReturnToUpdateCompareFlag:
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xor al, al
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retn
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ret
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}
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}
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}
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@ -1214,8 +1215,8 @@ namespace SelectableBackfaceCulling
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{
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push ebx
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mov ebx, ecx
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cmp dword ptr [ebx+4Ch], 0
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jmp [EntityRender_Prologue_JumpBack]
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cmp dword ptr [ebx+0x4C], 0
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jmp EntityRender_Prologue_JumpBack
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}
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}
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@ -1390,7 +1391,7 @@ namespace TommyFistShakeWithWeapons
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return !bWeaponAllowsFistShake;
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}
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static __declspec(naked) void CheckWeaponGroupHook()
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__declspec(naked) static void CheckWeaponGroupHook()
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{
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_asm
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{
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@ -1398,7 +1399,7 @@ namespace TommyFistShakeWithWeapons
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call WeaponProhibitsFistShake
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add esp, 4
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test al, al
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retn
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ret
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}
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}
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