Update to the newest ModUtils

This commit is contained in:
Silent 2024-01-28 15:26:24 +01:00
parent d0766b7a92
commit 8cf5157941
No known key found for this signature in database
GPG key ID: AE53149BB0C45AF1
7 changed files with 205 additions and 199 deletions

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@ -8,6 +8,7 @@
#include <ShlObj.h>
#include "Utils/MemoryMgr.h"
#include "Utils/Patterns.h"
#include "Utils/ScopedUnprotect.hpp"
#include "Common_ddraw.h"
#include "Desktop.h"
@ -197,7 +198,7 @@ static bool PatchIAT_ByPointers()
{
pOrgSystemParametersInfoA = SystemParametersInfoA;
memcpy( orgCode, pOrgSystemParametersInfoA, sizeof(orgCode) );
Memory::VP::InjectHook( pOrgSystemParametersInfoA, SystemParametersInfoA_OverwritingHook, PATCH_JUMP );
Memory::VP::InjectHook( pOrgSystemParametersInfoA, SystemParametersInfoA_OverwritingHook, Memory::HookType::Jump );
return true;
}

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@ -232,7 +232,7 @@ namespace Common {
using namespace CompsToUseFix;
auto resetComps = pattern( "8B 04 24 83 C4 08 5D 5F" ).get_one();
InjectHook( resetComps.get<void>( -14 ), ResetCompsForNoExtras, PATCH_CALL );
InjectHook( resetComps.get<void>( -14 ), ResetCompsForNoExtras, HookType::Call );
Nop( resetComps.get<void>( -9 ), 9 );
}
}

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@ -64,7 +64,7 @@ namespace Common {
{
using namespace Memory;
InjectHook(0x580BB0, GetMyDocumentsPath, PATCH_JUMP);
InjectHook(0x580BB0, GetMyDocumentsPath, HookType::Jump);
if (width != 0 && height != 0)
{
@ -86,7 +86,7 @@ namespace Common {
{
using namespace Memory;
InjectHook(0x580F00, GetMyDocumentsPath, PATCH_JUMP);
InjectHook(0x580F00, GetMyDocumentsPath, HookType::Jump);
if (width != 0 && height != 0)
{
@ -108,7 +108,7 @@ namespace Common {
{
using namespace Memory;
InjectHook(0x580E00, GetMyDocumentsPath, PATCH_JUMP);
InjectHook(0x580E00, GetMyDocumentsPath, HookType::Jump);
if (width != 0 && height != 0)
{
@ -131,10 +131,10 @@ namespace Common {
{
using namespace Memory;
InjectHook(0x602240, GetMyDocumentsPath, PATCH_JUMP);
InjectHook(0x602240, GetMyDocumentsPath, HookType::Jump);
InjectHook(0x601A40, GetMyDocumentsPath, PATCH_CALL);
InjectHook(0x601A45, 0x601B2F, PATCH_JUMP);
InjectHook(0x601A40, GetMyDocumentsPath, HookType::Call);
InjectHook(0x601A45, 0x601B2F, HookType::Jump);
if (width != 0 && height != 0)
{
@ -156,10 +156,10 @@ namespace Common {
{
using namespace Memory;
InjectHook(0x602220, GetMyDocumentsPath, PATCH_JUMP);
InjectHook(0x602220, GetMyDocumentsPath, HookType::Jump);
InjectHook(0x601A70, GetMyDocumentsPath, PATCH_CALL);
InjectHook(0x601A75, 0x601B5F, PATCH_JUMP);
InjectHook(0x601A70, GetMyDocumentsPath, HookType::Call);
InjectHook(0x601A75, 0x601B5F, HookType::Jump);
if (width != 0 && height != 0)
{
@ -182,10 +182,10 @@ namespace Common {
{
using namespace Memory;
InjectHook(0x601E60, GetMyDocumentsPath, PATCH_JUMP);
InjectHook(0x601E60, GetMyDocumentsPath, HookType::Jump);
InjectHook(0x6016B0, GetMyDocumentsPath, PATCH_CALL);
InjectHook(0x6016B5, 0x60179F, PATCH_JUMP);
InjectHook(0x6016B0, GetMyDocumentsPath, HookType::Call);
InjectHook(0x6016B5, 0x60179F, HookType::Jump);
if (width != 0 && height != 0)
{

@ -1 +1 @@
Subproject commit 9bddf83aa8220087a78eb88c8b7a018f7cff40b1
Subproject commit 54a336f15cbceba0c0ba45f2c739bcdcdc413522

View file

@ -2,7 +2,6 @@
#include "Maths.h"
#include "Timer.h"
#include "Utils/Patterns.h"
#include "Common.h"
#include "Common_ddraw.h"
#include "Desktop.h"
@ -12,6 +11,9 @@
#include <memory>
#include <Shlwapi.h>
#include "Utils/Patterns.h"
#include "Utils/ScopedUnprotect.hpp"
#include "debugmenu_public.h"
#pragma comment(lib, "shlwapi.lib")
@ -640,7 +642,7 @@ void InjectDelayedPatches_III_Common( bool bHasDebugMenu, const wchar_t* wcModul
// mov ecx, ebx
// call CSimpleModelInfo::SetNearDistanceForLOD
Patch( match.get<void>(), { 0x89, 0xD9 } );
InjectHook( match.get<void>( 2 ), &CSimpleModelInfo::SetNearDistanceForLOD_SilentPatch, PATCH_CALL );
InjectHook( match.get<void>( 2 ), &CSimpleModelInfo::SetNearDistanceForLOD_SilentPatch, HookType::Call );
}
}
}
@ -681,9 +683,9 @@ void Patch_III_10(uint32_t width, uint32_t height)
Patch<BYTE>(0x490F83, 1);
Patch<WORD>(0x5382BF, 0x0EEB);
InjectHook(0x5382EC, HeadlightsFix, PATCH_JUMP);
InjectHook(0x5382EC, HeadlightsFix, HookType::Jump);
InjectHook(0x4A5870, ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4A5870, ShowRadarTrace, HookType::Jump);
InjectHook(0x4209A7, SetScaleProperly);
InjectHook(0x420A1F, SetScaleProperly);
InjectHook(0x420AC1, SetScaleProperly);
@ -693,7 +695,7 @@ void Patch_III_10(uint32_t width, uint32_t height)
InjectHook(0x4F9E4D, FixedRefValue);
InjectHook(0x500D27, SubtitlesShadowFix, PATCH_JUMP);
InjectHook(0x500D27, SubtitlesShadowFix, HookType::Jump);
Patch<WORD>(0x500D4C, 0x05D8);
Patch<WORD>(0x500D5F, 0x05D9);
Patch<WORD>(0x500D6E, 0x05D9);
@ -707,7 +709,7 @@ void Patch_III_10(uint32_t width, uint32_t height)
Patch<WORD>(0x500D74, 0x9066);
Patch<BYTE>(0x5623B5, 0x90);
InjectHook(0x5623B6, M16StatsFix, PATCH_CALL);
InjectHook(0x5623B6, M16StatsFix, HookType::Call);
InjectHook(0x505F82, AlteredPrintString<0x505F7B,0x505F50>);
InjectHook(0x5065DA, AlteredPrintString<0x5065D3,0x5065A8>);
@ -749,7 +751,7 @@ void Patch_III_10(uint32_t width, uint32_t height)
// 1.1 mouse sensitivity not resetting fix
Patch<WORD>(0x46BE81, 0x12EB);
Nop(0x46BAD6, 4);
InjectHook(0x46BADA, III_SensResetFix, PATCH_CALL);
InjectHook(0x46BADA, III_SensResetFix, HookType::Call);
// (Hopefully) more precise frame limiter
ReadCall( 0x582EFD, RsEventHandler );
@ -773,8 +775,8 @@ void Patch_III_10(uint32_t width, uint32_t height)
// Radar blips bounds check
InjectHook(0x4A55B2, RadarBoundsCheckCoordBlip, PATCH_JUMP);
InjectHook(0x4A5658, RadarBoundsCheckEntityBlip, PATCH_JUMP);
InjectHook(0x4A55B2, RadarBoundsCheckCoordBlip, HookType::Jump);
InjectHook(0x4A5658, RadarBoundsCheckEntityBlip, HookType::Jump);
// No-CD fix (from CLEO)
@ -785,7 +787,7 @@ void Patch_III_10(uint32_t width, uint32_t height)
Patch<const char*>(0x566A3D, "");
// Fixed crash related to autopilot timing calculations
InjectHook(0x4139B2, AutoPilotTimerFix_III, PATCH_JUMP);
InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump);
// Adblocker
@ -819,9 +821,9 @@ void Patch_III_11(uint32_t width, uint32_t height)
Patch<BYTE>(0x491043, 1);
Patch<WORD>(0x5384FF, 0x0EEB);
InjectHook(0x53852C, HeadlightsFix, PATCH_JUMP);
InjectHook(0x53852C, HeadlightsFix, HookType::Jump);
InjectHook(0x4A5960, ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4A5960, ShowRadarTrace, HookType::Jump);
InjectHook(0x4209A7, SetScaleProperly);
InjectHook(0x420A1F, SetScaleProperly);
InjectHook(0x420AC1, SetScaleProperly);
@ -831,7 +833,7 @@ void Patch_III_11(uint32_t width, uint32_t height)
InjectHook(0x4F9F2D, FixedRefValue);
InjectHook(0x500E07, SubtitlesShadowFix, PATCH_JUMP);
InjectHook(0x500E07, SubtitlesShadowFix, HookType::Jump);
Patch<WORD>(0x500E2C, 0x05D8);
Patch<WORD>(0x500E3F, 0x05D9);
Patch<WORD>(0x500E4E, 0x05D9);
@ -845,7 +847,7 @@ void Patch_III_11(uint32_t width, uint32_t height)
Patch<WORD>(0x500E54, 0x9066);
Patch<BYTE>(0x5624E5, 0x90);
InjectHook(0x5624E6, M16StatsFix, PATCH_CALL);
InjectHook(0x5624E6, M16StatsFix, HookType::Call);
InjectHook(0x506062, AlteredPrintString<0x50605B,0x506030>);
InjectHook(0x5066BA, AlteredPrintString<0x5066B3,0x506688>);
@ -901,8 +903,8 @@ void Patch_III_11(uint32_t width, uint32_t height)
// Radar blips bounds check
InjectHook(0x4A56A2, RadarBoundsCheckCoordBlip, PATCH_JUMP);
InjectHook(0x4A5748, RadarBoundsCheckEntityBlip, PATCH_JUMP);
InjectHook(0x4A56A2, RadarBoundsCheckCoordBlip, HookType::Jump);
InjectHook(0x4A5748, RadarBoundsCheckEntityBlip, HookType::Jump);
// No-CD fix (from CLEO)
@ -913,7 +915,7 @@ void Patch_III_11(uint32_t width, uint32_t height)
Patch<const char*>(0x566B7D, "");
// Fixed crash related to autopilot timing calculations
InjectHook(0x4139B2, AutoPilotTimerFix_III, PATCH_JUMP);
InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump);
Common::Patches::DDraw_III_11( width, height, aNoDesktopMode );
}
@ -935,7 +937,7 @@ void Patch_III_Steam(uint32_t width, uint32_t height)
Patch<BYTE>(0x490FD3, 1);
InjectHook(0x4A58F0, ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4A58F0, ShowRadarTrace, HookType::Jump);
InjectHook(0x4209A7, SetScaleProperly);
InjectHook(0x420A1F, SetScaleProperly);
InjectHook(0x420AC1, SetScaleProperly);
@ -945,7 +947,7 @@ void Patch_III_Steam(uint32_t width, uint32_t height)
InjectHook(0x4F9EBD, FixedRefValue);
InjectHook(0x500D97, SubtitlesShadowFix, PATCH_JUMP);
InjectHook(0x500D97, SubtitlesShadowFix, HookType::Jump);
Patch<WORD>(0x500DBC, 0x05D8);
Patch<WORD>(0x500DCF, 0x05D9);
Patch<WORD>(0x500DDE, 0x05D9);
@ -959,7 +961,7 @@ void Patch_III_Steam(uint32_t width, uint32_t height)
Patch<WORD>(0x500DE4, 0x9066);
Patch<BYTE>(0x562495, 0x90);
InjectHook(0x562496, M16StatsFix, PATCH_CALL);
InjectHook(0x562496, M16StatsFix, HookType::Call);
InjectHook(0x505FF2, AlteredPrintString<0x505FEB,0x505FC0>);
InjectHook(0x50664A, AlteredPrintString<0x506643,0x506618>);
@ -1014,11 +1016,11 @@ void Patch_III_Steam(uint32_t width, uint32_t height)
// Radar blips bounds check
InjectHook(0x4A5632, RadarBoundsCheckCoordBlip, PATCH_JUMP);
InjectHook(0x4A56D8, RadarBoundsCheckEntityBlip, PATCH_JUMP);
InjectHook(0x4A5632, RadarBoundsCheckCoordBlip, HookType::Jump);
InjectHook(0x4A56D8, RadarBoundsCheckEntityBlip, HookType::Jump);
// Fixed crash related to autopilot timing calculations
InjectHook(0x4139B2, AutoPilotTimerFix_III, PATCH_JUMP);
InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump);
Common::Patches::DDraw_III_Steam( width, height, aNoDesktopMode );
}
@ -1031,7 +1033,7 @@ void Patch_III_Common()
// Purple Nines Glitch fix
{
auto addr = get_pattern( "0F BF 4C 24 04 8B 44 24 08 C1 E1 04 89 81", -0xC );
InjectHook( addr, PurpleNinesGlitchFix, PATCH_JUMP );
InjectHook( addr, PurpleNinesGlitchFix, HookType::Jump );
}
// New timers fix
@ -1039,8 +1041,8 @@ void Patch_III_Common()
auto hookPoint = pattern( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08" ).get_one();
auto jmpPoint = get_pattern( "DD D8 E9 37 FF FF FF DD D8" );
InjectHook( hookPoint.get<void>( 0x21 ), CTimer::Update_SilentPatch, PATCH_CALL );
InjectHook( hookPoint.get<void>( 0x21 + 5 ), jmpPoint, PATCH_JUMP );
InjectHook( hookPoint.get<void>( 0x21 ), CTimer::Update_SilentPatch, HookType::Call );
InjectHook( hookPoint.get<void>( 0x21 + 5 ), jmpPoint, HookType::Jump );
}
// Alt+F4
@ -1049,7 +1051,7 @@ void Patch_III_Common()
auto dest = get_pattern( "53 55 56 FF 74 24 68 FF 15" );
addr.for_each_result( [&]( pattern_match match ) {
InjectHook( match.get<void>( 2 ), dest, PATCH_JUMP );
InjectHook( match.get<void>( 2 ), dest, HookType::Jump );
});
}
@ -1104,7 +1106,7 @@ void Patch_III_Common()
// For NICK007J
// Uncomment this to get rid of "treadable hack" in CCarCtrl::PickNextNodeToChaseCar (to mirror VC behaviour)
InjectHook( funcAddr + 0x2A, funcAddr + 0x182, PATCH_JUMP );
InjectHook( funcAddr + 0x2A, funcAddr + 0x182, HookType::Jump );
}
@ -1159,7 +1161,7 @@ void Patch_III_Common()
ReadCall( simButtonCheckers, orgClearSimButtonPressCheckers );
InjectHook( simButtonCheckers, ClearSimButtonPressCheckers );
InjectHook( updatePads.get<void>( 10 ), jmpDest, PATCH_JUMP );
InjectHook( updatePads.get<void>( 10 ), jmpDest, HookType::Jump );
}
@ -1183,7 +1185,7 @@ void Patch_III_Common()
// pop eax
// nop...
Patch( constructStatLine.get<void>( -0xF ), { 0x50, 0x52 } );
InjectHook( constructStatLine.get<void>( -0xF + 2 ), PrefsLanguage_IsMetric, PATCH_CALL );
InjectHook( constructStatLine.get<void>( -0xF + 2 ), PrefsLanguage_IsMetric, HookType::Call );
Patch( constructStatLine.get<void>( -0xF + 7 ), { 0x0F, 0xB6, 0xD8, 0x5A, 0x58 } );
Nop( constructStatLine.get<void>( -0xF + 12 ), 3 );
}

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@ -24,6 +24,7 @@
#include "Utils/Patterns.h"
#include "Utils/DelimStringReader.h"
#include "Utils/ModuleList.hpp"
#include "Utils/ScopedUnprotect.hpp"
#include "Desktop.h"
@ -1995,21 +1996,21 @@ void InstallMemValidator()
using namespace Memory;
// TEST: Validate memory
InjectHook( 0x824257, malloc_validator, PATCH_JUMP );
InjectHook( 0x824269, realloc_validator, PATCH_JUMP );
InjectHook( 0x824416, calloc_validator, PATCH_JUMP );
InjectHook( 0x82413F, free_validator, PATCH_JUMP );
InjectHook( 0x828C4A, _msize_validator, PATCH_JUMP );
InjectHook( 0x824257, malloc_validator, HookType::Jump );
InjectHook( 0x824269, realloc_validator, HookType::Jump );
InjectHook( 0x824416, calloc_validator, HookType::Jump );
InjectHook( 0x82413F, free_validator, HookType::Jump );
InjectHook( 0x828C4A, _msize_validator, HookType::Jump );
InjectHook( 0x82119A, _new, PATCH_JUMP );
InjectHook( 0x8214BD, _delete, PATCH_JUMP );
InjectHook( 0x82119A, _new, HookType::Jump );
InjectHook( 0x8214BD, _delete, HookType::Jump );
InjectHook( 0x72F420, &CDebugMemoryMgr::Malloc, PATCH_JUMP );
InjectHook( 0x72F430, &CDebugMemoryMgr::Free, PATCH_JUMP );
InjectHook( 0x72F440, &CDebugMemoryMgr::Realloc, PATCH_JUMP );
InjectHook( 0x72F460, &CDebugMemoryMgr::Calloc, PATCH_JUMP );
InjectHook( 0x72F4C0, &CDebugMemoryMgr::MallocAlign, PATCH_JUMP );
InjectHook( 0x72F4F0, &CDebugMemoryMgr::AlignedFree, PATCH_JUMP );
InjectHook( 0x72F420, &CDebugMemoryMgr::Malloc, HookType::Jump );
InjectHook( 0x72F430, &CDebugMemoryMgr::Free, HookType::Jump );
InjectHook( 0x72F440, &CDebugMemoryMgr::Realloc, HookType::Jump );
InjectHook( 0x72F460, &CDebugMemoryMgr::Calloc, HookType::Jump );
InjectHook( 0x72F4C0, &CDebugMemoryMgr::MallocAlign, HookType::Jump );
InjectHook( 0x72F4F0, &CDebugMemoryMgr::AlignedFree, HookType::Jump );
PutStaticValidator( 0xAAE950, 0xB4C310 ); // CStore
@ -2774,7 +2775,7 @@ BOOL InjectDelayedPatches_10()
}
InjectHook(0x5E7859, RenderWeapon);
InjectHook(0x732F30, RenderWeaponPedsForPC, PATCH_JUMP);
InjectHook(0x732F30, RenderWeaponPedsForPC, HookType::Jump);
}
}
@ -2785,7 +2786,7 @@ BOOL InjectDelayedPatches_10()
Patch<DWORD>(0x470B0A, 0x8B04508B);
Patch<WORD>(0x470B0E, 0x9000);
Nop(0x470B10, 1);
InjectHook(0x470B05, &CRunningScript::GetDay_GymGlitch, PATCH_CALL);
InjectHook(0x470B05, &CRunningScript::GetDay_GymGlitch, HookType::Call);
// Basketball fix
ReadCall( 0x489A70, WipeLocalVariableMemoryForMissionScript );
@ -2847,15 +2848,15 @@ BOOL InjectDelayedPatches_10()
if ( !bHasImVehFt )
{
// Lights
InjectHook(0x4C830C, LightMaterialsFix, PATCH_CALL);
InjectHook(0x4C830C, LightMaterialsFix, HookType::Call);
// Flying components
InjectHook(0x59F180, &CObject::Render_Stub, PATCH_JUMP);
InjectHook(0x59F180, &CObject::Render_Stub, HookType::Jump);
// Cars getting dirty
// Only 1.0 and Steam
InjectHook( 0x5D5DB0, RemapDirt, PATCH_JUMP );
InjectHook(0x4C9648, &CVehicleModelInfo::FindEditableMaterialList, PATCH_CALL);
InjectHook( 0x5D5DB0, RemapDirt, HookType::Jump );
InjectHook(0x4C9648, &CVehicleModelInfo::FindEditableMaterialList, HookType::Call);
Patch<DWORD>(0x4C964D, 0x0FEBCE8B);
}
@ -2868,7 +2869,7 @@ BOOL InjectDelayedPatches_10()
InjectHook(0x4C9660, &CVehicleModelInfo::SetCarCustomPlate);
InjectHook(0x6D6A58, &CVehicle::CustomCarPlate_TextureCreate);
InjectHook(0x6D651C, &CVehicle::CustomCarPlate_BeforeRenderingStart);
InjectHook(0x6FDFE0, CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade, PATCH_JUMP);
InjectHook(0x6FDFE0, CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade, HookType::Jump);
//InjectMethodVP(0x6D0E53, CVehicle::CustomCarPlate_AfterRenderingStop, PATCH_NOTHING);
Nop(0x6D6517, 2);
}
@ -2909,7 +2910,7 @@ BOOL InjectDelayedPatches_10()
// call CheckDoubleRWheelsWhitelist
// test al, al
Patch<uint16_t>( 0x4C9239, 0x5751 );
InjectHook( 0x4C9239+2, CheckDoubleRWheelsList, PATCH_CALL );
InjectHook( 0x4C9239+2, CheckDoubleRWheelsList, HookType::Call );
Patch<uint16_t>( 0x4C9239+7, 0xC084 );
Nop( 0x4C9239+9, 1 );
}
@ -2931,7 +2932,7 @@ BOOL InjectDelayedPatches_10()
// Handle IMGs bigger than 4GB
Nop( 0x4065BB, 3 );
Nop( 0x4065C2, 1 );
InjectHook( 0x4065C2+1, CdStreamThreadHighSize, PATCH_CALL );
InjectHook( 0x4065C2+1, CdStreamThreadHighSize, HookType::Call );
Patch<const void*>( 0x406620+2, &pCdStreamSetFilePointer );
}
@ -3026,7 +3027,7 @@ BOOL InjectDelayedPatches_10()
isEnabled = INIoption != 0;
WillKillJumpBack = 0x4B3238;
InjectHook( 0x4B322E, ComputeWillKillPedHook, PATCH_JUMP );
InjectHook( 0x4B322E, ComputeWillKillPedHook, HookType::Jump );
if ( bHasDebugMenu )
{
@ -3106,7 +3107,7 @@ BOOL InjectDelayedPatches_10()
Nop( 0x406910 + 0x16, 2 );
Patch( 0x4063B5, { 0x56, 0x50 } );
InjectHook( 0x4063B5 + 2, CdStreamSync::CdStreamShutdownSyncObject_Stub, PATCH_CALL );
InjectHook( 0x4063B5 + 2, CdStreamSync::CdStreamShutdownSyncObject_Stub, HookType::Call );
}
}
@ -3115,7 +3116,7 @@ BOOL InjectDelayedPatches_10()
{
// Modulo over CLoadingScreen::m_currDisplayedSplash
Nop( 0x590ADE, 1 );
InjectHook( 0x590ADE + 1, DoPCScreenChange_Mod, PATCH_CALL );
InjectHook( 0x590ADE + 1, DoPCScreenChange_Mod, HookType::Call );
Patch<const void*>( 0x590042 + 2, &currDisplayedSplash_ForLastSplash );
}
@ -3228,7 +3229,7 @@ BOOL InjectDelayedPatches_11()
if ( !bOutfit )
{
InjectHook(0x5E8079, RenderWeapon);
InjectHook(0x733760, RenderWeaponPedsForPC, PATCH_JUMP);
InjectHook(0x733760, RenderWeaponPedsForPC, HookType::Jump);
}
}
@ -3239,7 +3240,7 @@ BOOL InjectDelayedPatches_11()
Patch<DWORD>(0x470B8A, 0x8B04508B);
Patch<WORD>(0x470B8E, 0x9000);
Nop(0x470B90, 1);
InjectHook(0x470B85, &CRunningScript::GetDay_GymGlitch, PATCH_CALL);
InjectHook(0x470B85, &CRunningScript::GetDay_GymGlitch, HookType::Call);
// Basketball fix
ReadCall( 0x489AF0, WipeLocalVariableMemoryForMissionScript );
@ -3289,10 +3290,10 @@ BOOL InjectDelayedPatches_11()
if ( !bHasImVehFt )
{
// Lights
InjectHook(0x4C838C, LightMaterialsFix, PATCH_CALL);
InjectHook(0x4C838C, LightMaterialsFix, HookType::Call);
// Flying components
InjectHook(0x59F950, &CObject::Render_Stub, PATCH_JUMP);
InjectHook(0x59F950, &CObject::Render_Stub, HookType::Jump);
}
if ( !bHasImVehFt && !bSAMP )
@ -3304,7 +3305,7 @@ BOOL InjectDelayedPatches_11()
InjectHook(0x4C984D, &CVehicleModelInfo::SetCarCustomPlate);
InjectHook(0x6D7288, &CVehicle::CustomCarPlate_TextureCreate);
InjectHook(0x6D6D4C, &CVehicle::CustomCarPlate_BeforeRenderingStart);
InjectHook(0x6FE810, CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade, PATCH_JUMP);
InjectHook(0x6FE810, CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade, HookType::Jump);
Nop(0x6D6D47, 2);
}
@ -3405,7 +3406,7 @@ BOOL InjectDelayedPatches_Steam()
if ( !bOutfit )
{
InjectHook(0x604DD9, RenderWeapon);
InjectHook(0x76D170, RenderWeaponPedsForPC, PATCH_JUMP);
InjectHook(0x76D170, RenderWeaponPedsForPC, HookType::Jump);
}
}
@ -3416,7 +3417,7 @@ BOOL InjectDelayedPatches_Steam()
Patch<DWORD>(0x476C31, 0x408B088B);
Patch<WORD>(0x476C35, 0x9004);
Nop(0x476C37, 1);
InjectHook(0x476C2C, &CRunningScript::GetDay_GymGlitch, PATCH_CALL);
InjectHook(0x476C2C, &CRunningScript::GetDay_GymGlitch, HookType::Call);
// Basketball fix
ReadCall( 0x4907AE, WipeLocalVariableMemoryForMissionScript );
@ -3460,15 +3461,15 @@ BOOL InjectDelayedPatches_Steam()
if ( !bHasImVehFt )
{
// Lights
InjectHook(0x4D2C06, LightMaterialsFix, PATCH_CALL);
InjectHook(0x4D2C06, LightMaterialsFix, HookType::Call);
// Flying components
InjectHook(0x5B80E0, &CObject::Render_Stub, PATCH_JUMP);
InjectHook(0x5B80E0, &CObject::Render_Stub, HookType::Jump);
// Cars getting dirty
// Only 1.0 and Steam
InjectHook( 0x5F2580, RemapDirt, PATCH_JUMP );
InjectHook(0x4D3F4D, &CVehicleModelInfo::FindEditableMaterialList, PATCH_CALL);
InjectHook( 0x5F2580, RemapDirt, HookType::Jump );
InjectHook(0x4D3F4D, &CVehicleModelInfo::FindEditableMaterialList, HookType::Call);
Patch<DWORD>(0x4D3F52, 0x0FEBCE8B);
}
@ -3481,7 +3482,7 @@ BOOL InjectDelayedPatches_Steam()
InjectHook(0x4D3F65, &CVehicleModelInfo::SetCarCustomPlate);
InjectHook(0x711F28, &CVehicle::CustomCarPlate_TextureCreate);
InjectHook(0x71194D, &CVehicle::CustomCarPlate_BeforeRenderingStart);
InjectHook(0x736BD0, CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade, PATCH_JUMP);
InjectHook(0x736BD0, CCustomCarPlateMgr::SetupClumpAfterVehicleUpgrade, HookType::Jump);
//InjectMethodVP(0x6D0E53, CVehicle::CustomCarPlate_AfterRenderingStop, PATCH_NOTHING);
Nop(0x711948, 2);
}
@ -3565,7 +3566,7 @@ BOOL InjectDelayedPatches_Newsteam()
auto cdStreamShutdown = pattern( "8B 4C 07 14" ).get_one();
Patch( cdStreamShutdown.get<void>(), { 0x56, 0x50 } );
InjectHook( cdStreamShutdown.get<void>( 2 ), CdStreamSync::CdStreamShutdownSyncObject_Stub, PATCH_CALL );
InjectHook( cdStreamShutdown.get<void>( 2 ), CdStreamSync::CdStreamShutdownSyncObject_Stub, HookType::Call );
}
}
@ -3613,8 +3614,8 @@ void Patch_SA_10()
//Patch<BYTE>(0x5D7265, 0xEB);
// Heli rotors
InjectHook(0x6CAB70, &CPlane::Render_Stub, PATCH_JUMP);
InjectHook(0x6C4400, &CHeli::Render_Stub, PATCH_JUMP);
InjectHook(0x6CAB70, &CPlane::Render_Stub, HookType::Jump);
InjectHook(0x6C4400, &CHeli::Render_Stub, HookType::Jump);
// Boats
/*Patch<BYTE>(0x4C79DF, 0x19);
@ -3634,15 +3635,15 @@ void Patch_SA_10()
Patch<BYTE>(0x6FB9A0, 0);
// Plane rotors
InjectHook(0x4C7981, PlaneAtomicRendererSetup, PATCH_JUMP);
InjectHook(0x4C7981, PlaneAtomicRendererSetup, HookType::Jump);
// DOUBLE_RWHEELS
Patch<WORD>(0x4C9290, 0xE281);
Patch<int>(0x4C9292, ~(rwMATRIXTYPEMASK|rwMATRIXINTERNALIDENTITY));
// A fix for DOUBLE_RWHEELS trailers
InjectHook(0x4C9223, TrailerDoubleRWheelsFix, PATCH_JUMP);
InjectHook(0x4C92F4, TrailerDoubleRWheelsFix2, PATCH_JUMP);
InjectHook(0x4C9223, TrailerDoubleRWheelsFix, HookType::Jump);
InjectHook(0x4C92F4, TrailerDoubleRWheelsFix2, HookType::Jump);
// No framedelay
Patch<WORD>(0x53E923, 0x43EB);
@ -3658,15 +3659,15 @@ void Patch_SA_10()
Patch<DWORD>(AddressByRegion_10<DWORD>(0x7469A0), 0x9090C030);
// Hunter interior & static_rotor for helis
InjectHook(0x4C78F2, HunterTest, PATCH_JUMP);
InjectHook(0x4C78F2, HunterTest, HookType::Jump);
InjectHook(0x4C9618, CacheCRC32);
// Fixed blown up car rendering
// ONLY 1.0
InjectHook(0x5D993F, DarkVehiclesFix1);
InjectHook(0x5D9A74, DarkVehiclesFix2, PATCH_JUMP);
InjectHook(0x5D9B44, DarkVehiclesFix3, PATCH_JUMP);
InjectHook(0x5D9CB2, DarkVehiclesFix4, PATCH_JUMP);
InjectHook(0x5D9A74, DarkVehiclesFix2, HookType::Jump);
InjectHook(0x5D9B44, DarkVehiclesFix3, HookType::Jump);
InjectHook(0x5D9CB2, DarkVehiclesFix4, HookType::Jump);
// Bindable NUM5
// Only 1.0 and Steam
@ -3747,7 +3748,7 @@ void Patch_SA_10()
InjectHook(0x4D9BB5, 0x4F2FD0);
// FLAC support
InjectHook(0x4F373D, LoadFLAC, PATCH_JUMP);
InjectHook(0x4F373D, LoadFLAC, HookType::Jump);
InjectHook(0x57BEFE, FLACInit);
InjectHook(0x4F3787, CAEWaveDecoderInit);
@ -3779,14 +3780,14 @@ void Patch_SA_10()
Patch<DWORD>(0x6A355D, 0x89644824);
Patch<DWORD>(0x6A3561, 5);
Patch<DWORD>(0x6A3565, 0x54C48300);
InjectHook(0x6A3569, &CAutomobile::Fix_SilentPatch, PATCH_JUMP);
InjectHook(0x6A3569, &CAutomobile::Fix_SilentPatch, HookType::Jump);
// Patched CPlane::Fix
// Doors don't get reset (they can't get damaged anyway), bouncing panels DO reset
// but not on Vortex
Patch<BYTE>(0x6CABD0, 0xEB);
Patch<DWORD>(0x6CAC05, 0x5E5FCF8B);
InjectHook(0x6CAC09, &CPlane::Fix_SilentPatch, PATCH_JUMP);
InjectHook(0x6CAC09, &CPlane::Fix_SilentPatch, HookType::Jump);
// Weapon icon fix (crosshairs mess up rwRENDERSTATEZWRITEENABLE)
// Only 1.0 and 1.01, Steam somehow fixed it (not the same way though)
@ -3796,7 +3797,7 @@ void Patch_SA_10()
// Zones fix
// Only 1.0 and Steam
InjectHook(0x572130, GetCurrentZoneLockedOrUnlocked, PATCH_JUMP);
InjectHook(0x572130, GetCurrentZoneLockedOrUnlocked, HookType::Jump);
// Bilinear filtering for license plates
//Patch<BYTE>(0x6FD528, rwFILTERLINEAR);
@ -3826,7 +3827,7 @@ void Patch_SA_10()
// mov ebx, eax
// nop
Patch<uint8_t>( 0x735881, 0x50 );
InjectHook( 0x735881 + 1, GetMaxExtraDirectionals, PATCH_CALL );
InjectHook( 0x735881 + 1, GetMaxExtraDirectionals, HookType::Call );
Patch( 0x735881 + 6, { 0x83, 0xC4, 0x04, 0x8B, 0xD8 } );
Nop( 0x735881 + 11, 3 );
@ -3858,7 +3859,7 @@ void Patch_SA_10()
Patch<DWORD>(AddressByRegion_10<DWORD>(0x74754B), 0x900);
// SHGetFolderPath on User Files
InjectHook(0x744FB0, GetMyDocumentsPathSA, PATCH_JUMP);
InjectHook(0x744FB0, GetMyDocumentsPathSA, HookType::Jump);
// Fixed muzzleflash not showing from last bullet
Nop(0x61ECE4, 2);
@ -3877,7 +3878,7 @@ void Patch_SA_10()
Patch<BYTE>(0x6FB621, 0xC3); // nop CSprite::FlushSpriteBuffer
// Add CSprite::FlushSpriteBuffer, jmp loc_6FB605 at the bottom of the function
Patch<BYTE>(0x6FB600, 0x21);
InjectHook(0x6FB622, 0x70CF20, PATCH_CALL);
InjectHook(0x6FB622, 0x70CF20, HookType::Call);
Patch<WORD>(0x6FB627, 0xDCEB);
// nop / mov eax, offset FlushLensSwitchZ
@ -3904,7 +3905,7 @@ void Patch_SA_10()
// Don't lock mouse Y axis during fadeins
Patch<WORD>(0x50FBB4, 0x27EB);
Patch<WORD>(0x510512, 0xE990);
InjectHook(0x524071, 0x524139, PATCH_JUMP);
InjectHook(0x524071, 0x524139, HookType::Jump);
// Fixed mirrors crash
// TODO: Change when short jumps are supported
@ -3935,11 +3936,11 @@ void Patch_SA_10()
InjectHook(0x746350, SetMultiSamplingLevels);
Nop(0x57A0FC, 1);
InjectHook(0x57A0FD, MSAAText, PATCH_CALL);
InjectHook(0x57A0FD, MSAAText, HookType::Call);
// Fixed car collisions - car you're hitting gets proper damage now
InjectHook(0x5428EA, FixedCarDamage, PATCH_CALL);
InjectHook(0x5428EA, FixedCarDamage, HookType::Call);
// Car explosion crash with multimonitor
@ -3992,7 +3993,7 @@ void Patch_SA_10()
// Don't allocate constant memory for stencil shadows every frame
InjectHook(0x711DD5, StencilShadowAlloc, PATCH_CALL);
InjectHook(0x711DD5, StencilShadowAlloc, HookType::Call);
Nop(0x711E0D, 3);
Patch(0x711DDA, { 0xEB, 0x2C });
Patch(0x711E5F, { 0x5F, 0x5D, 0xC3 }); // pop edi, pop ebp, ret
@ -4021,7 +4022,7 @@ void Patch_SA_10()
// AI accuracy issue
Nop(0x73B3AE, 1);
InjectHook( 0x73B3AE + 1, WeaponRangeMult_VehicleCheck, PATCH_CALL );
InjectHook( 0x73B3AE + 1, WeaponRangeMult_VehicleCheck, HookType::Call );
// New timers fix
@ -4032,7 +4033,7 @@ void Patch_SA_10()
// Don't catch WM_SYSKEYDOWN and WM_SYSKEYUP (fixes Alt+F4)
InjectHook( AddressByRegion_10<int>(0x748220), AddressByRegion_10<int>(0x748446), PATCH_JUMP );
InjectHook( AddressByRegion_10<int>(0x748220), AddressByRegion_10<int>(0x748446), HookType::Jump );
Patch<uint8_t>( AddressByRegion_10<int>(0x7481E3), 0x5C ); // esi -> ebx
Patch<uint8_t>( AddressByRegion_10<int>(0x7481EA), 0x53 ); // esi -> ebx
Patch<uint8_t>( AddressByRegion_10<int>(0x74820D), 0xFB ); // esi -> ebx
@ -4040,7 +4041,7 @@ void Patch_SA_10()
Patch<int8_t>( AddressByRegion_10<int>(0x748200), 0x4C-0x3C ); // use stack space for new lParam
Patch<int8_t>( AddressByRegion_10<int>(0x748214), 0x4C-0x3C ); // use stack space for new lParam
InjectHook( AddressByRegion_10<int>(0x74826A), AddressByRegion_10<int>(0x748446), PATCH_JUMP );
InjectHook( AddressByRegion_10<int>(0x74826A), AddressByRegion_10<int>(0x748446), HookType::Jump );
Patch<uint8_t>( AddressByRegion_10<int>(0x74822D), 0x5C ); // esi -> ebx
Patch<uint8_t>( AddressByRegion_10<int>(0x748234), 0x53 ); // esi -> ebx
Patch<uint8_t>( AddressByRegion_10<int>(0x748257), 0xFB ); // esi -> ebx
@ -4090,7 +4091,7 @@ void Patch_SA_10()
// Make freeing temp objects more aggressive to fix vending crash
InjectHook( 0x5A1840, CObject::TryToFreeUpTempObjects_SilentPatch, PATCH_JUMP );
InjectHook( 0x5A1840, CObject::TryToFreeUpTempObjects_SilentPatch, HookType::Jump );
// Remove FILE_FLAG_NO_BUFFERING from CdStreams
@ -4123,7 +4124,7 @@ void Patch_SA_10()
// Also fixed integer division by zero
Patch( 0x5B9868 + 2, &pAudioUtilsFrequency );
InjectHook( 0x5B9886, AudioUtilsGetStartTime );
InjectHook( 0x4D9E80, AudioUtilsGetCurrentTimeInMs, PATCH_JUMP );
InjectHook( 0x4D9E80, AudioUtilsGetCurrentTimeInMs, HookType::Jump );
// Car generators placed in interiors visible everywhere
@ -4151,7 +4152,7 @@ void Patch_SA_10()
// TODO: Verify this fix, might be causing crashes atm and too risky to include
#if 0
// Fixed CPlayerInfo assignment operator
InjectHook( 0x45DEF0, &CPlayerInfo::operator=, PATCH_JUMP );
InjectHook( 0x45DEF0, &CPlayerInfo::operator=, HookType::Jump );
#endif
@ -4224,11 +4225,11 @@ void Patch_SA_10()
UpdateMovingCollisionJmp = 0x6B200F;
HydraulicControlJmpBack = 0x6B1FBF + 10;
InjectHook( 0x6B1FBF, TestFirelaAndFlags, PATCH_JUMP );
InjectHook( 0x6B1FBF, TestFirelaAndFlags, HookType::Jump );
FollowCarCamNoMovement = 0x52551E;
FollowCarCamJmpBack = 0x5254F6 + 6;
InjectHook( 0x5254F6, CamControlFirela, PATCH_JUMP );
InjectHook( 0x5254F6, CamControlFirela, HookType::Jump );
}
@ -4246,7 +4247,7 @@ void Patch_SA_10()
// Tug tow bar (misc_b instead of misc_a
Nop( 0x6AF2CC, 1 );
InjectHook( 0x6AF2CC + 1, &CAutomobile::GetTowBarFrame, PATCH_CALL );
InjectHook( 0x6AF2CC + 1, &CAutomobile::GetTowBarFrame, HookType::Call );
// Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle
@ -4295,12 +4296,12 @@ void Patch_SA_10()
{
using namespace Localization;
InjectHook( 0x56D220, IsMetric_LocaleBased, PATCH_JUMP );
InjectHook( 0x56D220, IsMetric_LocaleBased, HookType::Jump );
}
// Fix paintjobs vanishing after opening/closing garage without rendering the car first
InjectHook( 0x6D0B70, &CVehicle::GetRemapIndex, PATCH_JUMP );
InjectHook( 0x6D0B70, &CVehicle::GetRemapIndex, HookType::Jump );
// Re-introduce corona rotation on PC, like it is in III/VC/SA PS2
@ -4340,7 +4341,7 @@ void Patch_SA_10()
// Reset requested extras if created vehicle has no extras
// Fixes eg. lightless taxis
InjectHook( 0x4C97B1, CVehicleModelInfo::ResetCompsForNoExtras, PATCH_CALL );
InjectHook( 0x4C97B1, CVehicleModelInfo::ResetCompsForNoExtras, HookType::Call );
Nop( 0x4C97B1 + 5, 9 );
@ -4367,14 +4368,14 @@ void Patch_SA_10()
// Add wind animations when driving a Quadbike
// By Wesser
InjectHook(0x5E69BC, &CVehicle::IsOpenTopCarOrQuadbike, PATCH_CALL);
InjectHook(0x5E69BC, &CVehicle::IsOpenTopCarOrQuadbike, HookType::Call);
Nop(0x5E69BC + 5, 3);
// Tie handlebar movement to the stering animations on Quadbike, fixes odd animation interpolations at low speeds
// By Wesser
Nop(0x6B7932, 1);
InjectHook(0x6B7932+1, &QuadbikeHandlebarAnims::ProcessRiderAnims_FixInterp, PATCH_CALL);
InjectHook(0x6B7932+1, &QuadbikeHandlebarAnims::ProcessRiderAnims_FixInterp, HookType::Call);
#if FULL_PRECISION_D3D
@ -4405,8 +4406,8 @@ void Patch_SA_11()
CAEDataStream::SetStructType(true);
// Heli rotors
InjectHook(0x6CB390, &CPlane::Render_Stub, PATCH_JUMP);
InjectHook(0x6C4C20, &CHeli::Render_Stub, PATCH_JUMP);
InjectHook(0x6CB390, &CPlane::Render_Stub, HookType::Jump);
InjectHook(0x6C4C20, &CHeli::Render_Stub, HookType::Jump);
// RefFix
static const float fRefZVal = 1.0f;
@ -4416,15 +4417,15 @@ void Patch_SA_11()
Patch<BYTE>(0x6FC1D0, 0);
// Plane rotors
InjectHook(0x4C7A01, PlaneAtomicRendererSetup, PATCH_JUMP);
InjectHook(0x4C7A01, PlaneAtomicRendererSetup, HookType::Jump);
// DOUBLE_RWHEELS
Patch<WORD>(0x4C9490, 0xE281);
Patch<int>(0x4C9492, ~(rwMATRIXTYPEMASK|rwMATRIXINTERNALIDENTITY));
// A fix for DOUBLE_RWHEELS trailers
InjectHook(0x4C9423, TrailerDoubleRWheelsFix, PATCH_JUMP);
InjectHook(0x4C94F4, TrailerDoubleRWheelsFix2, PATCH_JUMP);
InjectHook(0x4C9423, TrailerDoubleRWheelsFix, HookType::Jump);
InjectHook(0x4C94F4, TrailerDoubleRWheelsFix2, HookType::Jump);
// No framedelay
Patch<WORD>(0x53EDC3, 0x43EB);
@ -4440,7 +4441,7 @@ void Patch_SA_11()
Patch<DWORD>(AddressByRegion_11<DWORD>(0x747270), 0x9090C030);
// Hunter interior & static_rotor for helis
InjectHook(0x4C7972, HunterTest, PATCH_JUMP);
InjectHook(0x4C7972, HunterTest, HookType::Jump);
InjectHook(0x4C9818, CacheCRC32);
// Lightbeam fix
@ -4460,7 +4461,7 @@ void Patch_SA_11()
Patch<BYTE>(0x6E1C5D, 0x18);
Patch<BYTE>(0x6E180B, 0xC8-0x7C);
InjectHook(0x6A3717, ResetAlphaFuncRefAfterRender, PATCH_JUMP);
InjectHook(0x6A3717, ResetAlphaFuncRefAfterRender, HookType::Jump);
*/
// PS2 SUN!!!!!!!!!!!!!!!!!
@ -4498,7 +4499,7 @@ void Patch_SA_11()
InjectHook(0x57C566, FLACInit);
if ( *(BYTE*)0x4F3A50 == 0x6A )
{
InjectHook(0x4F3A50 + 0x14D, LoadFLAC_11, PATCH_JUMP);
InjectHook(0x4F3A50 + 0x14D, LoadFLAC_11, HookType::Jump);
InjectHook(0x4F3A50 + 0x197, CAEWaveDecoderInit);
Patch<WORD>(0x4F3A50 + 0x17A, 0x18EB);
@ -4510,8 +4511,8 @@ void Patch_SA_11()
else
{
// securom'd EXE
InjectHook(0x5B6B7B, LoadFLAC_11, PATCH_JUMP);
InjectHook(0x5B6BFB, CAEWaveDecoderInit, PATCH_JUMP);
InjectHook(0x5B6B7B, LoadFLAC_11, HookType::Jump);
InjectHook(0x5B6BFB, CAEWaveDecoderInit, HookType::Jump);
Patch<WORD>(0x5B6BCB, 0x26EB);
if ( *(DWORD*)0x14E4954 == 0x05C70A75 )
@ -4546,14 +4547,14 @@ void Patch_SA_11()
Patch<DWORD>(0x6A3D7D, 0x89644824);
Patch<DWORD>(0x6A3D81, 5);
Patch<DWORD>(0x6A3D85, 0x54C48300);
InjectHook(0x6A3D89, &CAutomobile::Fix_SilentPatch, PATCH_JUMP);
InjectHook(0x6A3D89, &CAutomobile::Fix_SilentPatch, HookType::Jump);
// Patched CPlane::Fix
// Doors don't get reset (they can't get damaged anyway), bouncing panels DO reset
// but not on Vortex
Patch<BYTE>(0x6CB3F0, 0xEB);
Patch<DWORD>(0x6CB425, 0x5E5FCF8B);
InjectHook(0x6CB429, &CPlane::Fix_SilentPatch, PATCH_JUMP);
InjectHook(0x6CB429, &CPlane::Fix_SilentPatch, HookType::Jump);
// Weapon icon fix (crosshairs mess up rwRENDERSTATEZWRITEENABLE)
// Only 1.0 and 1.01, Steam somehow fixed it (not the same way though)
@ -4597,7 +4598,7 @@ void Patch_SA_11()
// mov ebx, eax
// nop
Patch<uint8_t>( 0x7360B1, 0x50 );
InjectHook( 0x7360B1 + 1, GetMaxExtraDirectionals, PATCH_CALL );
InjectHook( 0x7360B1 + 1, GetMaxExtraDirectionals, HookType::Call );
Patch( 0x7360B1 + 6, { 0x83, 0xC4, 0x04, 0x8B, 0xD8 } );
Nop( 0x7360B1 + 11, 3 );
@ -4628,7 +4629,7 @@ void Patch_SA_11()
Patch<DWORD>(AddressByRegion_11<DWORD>(0x747E1B), 0x900);
// SHGetFolderPath on User Files
InjectHook(0x7457E0, GetMyDocumentsPathSA, PATCH_JUMP);
InjectHook(0x7457E0, GetMyDocumentsPathSA, HookType::Jump);
// Fixed muzzleflash not showing from last bullet
Nop(0x61F504, 2);
@ -4646,7 +4647,7 @@ void Patch_SA_11()
Patch<DWORD>(0x70FC8A, 0);
Patch<BYTE>(0x6FBE51, 0xC3);
Patch<BYTE>(0x6FBE30, 0x21);
InjectHook(0x6FBE52, 0x70D750, PATCH_CALL);
InjectHook(0x6FBE52, 0x70D750, HookType::Call);
Patch<WORD>(0x6FBE57, 0xDCEB);
Patch<WORD>(0x6FBCA6, 0xB990);
@ -4670,7 +4671,7 @@ void Patch_SA_11()
// Don't lock mouse Y axis during fadeins
Patch<WORD>(0x510054, 0x27EB);
Patch<WORD>(0x5109B2, 0xE990);
InjectHook(0x524511, 0x5245D9, PATCH_JUMP);
InjectHook(0x524511, 0x5245D9, HookType::Jump);
// Fixed mirrors crash
Patch( 0x7279FB, { 0x85, 0xC0, 0x74, 0x34, 0x83, 0xC4, 0x04 } );
@ -4699,10 +4700,10 @@ void Patch_SA_11()
InjectHook(0x746BD0, SetMultiSamplingLevels);
Nop(0x57A66C, 1);
InjectHook(0x57A66D, MSAAText, PATCH_CALL);
InjectHook(0x57A66D, MSAAText, HookType::Call);
// Fixed car collisions - car you're hitting gets proper damage now
InjectHook(0x542D8A, FixedCarDamage, PATCH_CALL);
InjectHook(0x542D8A, FixedCarDamage, HookType::Call);
// Car explosion crash with multimonitor
@ -4745,8 +4746,8 @@ void Patch_SA_Steam()
CAEDataStream::SetStructType(false);
// Heli rotors
InjectHook(0x700620, &CPlane::Render_Stub, PATCH_JUMP);
InjectHook(0x6F9550, &CHeli::Render_Stub, PATCH_JUMP);
InjectHook(0x700620, &CPlane::Render_Stub, HookType::Jump);
InjectHook(0x6F9550, &CHeli::Render_Stub, HookType::Jump);
// RefFix
static const float fRefZVal = 1.0f;
@ -4756,15 +4757,15 @@ void Patch_SA_Steam()
Patch<BYTE>(0x73401A, 0);
// Plane rotors
InjectHook(0x4D2270, PlaneAtomicRendererSetup, PATCH_JUMP);
InjectHook(0x4D2270, PlaneAtomicRendererSetup, HookType::Jump);
// DOUBLE_RWHEELS
Patch<WORD>(0x4D3B9D, 0x6781);
Patch<int>(0x4D3BA0, ~(rwMATRIXTYPEMASK|rwMATRIXINTERNALIDENTITY));
// A fix for DOUBLE_RWHEELS trailers
InjectHook(0x4D3B47, TrailerDoubleRWheelsFix_Steam, PATCH_JUMP);
InjectHook(0x4D3C1A, TrailerDoubleRWheelsFix2_Steam, PATCH_JUMP);
InjectHook(0x4D3B47, TrailerDoubleRWheelsFix_Steam, HookType::Jump);
InjectHook(0x4D3C1A, TrailerDoubleRWheelsFix2_Steam, HookType::Jump);
// No framedelay
Patch<WORD>(0x551113, 0x46EB);
@ -4780,7 +4781,7 @@ void Patch_SA_Steam()
Patch<DWORD>(0x7807D0, 0x9090C030);
// Hunter interior & static_rotor for helis
InjectHook(0x4D21E1, HunterTest, PATCH_JUMP);
InjectHook(0x4D21E1, HunterTest, HookType::Jump);
InjectHook(0x4D3F1D, CacheCRC32);
// Bindable NUM5
@ -4806,7 +4807,7 @@ void Patch_SA_Steam()
Patch<BYTE>(0x71D27F, 0xD0-0x9C);
//InjectHook(0x6A2EDA, CullTest);
InjectHook(0x6CFF69, ResetAlphaFuncRefAfterRender_Steam, PATCH_JUMP);
InjectHook(0x6CFF69, ResetAlphaFuncRefAfterRender_Steam, HookType::Jump);
*/
// PS2 SUN!!!!!!!!!!!!!!!!!
@ -4829,7 +4830,7 @@ void Patch_SA_Steam()
InjectHook(0x4E4A8B, 0x4FF2B0);
// FLAC support
InjectHook(0x4FFC39, LoadFLAC_Steam, PATCH_JUMP);
InjectHook(0x4FFC39, LoadFLAC_Steam, HookType::Jump);
InjectHook(0x591814, FLACInit_Steam);
InjectHook(0x4FFC83, CAEWaveDecoderInit);
@ -4860,17 +4861,17 @@ void Patch_SA_Steam()
Patch<DWORD>(0x6D0651, 0x89644824);
Patch<DWORD>(0x6D0655, 5);
Patch<DWORD>(0x6D0659, 0x54C48300);
InjectHook(0x6D065D, &CAutomobile::Fix_SilentPatch, PATCH_JUMP);
InjectHook(0x6D065D, &CAutomobile::Fix_SilentPatch, HookType::Jump);
// Patched CPlane::Fix
// Doors don't get reset (they can't get damaged anyway), bouncing panels DO reset
// but not on Vortex
Patch<BYTE>(0x700681, 0xEB);
Patch<DWORD>(0x7006B6, 0x5E5FCF8B);
InjectHook(0x7006BA, &CPlane::Fix_SilentPatch, PATCH_JUMP);
InjectHook(0x7006BA, &CPlane::Fix_SilentPatch, HookType::Jump);
// Zones fix
InjectHook(0x587080, GetCurrentZoneLockedOrUnlocked_Steam, PATCH_JUMP);
InjectHook(0x587080, GetCurrentZoneLockedOrUnlocked_Steam, HookType::Jump);
// CGarages::RespraysAreFree resetting on new game
Patch<WORD>(0x44CB55, 0xC766);
@ -4908,7 +4909,7 @@ void Patch_SA_Steam()
// mov ebx, eax
// nop
Patch( 0x768046, { 0xFF, 0x35 } );
InjectHook( 0x768046 + 6, GetMaxExtraDirectionals, PATCH_CALL );
InjectHook( 0x768046 + 6, GetMaxExtraDirectionals, HookType::Call );
Patch( 0x768046 + 11, { 0x83, 0xC4, 0x04, 0x8B, 0xD8 } );
Nop( 0x768046 + 16, 1 );
@ -4943,7 +4944,7 @@ void Patch_SA_Steam()
Patch<DWORD>(0x781457, 0x900);
// SHGetFolderPath on User Files
InjectHook(0x77EDC0, GetMyDocumentsPathSA, PATCH_JUMP);
InjectHook(0x77EDC0, GetMyDocumentsPathSA, HookType::Jump);
// Fixed muzzleflash not showing from last bullet
Nop(0x61F504, 2);
@ -4960,7 +4961,7 @@ void Patch_SA_Steam()
// Fixed lens flare
Nop(0x733C65, 5);
Patch<BYTE>(0x733C4E, 0x26);
InjectHook(0x733C75, 0x7591E0, PATCH_CALL);
InjectHook(0x733C75, 0x7591E0, HookType::Call);
Patch<WORD>(0x733C7A, 0xDBEB);
Nop(0x733A5A, 4);
@ -4981,7 +4982,7 @@ void Patch_SA_Steam()
// Don't lock mouse Y axis during fadeins
Patch<WORD>(0x51E192, 0x2BEB);
Patch<WORD>(0x51ED38, 0xE990);
InjectHook(0x534D3E, 0x534DF7, PATCH_JUMP);
InjectHook(0x534D3E, 0x534DF7, HookType::Jump);
// Fixed mirrors crash
Patch( 0x75903A, { 0x85, 0xC0, 0x74, 0x34, 0x83, 0xC4, 0x04 } );
@ -5014,7 +5015,7 @@ void Patch_SA_Steam()
// Fixed car collisions - car you're hitting gets proper damage now
Nop(0x555AB8, 2);
InjectHook(0x555AC0, FixedCarDamage_Steam, PATCH_CALL);
InjectHook(0x555AC0, FixedCarDamage_Steam, HookType::Call);
// Car explosion crash with multimonitor
@ -5044,7 +5045,7 @@ void Patch_SA_Steam()
// Don't allocate constant memory for stencil shadows every frame
InjectHook(0x760795, StencilShadowAlloc, PATCH_CALL);
InjectHook(0x760795, StencilShadowAlloc, HookType::Call);
Nop(0x7607CD, 3);
Patch(0x76079A, { 0xEB, 0x2C });
Patch(0x76082C, { 0x5F, 0x5D, 0xC3 }); // pop edi, pop ebp, ret
@ -5067,11 +5068,11 @@ void Patch_SA_Steam()
// AI accuracy issue
Nop(0x7738F5, 1);
InjectHook( 0x7738F5+1, WeaponRangeMult_VehicleCheck, PATCH_CALL );
InjectHook( 0x7738F5+1, WeaponRangeMult_VehicleCheck, HookType::Call );
// Don't catch WM_SYSKEYDOWN and WM_SYSKEYUP (fixes Alt+F4)
InjectHook( 0x7821E5, 0x7823FE, PATCH_JUMP );
InjectHook( 0x7821E5, 0x7823FE, HookType::Jump );
Patch<uint8_t>( 0x7821A7 + 1, 0x5C ); // esi -> ebx
Patch<uint8_t>( 0x7821AF, 0x53 ); // esi -> ebx
Patch<uint8_t>( 0x7821D1 + 1, 0xFB ); // esi -> ebx
@ -5079,7 +5080,7 @@ void Patch_SA_Steam()
Patch<int8_t>( 0x7821C2 + 3, 0x4C-0x2C ); // use stack space for new lParam
Patch<int8_t>( 0x7821D6 + 3, 0x4C-0x2C ); // use stack space for new lParam
InjectHook( 0x78222F, 0x7823FE, PATCH_JUMP );
InjectHook( 0x78222F, 0x7823FE, HookType::Jump );
Patch<uint8_t>( 0x7821F1 + 1, 0x5C ); // esi -> ebx
Patch<uint8_t>( 0x7821F9, 0x53 ); // esi -> ebx
Patch<uint8_t>( 0x78221B + 1, 0xFB ); // esi -> ebx
@ -5121,7 +5122,7 @@ void Patch_SA_Steam()
Nop(0x406D00, 7);
// Unlock 1.0/1.01 saves loading
InjectHook(0x5EDFD9, 0x5EE0FA, PATCH_JUMP);
InjectHook(0x5EDFD9, 0x5EE0FA, HookType::Jump);
}
void Patch_SA_NewBinaries_Common()
@ -5155,7 +5156,7 @@ void Patch_SA_NewBinaries_Common()
if ( framedelay_jmpSrc.size() == 1 && framedelay_jmpDest.size() == 1 && popEsi.size() == 1 )
{
// TODO: Let this place long or short jump, whatever it prefers
InjectHook( framedelay_jmpSrc.get_first<void>( 3 ), framedelay_jmpDest.get_first<void>( 11 ), PATCH_JUMP );
InjectHook( framedelay_jmpSrc.get_first<void>( 3 ), framedelay_jmpDest.get_first<void>( 11 ), HookType::Jump );
auto popEsiMatch = popEsi.get_one();
Patch<BYTE>( popEsiMatch.get<void>( 3 + 2 ), 0x4);
@ -5275,7 +5276,7 @@ void Patch_SA_NewBinaries_Common()
// SHGetFolderPath on User Files
{
void* getDocumentsPath = get_pattern( "8D 45 FC 50 68 19 00 02 00", -6 );
InjectHook( getDocumentsPath, GetMyDocumentsPathSA, PATCH_JUMP );
InjectHook( getDocumentsPath, GetMyDocumentsPathSA, HookType::Jump );
}
// Fixed muzzleflash not showing from last bullet
@ -5314,7 +5315,7 @@ void Patch_SA_NewBinaries_Common()
// Add CSprite::FlushSpriteBuffer, jmp loc_7300EC at the bottom of the function
Patch<BYTE>( coronasRenderEpilogue.get<void>( -0xA + 1 ), 0x20 );
InjectHook( coronasRenderEpilogue.get<void>( 0x18 ), flushSpriteBuffer, PATCH_CALL );
InjectHook( coronasRenderEpilogue.get<void>( 0x18 ), flushSpriteBuffer, HookType::Call );
// TODO: Short jumps
Patch( coronasRenderEpilogue.get<void>( 0x18 + 5 ), { 0xEB, 0xE1 });
@ -5360,7 +5361,7 @@ void Patch_SA_NewBinaries_Common()
// TODO: Change when short jumps are supported
Patch( followPedWithMouse, { 0xEB, 0x29 } );
Patch( followPedWithMouse2, { 0x90, 0xE9 } );
InjectHook( followPedSA, folowPedSA_dest, PATCH_JUMP );
InjectHook( followPedSA, folowPedSA_dest, HookType::Jump );
}
// Fixed mirrors crash
@ -5424,7 +5425,7 @@ void Patch_SA_NewBinaries_Common()
auto fixedCarDamage = pattern( "8B 7D 10 0F B6 47 21" ).get_one();
Nop( fixedCarDamage.get<void>(), 2 );
InjectHook( fixedCarDamage.get<void>( 2 ), FixedCarDamage_Newsteam, PATCH_CALL );
InjectHook( fixedCarDamage.get<void>( 2 ), FixedCarDamage_Newsteam, HookType::Call );
}
// Car explosion crash with multimonitor
@ -5466,7 +5467,7 @@ void Patch_SA_NewBinaries_Common()
if ( updateEscalators.size() == 1 && removeEscalatorsForEntity.size() == 1 )
{
InjectHook( updateEscalators.get_first(), UpdateEscalators, PATCH_JUMP );
InjectHook( updateEscalators.get_first(), UpdateEscalators, HookType::Jump );
// lea ecx, [esi-84] / call CEscalator::SwitchOffNoRemove / jmp loc_734C0A
auto removeEscalatorsMatch = removeEscalatorsForEntity.get_one();
@ -5474,7 +5475,7 @@ void Patch_SA_NewBinaries_Common()
// TODO: Change when short jmps are supported
Patch( removeEscalatorsMatch.get<void>(), { 0x8D, 0x8E } );
Patch<int32_t>( removeEscalatorsMatch.get<void>( 2 ), -0x84 );
InjectHook( removeEscalatorsMatch.get<void>( 6 ), &CEscalator::SwitchOffNoRemove, PATCH_CALL );
InjectHook( removeEscalatorsMatch.get<void>( 6 ), &CEscalator::SwitchOffNoRemove, HookType::Call );
Patch( removeEscalatorsMatch.get<void>( 6 + 5 ), { 0xEB, 0x4F } );
}
}
@ -5488,7 +5489,7 @@ void Patch_SA_NewBinaries_Common()
{
auto allocMatch = shadowAlloc.get_one();
InjectHook( allocMatch.get<void>( 3 ), StencilShadowAlloc, PATCH_CALL) ;
InjectHook( allocMatch.get<void>( 3 ), StencilShadowAlloc, HookType::Call) ;
Patch( allocMatch.get<void>( 3 + 5 ), { 0xEB, 0x2C } );
Nop( allocMatch.get<void>( 0x3B ), 3 );
Patch( shadowFree.get_first( 5 ), { 0x5F, 0x5E, 0x5B, 0x5D, 0xC3 } ); // pop edi, pop esi, pop ebx, pop ebp, retn
@ -5541,7 +5542,7 @@ void Patch_SA_NewBinaries_Common()
auto maxdirs_addr = pattern( "83 3D ? ? ? ? 00 8D 5E 05 74 05 BB 06 00 00 00" ).get_one();
Patch( maxdirs_addr.get<void>(), { 0xFF, 0x35 } );
InjectHook( maxdirs_addr.get<void>(6), GetMaxExtraDirectionals, PATCH_CALL );
InjectHook( maxdirs_addr.get<void>(6), GetMaxExtraDirectionals, HookType::Call );
Patch( maxdirs_addr.get<void>(11), { 0x83, 0xC4, 0x04, 0x8B, 0xD8 } );
Nop( maxdirs_addr.get<void>(16), 1 );
}
@ -5550,7 +5551,7 @@ void Patch_SA_NewBinaries_Common()
{
auto match = pattern( "8B 82 8C 05 00 00 85 C0 74 09" ).get_one(); // 0x76DEA7 in newsteam r1
Nop(match.get<int>(0), 1);
InjectHook( match.get<int>(1), WeaponRangeMult_VehicleCheck, PATCH_CALL );
InjectHook( match.get<int>(1), WeaponRangeMult_VehicleCheck, HookType::Call );
}
// Don't catch WM_SYSKEYDOWN and WM_SYSKEYUP (fixes Alt+F4)
@ -5559,7 +5560,7 @@ void Patch_SA_NewBinaries_Common()
auto defproc = get_pattern( "8B ? 14 8B ? 10 8B ? 08 ? ? 56" );
patternie.for_each_result( [&]( pattern_match match ) {
InjectHook( match.get<int>(0x39), defproc, PATCH_JUMP );
InjectHook( match.get<int>(0x39), defproc, HookType::Jump );
Patch<uint8_t>( match.get<int>(1), 0x5D ); // esi -> ebx
Patch<uint8_t>( match.get<int>(6), 0x53 ); // esi -> ebx
Patch<uint8_t>( match.get<int>(0x26 + 1), 0xFB ); // esi -> ebx
@ -5631,7 +5632,7 @@ void Patch_SA_NewBinaries_Common()
// Make freeing temp objects more aggressive to fix vending crash
InjectHook( get_pattern( "57 8B 78 08 89 45 FC 85 FF 74 5B", -9 ), CObject::TryToFreeUpTempObjects_SilentPatch, PATCH_JUMP );
InjectHook( get_pattern( "57 8B 78 08 89 45 FC 85 FF 74 5B", -9 ), CObject::TryToFreeUpTempObjects_SilentPatch, HookType::Jump );
// Remove FILE_FLAG_NO_BUFFERING from CdStreams
@ -5663,7 +5664,7 @@ void Patch_SA_NewBinaries_Common()
Patch( staticInitialize.get<void>( 2 ), &pAudioUtilsFrequency );
InjectHook( staticInitialize.get<void>( 0x1E ), AudioUtilsGetStartTime );
InjectHook( get_pattern( "50 FF 15 ? ? ? ? DF 6D F8", -9 ), AudioUtilsGetCurrentTimeInMs, PATCH_JUMP );
InjectHook( get_pattern( "50 FF 15 ? ? ? ? DF 6D F8", -9 ), AudioUtilsGetCurrentTimeInMs, HookType::Jump );
}
@ -5792,9 +5793,9 @@ void Patch_SA_NewBinaries_Common()
ReadCall( initialiseLanguage2.get<void>( 0x15 ), setGermanGame );
ReadCall( initialiseLanguage2.get<void>( 0x2A ), setFrenchGame );
InjectHook( setNormalGame, SetUncensoredGame, PATCH_JUMP );
InjectHook( setGermanGame, SetUncensoredGame, PATCH_JUMP );
InjectHook( setFrenchGame, SetUncensoredGame, PATCH_JUMP );
InjectHook( setNormalGame, SetUncensoredGame, HookType::Jump );
InjectHook( setGermanGame, SetUncensoredGame, HookType::Jump );
InjectHook( setFrenchGame, SetUncensoredGame, HookType::Jump );
}
// Default Steer with Mouse to disabled, like in older executables not based on xbox
@ -5853,7 +5854,7 @@ void Patch_SA_NewBinaries_Common()
{
auto resetComps = pattern( "6A 00 68 ? ? ? ? 57 E8 ? ? ? ? 83 C4 0C 8B C7" ).get_one();
InjectHook( resetComps.get<void>( -9 ), CVehicleModelInfo::ResetCompsForNoExtras, PATCH_CALL );
InjectHook( resetComps.get<void>( -9 ), CVehicleModelInfo::ResetCompsForNoExtras, HookType::Call );
Nop( resetComps.get<void>( -9 + 5 ), 4 );
}
@ -5886,7 +5887,7 @@ void Patch_SA_NewBinaries_Common()
{
auto isOpenTopCar = pattern("8B 11 8B 82 9C 00 00 00 FF D0").get_one();
InjectHook(isOpenTopCar.get<void>(), &CVehicle::IsOpenTopCarOrQuadbike, PATCH_CALL);
InjectHook(isOpenTopCar.get<void>(), &CVehicle::IsOpenTopCarOrQuadbike, HookType::Call);
Nop(isOpenTopCar.get<void>(5), 5);
}
@ -5900,10 +5901,10 @@ void Patch_SA_NewBinaries_Common()
auto saveDriveByAnim = pattern("D8 71 18 D9 5D EC").get_one();
Nop(processRiderAnims.get<void>(), 1);
InjectHook(processRiderAnims.get<void>(1), &QuadbikeHandlebarAnims::ProcessRiderAnims_FixInterp_Steam, PATCH_CALL);
InjectHook(processRiderAnims.get<void>(1), &QuadbikeHandlebarAnims::ProcessRiderAnims_FixInterp_Steam, HookType::Call);
Nop(saveDriveByAnim.get<void>(), 1);
InjectHook(saveDriveByAnim.get<void>(1), &QuadbikeHandlebarAnims::SaveDriveByAnim_Steam, PATCH_CALL);
InjectHook(saveDriveByAnim.get<void>(1), &QuadbikeHandlebarAnims::SaveDriveByAnim_Steam, HookType::Call);
}
}

View file

@ -2,7 +2,6 @@
#include "Maths.h"
#include "Timer.h"
#include "Utils/Patterns.h"
#include "Common.h"
#include "Common_ddraw.h"
#include "Desktop.h"
@ -13,6 +12,9 @@
#include <memory>
#include <Shlwapi.h>
#include "Utils/Patterns.h"
#include "Utils/ScopedUnprotect.hpp"
#include "debugmenu_public.h"
#pragma comment(lib, "shlwapi.lib")
@ -582,7 +584,7 @@ void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModule
auto matchSiren = hasFBISiren.get_one();
Patch<uint8_t>( matchSiren.get<void>(), 0x55 ); // push ebp
InjectHook( matchSiren.get<void>( 1 ), SetUpFBISiren, PATCH_CALL );
InjectHook( matchSiren.get<void>( 1 ), SetUpFBISiren, HookType::Call );
Patch( matchSiren.get<void>( 1 + 5 ), { 0x83, 0xC4, 0x04, 0x84, 0xC0, 0x90 } ); // add esp, 4 / test al, al / nop
InjectHook( match.get<void>( 0x19 ), SetUpVector );
@ -623,9 +625,9 @@ void Patch_VC_10(uint32_t width, uint32_t height)
InjectHook(0x5433BD, FixedRefValue);
InjectHook(0x42BFF7, RosiesAudioFix, PATCH_JUMP);
InjectHook(0x42BFF7, RosiesAudioFix, HookType::Jump);
InjectHook(0x5516FC, SubtitlesShadowFix, PATCH_JUMP);
InjectHook(0x5516FC, SubtitlesShadowFix, HookType::Jump);
Patch<BYTE>(0x5517C4, 0xD9);
Patch<BYTE>(0x5517DF, 0xD9);
Patch<BYTE>(0x551832, 0xD9);
@ -696,14 +698,14 @@ void Patch_VC_10(uint32_t width, uint32_t height)
// Reinit free resprays flag
InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP);
InjectHook(0x4349BB, GaragesInit_SilentPatch, HookType::Jump);
// Fixed ammo for melee weapons in cheats
Patch<BYTE>(0x4AED14+1, 1); // katana
Patch<BYTE>(0x4AEB74+1, 1); // chainsaw
// Fixed crash related to autopilot timing calculations
InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP);
InjectHook(0x418FAE, AutoPilotTimerFix_VC, HookType::Jump);
// Adblocker
@ -730,9 +732,9 @@ void Patch_VC_11(uint32_t width, uint32_t height)
InjectHook(0x5433DD, FixedRefValue);
InjectHook(0x42BFF7, RosiesAudioFix, PATCH_JUMP);
InjectHook(0x42BFF7, RosiesAudioFix, HookType::Jump);
InjectHook(0x55171C, SubtitlesShadowFix, PATCH_JUMP);
InjectHook(0x55171C, SubtitlesShadowFix, HookType::Jump);
Patch<BYTE>(0x5517E4, 0xD9);
Patch<BYTE>(0x5517FF, 0xD9);
Patch<BYTE>(0x551852, 0xD9);
@ -802,7 +804,7 @@ void Patch_VC_11(uint32_t width, uint32_t height)
// Reinit free resprays flag
InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP);
InjectHook(0x4349BB, GaragesInit_SilentPatch, HookType::Jump);
// Fixed ammo for melee weapons in cheats
@ -810,7 +812,7 @@ void Patch_VC_11(uint32_t width, uint32_t height)
Patch<BYTE>(0x4AEB94+1, 1); // chainsaw
// Fixed crash related to autopilot timing calculations
InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP);
InjectHook(0x418FAE, AutoPilotTimerFix_VC, HookType::Jump);
Common::Patches::DDraw_VC_11( width, height, aNoDesktopMode );
}
@ -827,9 +829,9 @@ void Patch_VC_Steam(uint32_t width, uint32_t height)
InjectHook(0x5432AD, FixedRefValue);
InjectHook(0x42BFC7, RosiesAudioFix, PATCH_JUMP);
InjectHook(0x42BFC7, RosiesAudioFix, HookType::Jump);
InjectHook(0x5515EC, SubtitlesShadowFix, PATCH_JUMP);
InjectHook(0x5515EC, SubtitlesShadowFix, HookType::Jump);
Patch<BYTE>(0x5516B4, 0xD9);
Patch<BYTE>(0x5516CF, 0xD9);
Patch<BYTE>(0x551722, 0xD9);
@ -898,7 +900,7 @@ void Patch_VC_Steam(uint32_t width, uint32_t height)
// Reinit free resprays flag
InjectHook(0x43497B, GaragesInit_SilentPatch, PATCH_JUMP);
InjectHook(0x43497B, GaragesInit_SilentPatch, HookType::Jump);
// Fixed ammo for melee weapons in cheats
@ -906,7 +908,7 @@ void Patch_VC_Steam(uint32_t width, uint32_t height)
Patch<BYTE>(0x4AEBE4+1, 1); // chainsaw
// Fixed crash related to autopilot timing calculations
InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP);
InjectHook(0x418FAE, AutoPilotTimerFix_VC, HookType::Jump);
Common::Patches::DDraw_VC_Steam( width, height, aNoDesktopMode );
}
@ -934,8 +936,8 @@ void Patch_VC_Common()
auto hookPoint = pattern( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08" ).get_one();
auto jmpPoint = get_pattern( "DD D8 E9 31 FF FF FF" );
InjectHook( hookPoint.get<void>( 0x21 ), CTimer::Update_SilentPatch, PATCH_CALL );
InjectHook( hookPoint.get<void>( 0x21 + 5 ), jmpPoint, PATCH_JUMP );
InjectHook( hookPoint.get<void>( 0x21 ), CTimer::Update_SilentPatch, HookType::Call );
InjectHook( hookPoint.get<void>( 0x21 + 5 ), jmpPoint, HookType::Jump );
}
// Alt+F4
@ -944,7 +946,7 @@ void Patch_VC_Common()
auto dest = get_pattern( "53 55 56 FF B4 24 90 00 00 00 FF 15" );
addr.for_each_result( [&]( pattern_match match ) {
InjectHook( match.get<void>( 2 ), dest, PATCH_JUMP );
InjectHook( match.get<void>( 2 ), dest, HookType::Jump );
});
}
@ -978,7 +980,7 @@ void Patch_VC_Common()
ReadCall( addr.get<void>( 0x25 ), orgPickNextNodeToChaseCar );
const uintptr_t funcAddr = (uintptr_t)get_pattern( "8B 9C 24 BC 00 00 00 66 8B B3 A6 01 00 00 66 85 F6", -0xA );
InjectHook( funcAddr - 5, PickNextNodeToChaseCarXYZ, PATCH_JUMP ); // For plugin-sdk
InjectHook( funcAddr - 5, PickNextNodeToChaseCarXYZ, HookType::Jump ); // For plugin-sdk
// push PickNextNodeToChaseCarZ instead of 0.0f
// mov ecx, [PickNextNodeToChaseCarZ]
@ -1037,7 +1039,7 @@ void Patch_VC_Common()
// Extras working correctly on bikes
{
auto createInstance = get_pattern( "89 C1 8B 41 04" );
InjectHook( createInstance, CreateInstance_BikeFix, PATCH_CALL );
InjectHook( createInstance, CreateInstance_BikeFix, HookType::Call );
}
@ -1065,7 +1067,7 @@ void Patch_VC_Common()
ReadCall( simButtonCheckers, orgClearSimButtonPressCheckers );
InjectHook( simButtonCheckers, ClearSimButtonPressCheckers );
InjectHook( updatePads.get<void>( 9 ), jmpDest, PATCH_JUMP );
InjectHook( updatePads.get<void>( 9 ), jmpDest, HookType::Jump );
}
@ -1082,7 +1084,7 @@ void Patch_VC_Common()
auto constructStatLine = pattern( "85 C0 74 11 83 E8 01 83 F8 03" ).get_one();
Nop( constructStatLine.get<void>( -11 ), 1 );
InjectHook( constructStatLine.get<void>( -11 + 1 ), PrefsLanguage_IsMetric, PATCH_CALL );
InjectHook( constructStatLine.get<void>( -11 + 1 ), PrefsLanguage_IsMetric, HookType::Call );
Nop( constructStatLine.get<void>( -2 ), 2 );
}
@ -1098,7 +1100,7 @@ void Patch_VC_Common()
{
auto match = sirenPitch.get_one();
InjectHook( match.get<void>( 5 ), IsFBIRanchOrFBICar, PATCH_CALL );
InjectHook( match.get<void>( 5 ), IsFBIRanchOrFBICar, HookType::Call );
Patch( match.get<void>( 5 + 5 ), { 0x84, 0xC0 } ); // test al, al
Nop( match.get<void>( 5 + 5 + 2 ), 4 );
@ -1142,7 +1144,7 @@ void Patch_VC_Common()
// mov ecx, ebx
// call CVehicle::GetOneShotOwnerID
Patch( getDriverOneShot.get<void>( -8 ), { 0x90, 0x89, 0xD9 } );
InjectHook( getDriverOneShot.get<void>( -5 ), &CVehicle::GetOneShotOwnerID_SilentPatch, PATCH_CALL );
InjectHook( getDriverOneShot.get<void>( -5 ), &CVehicle::GetOneShotOwnerID_SilentPatch, HookType::Call );
}
}