Fun with credits

This commit is contained in:
Silent 2018-01-28 14:21:27 +01:00
parent ae62b9f434
commit 916c82b5a4

View file

@ -1346,6 +1346,52 @@ static CVehicle* FindPlayerVehicle_RCWrap( int playerID, bool )
return FindPlayerVehicle( playerID, true );
}
// ============= Credits! =============
namespace Credits
{
static void (*PrintCreditText)(float scaleX, float scaleY, const char* text, unsigned int& pos, float timeOffset, bool isHeader);
static void PrintCreditSpace( float scale, unsigned int& pos )
{
pos += static_cast<unsigned int>( scale * 25.0f );
}
constexpr char xvChar(const char ch)
{
constexpr uint8_t xv = __LINE__ & 0xFF;
return ch ^ xv;
}
constexpr char operator "" _xv(const char ch)
{
return xvChar(ch);
}
static void PrintSPCredits( float scaleX, float scaleY, const char* text, unsigned int& pos, float timeOffset, bool isHeader )
{
// Original text we intercepted
PrintCreditText( scaleX, scaleY, text, pos, timeOffset, isHeader );
PrintCreditSpace( 1.5f, pos );
{
char spText[] = { 'A'_xv, 'N'_xv, 'D'_xv, '\0'_xv };
for ( auto& ch : spText ) ch = xvChar(ch);
PrintCreditText( scaleX, scaleY, spText, pos, timeOffset, true );
}
PrintCreditSpace( 1.5f, pos );
{
char spText[] = { 'A'_xv, 'd'_xv, 'r'_xv, 'i'_xv, 'a'_xv, 'n'_xv, ' '_xv, '\"'_xv, 'S'_xv, 'i'_xv, 'l'_xv, 'e'_xv, 'n'_xv, 't'_xv, '\"'_xv, ' '_xv,
'Z'_xv, 'd'_xv, 'a'_xv, 'n'_xv, 'o'_xv, 'w'_xv, 'i'_xv, 'c'_xv, 'z'_xv, '\0'_xv };
for ( auto& ch : spText ) ch = xvChar(ch);
PrintCreditText( scaleX, scaleY, spText, pos, timeOffset, false );
}
}
}
#ifndef NDEBUG
@ -3446,6 +3492,11 @@ void Patch_SA_10()
// Fixed triangle above recruitable peds' heads
Patch<uint8_t>( 0x60BC52 + 2, 8 ); // GANG2
// Credits =)
ReadCall( 0x5AF87A, Credits::PrintCreditText );
InjectHook( 0x5AF8A4, Credits::PrintSPCredits );
}
void Patch_SA_11()