mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-28 06:43:01 +05:00
Master builds (Release = optimizations + assertions)
This commit is contained in:
parent
f0a53778ee
commit
9cb66601f8
7 changed files with 211 additions and 16 deletions
1
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@ -127,10 +186,12 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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</ClCompile>
|
||||
<ClCompile Include="TimerSA.cpp" />
|
||||
<ClCompile Include="VehicleSA.cpp" />
|
||||
|
@ -156,14 +218,20 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
|
|||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling shaders...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fxc /T vs_2_0 /E NVC_vertex_shader /Fo ..\SilentPatch\nvc.cso ..\SilentPatch\nvc.fx</Command>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">fxc /T vs_2_0 /E NVC_vertex_shader /Fo ..\SilentPatch\nvc.cso ..\SilentPatch\nvc.fx</Command>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling shaders...</Message>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Compiling shaders...</Message>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
||||
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NVC_vertex_shader</EntryPointName>
|
||||
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
|
||||
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NVC_vertex_shader</EntryPointName>
|
||||
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NVC_vertex_shader</EntryPointName>
|
||||
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
|
||||
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Vertex</ShaderType>
|
||||
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
||||
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
||||
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
||||
</FxCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
@ -36,8 +36,8 @@ extern unsigned char& nGameClockMonths;
|
|||
|
||||
#define DISABLE_FLA_DONATION_WINDOW 0
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define MEM_VALIDATORS 0
|
||||
#else
|
||||
#ifdef _DEBUG
|
||||
#define MEM_VALIDATORS 1
|
||||
#else
|
||||
#define MEM_VALIDATORS 0
|
||||
#endif
|
||||
|
|
|
@ -5,6 +5,10 @@
|
|||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Master|Win32">
|
||||
<Configuration>Master</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -30,6 +34,13 @@
|
|||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v141_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||
|
@ -42,6 +53,10 @@
|
|||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="versionmeta.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetExt>.asi</TargetExt>
|
||||
|
@ -51,6 +66,10 @@
|
|||
<TargetExt>.asi</TargetExt>
|
||||
<TargetName>SilentPatchVC</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||
<TargetExt>.asi</TargetExt>
|
||||
<TargetName>SilentPatchVC</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
|
@ -79,6 +98,41 @@
|
|||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_VC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\SilentPatch</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
|
||||
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>Winmm.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\SilentPatchVC.asi"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
|
@ -124,12 +178,14 @@
|
|||
<ClCompile Include="..\SilentPatch\Patterns.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SilentPatch\Timer.cpp" />
|
||||
<ClCompile Include="SilentPatchVC.cpp" />
|
||||
<ClCompile Include="StdAfxVC.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
Loading…
Reference in a new issue