mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-28 23:03:01 +05:00
Master builds (Release = optimizations + assertions)
This commit is contained in:
parent
f0a53778ee
commit
9cb66601f8
7 changed files with 211 additions and 16 deletions
1
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vendored
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||||
|
@ -42,6 +53,10 @@
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
<Import Project="versionmeta.props" />
|
<Import Project="versionmeta.props" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="versionmeta.props" />
|
||||||
|
</ImportGroup>
|
||||||
<PropertyGroup Label="UserMacros" />
|
<PropertyGroup Label="UserMacros" />
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<TargetExt>.asi</TargetExt>
|
<TargetExt>.asi</TargetExt>
|
||||||
|
@ -51,6 +66,10 @@
|
||||||
<TargetExt>.asi</TargetExt>
|
<TargetExt>.asi</TargetExt>
|
||||||
<TargetName>SilentPatchSA</TargetName>
|
<TargetName>SilentPatchSA</TargetName>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||||
|
<TargetExt>.asi</TargetExt>
|
||||||
|
<TargetName>SilentPatchSA</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
|
@ -92,7 +111,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
|
||||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include</AdditionalIncludeDirectories>
|
||||||
|
@ -117,6 +136,46 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
|
<Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
|
||||||
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
|
||||||
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
<FxCompile>
|
||||||
|
<ShaderModel>2.0</ShaderModel>
|
||||||
|
</FxCompile>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level4</WarningLevel>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||||
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
|
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include</AdditionalIncludeDirectories>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
|
||||||
|
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
|
||||||
|
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
||||||
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
|
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||||
|
<ExceptionHandling>false</ExceptionHandling>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>Shlwapi.lib;libFLAC_static.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
|
||||||
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
|
||||||
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<FxCompile>
|
<FxCompile>
|
||||||
|
@ -127,10 +186,12 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
|
||||||
<ClCompile Include="..\SilentPatch\Patterns.cpp">
|
<ClCompile Include="..\SilentPatch\Patterns.cpp">
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\SilentPatch\TheFLAUtils.cpp">
|
<ClCompile Include="..\SilentPatch\TheFLAUtils.cpp">
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="AudioHardwareSA.cpp" />
|
<ClCompile Include="AudioHardwareSA.cpp" />
|
||||||
<ClCompile Include="FLACDecoderSA.cpp" />
|
<ClCompile Include="FLACDecoderSA.cpp" />
|
||||||
|
@ -144,6 +205,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
|
||||||
<ClCompile Include="StdAfxSA.cpp">
|
<ClCompile Include="StdAfxSA.cpp">
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Create</PrecompiledHeader>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="TimerSA.cpp" />
|
<ClCompile Include="TimerSA.cpp" />
|
||||||
<ClCompile Include="VehicleSA.cpp" />
|
<ClCompile Include="VehicleSA.cpp" />
|
||||||
|
@ -156,14 +218,20 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
|
||||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
||||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling shaders...</Message>
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling shaders...</Message>
|
||||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fxc /T vs_2_0 /E NVC_vertex_shader /Fo ..\SilentPatch\nvc.cso ..\SilentPatch\nvc.fx</Command>
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fxc /T vs_2_0 /E NVC_vertex_shader /Fo ..\SilentPatch\nvc.cso ..\SilentPatch\nvc.fx</Command>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">fxc /T vs_2_0 /E NVC_vertex_shader /Fo ..\SilentPatch\nvc.cso ..\SilentPatch\nvc.fx</Command>
|
||||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling shaders...</Message>
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling shaders...</Message>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Compiling shaders...</Message>
|
||||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">..\SilentPatch\nvc.cso</Outputs>
|
||||||
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NVC_vertex_shader</EntryPointName>
|
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NVC_vertex_shader</EntryPointName>
|
||||||
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
|
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType>
|
||||||
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NVC_vertex_shader</EntryPointName>
|
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NVC_vertex_shader</EntryPointName>
|
||||||
|
<EntryPointName Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NVC_vertex_shader</EntryPointName>
|
||||||
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
|
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Vertex</ShaderType>
|
||||||
|
<ShaderType Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Vertex</ShaderType>
|
||||||
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
||||||
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
||||||
|
<ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">$(SolutionDir)\SilentPatch\%(Filename).cso</ObjectFileOutput>
|
||||||
</FxCompile>
|
</FxCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -36,8 +36,8 @@ extern unsigned char& nGameClockMonths;
|
||||||
|
|
||||||
#define DISABLE_FLA_DONATION_WINDOW 0
|
#define DISABLE_FLA_DONATION_WINDOW 0
|
||||||
|
|
||||||
#ifdef NDEBUG
|
#ifdef _DEBUG
|
||||||
#define MEM_VALIDATORS 0
|
|
||||||
#else
|
|
||||||
#define MEM_VALIDATORS 1
|
#define MEM_VALIDATORS 1
|
||||||
|
#else
|
||||||
|
#define MEM_VALIDATORS 0
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -5,6 +5,10 @@
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Master|Win32">
|
||||||
|
<Configuration>Master</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
<Configuration>Release</Configuration>
|
<Configuration>Release</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
|
@ -30,6 +34,13 @@
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
<PlatformToolset>v141_xp</PlatformToolset>
|
<PlatformToolset>v141_xp</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
<PlatformToolset>v141_xp</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
||||||
|
@ -42,6 +53,10 @@
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
<Import Project="versionmeta.props" />
|
<Import Project="versionmeta.props" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="versionmeta.props" />
|
||||||
|
</ImportGroup>
|
||||||
<PropertyGroup Label="UserMacros" />
|
<PropertyGroup Label="UserMacros" />
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<TargetExt>.asi</TargetExt>
|
<TargetExt>.asi</TargetExt>
|
||||||
|
@ -51,6 +66,10 @@
|
||||||
<TargetExt>.asi</TargetExt>
|
<TargetExt>.asi</TargetExt>
|
||||||
<TargetName>SilentPatchVC</TargetName>
|
<TargetName>SilentPatchVC</TargetName>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||||
|
<TargetExt>.asi</TargetExt>
|
||||||
|
<TargetName>SilentPatchVC</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
|
@ -79,6 +98,41 @@
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level4</WarningLevel>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_VC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<StringPooling>true</StringPooling>
|
||||||
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||||
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||||
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
|
<AdditionalIncludeDirectories>..\SilentPatch</AdditionalIncludeDirectories>
|
||||||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
|
||||||
|
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
|
||||||
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
|
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<ExceptionHandling>false</ExceptionHandling>
|
||||||
|
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
||||||
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||||
|
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<SubSystem>Windows</SubSystem>
|
||||||
|
<AdditionalDependencies>Winmm.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\SilentPatchVC.asi"</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
@ -124,12 +178,14 @@
|
||||||
<ClCompile Include="..\SilentPatch\Patterns.cpp">
|
<ClCompile Include="..\SilentPatch\Patterns.cpp">
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\SilentPatch\Timer.cpp" />
|
<ClCompile Include="..\SilentPatch\Timer.cpp" />
|
||||||
<ClCompile Include="SilentPatchVC.cpp" />
|
<ClCompile Include="SilentPatchVC.cpp" />
|
||||||
<ClCompile Include="StdAfxVC.cpp">
|
<ClCompile Include="StdAfxVC.cpp">
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Create</PrecompiledHeader>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
Loading…
Reference in a new issue