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Add AD:RP to servers in "LS-RP Mode"
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commit
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1 changed files with 15 additions and 12 deletions
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@ -73,22 +73,25 @@ namespace ModCompat
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return aware;
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}
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struct IPv4
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{
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uint8_t ip[4];
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uint16_t port;
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friend bool operator == ( const IPv4& left, const IPv4& right )
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{
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return std::make_tuple( left.ip[0], left.ip[1], left.ip[2], left.ip[3], left.port ) == std::make_tuple( right.ip[0], right.ip[1], right.ip[2], right.ip[3], right.port );
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}
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};
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bool LSRPMode = false;
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void DetectPlayingOnLSRP()
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{
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struct IPv4
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{
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uint8_t ip[4];
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uint16_t port;
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bool operator== ( const IPv4& right )
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{
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return std::make_tuple( this->ip[0], this->ip[1], this->ip[2], this->ip[3], this->port ) == std::make_tuple( right.ip[0], right.ip[1], right.ip[2], right.ip[3], right.port );
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}
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constexpr IPv4 serversWithLSRPMode[] = {
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{ 149, 56, 123, 148, 7777 }, // LS-RP
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{ 198, 27, 95, 178, 7777 }, // AD:RP
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};
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constexpr IPv4 LSRP = { 149, 56, 123, 148, 7777 };
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IPv4 myIP = {};
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// Obtain IP and check if it's LS-RP
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@ -124,7 +127,7 @@ namespace ModCompat
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LocalFree( cmdLine );
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}
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LSRPMode = myIP == LSRP;
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LSRPMode = std::find( std::begin(serversWithLSRPMode), std::end(serversWithLSRPMode), myIP ) != std::end(serversWithLSRPMode);
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}
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namespace Utils
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