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More generic Memory defines
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7cbd4a59bf
commit
b906331d15
5 changed files with 10 additions and 10 deletions
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@ -40,7 +40,7 @@ inline AT DynBaseAddress(AT address)
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return (ptrdiff_t)GetModuleHandle(nullptr) - 0x400000 + address;
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}
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#if defined SILENTPATCH_III_VER
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#if defined _GTA_III
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inline void InitializeVersions()
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{
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@ -76,7 +76,7 @@ inline T AddressByVersion(DWORD address10, DWORD address11, DWORD addressSteam)
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}
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}
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#elif defined SILENTPATCH_VC_VER
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#elif defined _GTA_VC
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inline void InitializeVersions()
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{
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@ -112,7 +112,7 @@ inline T AddressByVersion(DWORD address10, DWORD address11, DWORD addressSteam)
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}
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}
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#elif defined SILENTPATCH_SA_VER
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#elif defined _GTA_SA
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inline void InitializeVersions()
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{
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@ -124,7 +124,7 @@ void CTimer::Update()
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//*m_snTimeInMillisecondsNonClipped += nDelta;
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}
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#ifdef SILENTPATCH_III_VER
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#ifdef _GTA_III
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if ( *ms_fTimeStep < 0.01f && !*m_UserPause && !*m_CodePause )
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#else
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if ( *ms_fTimeStep < 0.01f && !*m_UserPause && !*m_CodePause && !*bSnapShotActive )
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@ -67,7 +67,7 @@
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>SILENTPATCH_III_VER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_GTA_III;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\SilentPatch</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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@ -95,7 +95,7 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>SILENTPATCH_III_VER;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_GTA_III;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\SilentPatch</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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@ -54,7 +54,7 @@
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>SILENTPATCH_SA_VER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
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@ -83,7 +83,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>SILENTPATCH_SA_VER;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_GTA_SA;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include</AdditionalIncludeDirectories>
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@ -52,7 +52,7 @@
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>SILENTPATCH_VC_VER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_GTA_VC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<AdditionalIncludeDirectories>..\SilentPatch</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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@ -74,7 +74,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>SILENTPATCH_VC_VER;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_GTA_VC;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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