mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-28 06:43:01 +05:00
add versioninfo
This commit is contained in:
parent
80e6bc0bd1
commit
c8eddf93f8
14 changed files with 221 additions and 0 deletions
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@ -24,6 +24,7 @@
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -69,6 +70,9 @@ copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto 3\ddraw.dll"
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<ItemGroup>
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<ClInclude Include="..\SilentPatch\MemoryMgr.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -24,4 +24,9 @@
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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42
DDraw/versionmeta.props
Normal file
42
DDraw/versionmeta.props
Normal file
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@ -0,0 +1,42 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<SILENTPATCH_NAME>DDraw</SILENTPATCH_NAME>
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<SILENTPATCH_EXT>.dll</SILENTPATCH_EXT>
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<SILENTPATCH_FULL_NAME>SilentPatch DDraw Component</SILENTPATCH_FULL_NAME>
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<SILENTPATCH_BUILD_ID>5</SILENTPATCH_BUILD_ID>
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<SILENTPATCH_COPYRIGHT>2014-2017</SILENTPATCH_COPYRIGHT>
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</PropertyGroup>
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<BuildMacro Include="SILENTPATCH_NAME">
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<Value>$(SILENTPATCH_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_FULL_NAME">
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<Value>$(SILENTPATCH_FULL_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_BUILD_ID">
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<Value>$(SILENTPATCH_BUILD_ID)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_COPYRIGHT">
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<Value>$(SILENTPATCH_COPYRIGHT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_EXT">
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<Value>$(SILENTPATCH_EXT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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</ItemGroup>
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</Project>
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BIN
SilentPatch/SilentPatch.rc
Normal file
BIN
SilentPatch/SilentPatch.rc
Normal file
Binary file not shown.
14
SilentPatch/resource1.h
Normal file
14
SilentPatch/resource1.h
Normal file
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@ -0,0 +1,14 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by SilentPatchSA.rc
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 101
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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@ -29,6 +29,9 @@
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<ClInclude Include="..\SilentPatch\StdAfx.h" />
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<ClInclude Include="..\SilentPatch\Timer.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{652975D8-60B0-48E4-A973-4F10BA54FFCB}</ProjectGuid>
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<RootNamespace>IIIFix</RootNamespace>
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@ -55,9 +58,11 @@
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -45,4 +45,9 @@
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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42
SilentPatchIII/versionmeta.props
Normal file
42
SilentPatchIII/versionmeta.props
Normal file
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@ -0,0 +1,42 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<SILENTPATCH_NAME>SilentPatchIII</SILENTPATCH_NAME>
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<SILENTPATCH_EXT>.asi</SILENTPATCH_EXT>
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<SILENTPATCH_FULL_NAME>SilentPatch for GTA III</SILENTPATCH_FULL_NAME>
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<SILENTPATCH_BUILD_ID>6</SILENTPATCH_BUILD_ID>
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<SILENTPATCH_COPYRIGHT>2013-2017</SILENTPATCH_COPYRIGHT>
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</PropertyGroup>
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<BuildMacro Include="SILENTPATCH_NAME">
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<Value>$(SILENTPATCH_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_FULL_NAME">
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<Value>$(SILENTPATCH_FULL_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_BUILD_ID">
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<Value>$(SILENTPATCH_BUILD_ID)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_COPYRIGHT">
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<Value>$(SILENTPATCH_COPYRIGHT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_EXT">
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<Value>$(SILENTPATCH_EXT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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</ItemGroup>
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</Project>
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@ -36,9 +36,11 @@
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -160,6 +162,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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<ClInclude Include="..\SilentPatch\FLAC\stream_decoder.h" />
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<ClInclude Include="..\SilentPatch\MemoryMgr.h" />
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<ClInclude Include="..\SilentPatch\Patterns.h" />
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<ClInclude Include="..\SilentPatch\resource1.h" />
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<ClInclude Include="..\SilentPatch\Timer.h" />
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<ClInclude Include="AudioHardwareSA.h" />
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<ClInclude Include="FLACDecoderSA.h" />
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@ -178,6 +181,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Shaders.rc" />
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -134,11 +134,17 @@
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<ClInclude Include="..\SilentPatch\Patterns.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\SilentPatch\resource1.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Shaders.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<FxCompile Include="..\SilentPatch\nvc.fx">
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42
SilentPatchSA/versionmeta.props
Normal file
42
SilentPatchSA/versionmeta.props
Normal file
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@ -0,0 +1,42 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<SILENTPATCH_NAME>SilentPatchSA</SILENTPATCH_NAME>
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<SILENTPATCH_EXT>.asi</SILENTPATCH_EXT>
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<SILENTPATCH_FULL_NAME>SilentPatch for San Andreas</SILENTPATCH_FULL_NAME>
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<SILENTPATCH_BUILD_ID>28</SILENTPATCH_BUILD_ID>
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<SILENTPATCH_COPYRIGHT>2014-2017</SILENTPATCH_COPYRIGHT>
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</PropertyGroup>
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<BuildMacro Include="SILENTPATCH_NAME">
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<Value>$(SILENTPATCH_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_FULL_NAME">
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<Value>$(SILENTPATCH_FULL_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_BUILD_ID">
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<Value>$(SILENTPATCH_BUILD_ID)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_COPYRIGHT">
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<Value>$(SILENTPATCH_COPYRIGHT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_EXT">
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<Value>$(SILENTPATCH_EXT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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</ItemGroup>
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</Project>
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@ -36,9 +36,11 @@
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="versionmeta.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -120,6 +122,9 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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42
SilentPatchVC/versionmeta.props
Normal file
42
SilentPatchVC/versionmeta.props
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<SILENTPATCH_NAME>SilentPatchVC</SILENTPATCH_NAME>
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<SILENTPATCH_EXT>.asi</SILENTPATCH_EXT>
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<SILENTPATCH_FULL_NAME>SilentPatch for Vice City</SILENTPATCH_FULL_NAME>
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<SILENTPATCH_BUILD_ID>8</SILENTPATCH_BUILD_ID>
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<SILENTPATCH_COPYRIGHT>2013-2017</SILENTPATCH_COPYRIGHT>
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</PropertyGroup>
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>SILENTPATCH_BUILD_ID=$(SILENTPATCH_BUILD_ID);SILENTPATCH_NAME=$(SILENTPATCH_NAME);SILENTPATCH_FULL_NAME=$(SILENTPATCH_FULL_NAME);SILENTPATCH_COPYRIGHT=$(SILENTPATCH_COPYRIGHT);SILENTPATCH_EXT=$(SILENTPATCH_EXT);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<BuildMacro Include="SILENTPATCH_NAME">
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<Value>$(SILENTPATCH_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_FULL_NAME">
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<Value>$(SILENTPATCH_FULL_NAME)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_BUILD_ID">
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<Value>$(SILENTPATCH_BUILD_ID)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_COPYRIGHT">
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<Value>$(SILENTPATCH_COPYRIGHT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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<BuildMacro Include="SILENTPATCH_EXT">
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<Value>$(SILENTPATCH_EXT)</Value>
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<EnvironmentVariable>true</EnvironmentVariable>
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</BuildMacro>
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</ItemGroup>
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</Project>
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