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https://github.com/CookiePLMonster/SilentPatch.git
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Remaining fixes adapted to SA newsteam
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parent
5ab8a96a29
commit
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1 changed files with 31 additions and 5 deletions
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@ -3572,10 +3572,10 @@ void Patch_SA_10()
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{
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using namespace BicycleFire;
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Patch( 0x53A984, { 0x90, 0x57 } );
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Patch( 0x53A9A7, { 0x90, 0x57 } );
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InjectHook( 0x53A986, GetVehicleDriver );
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InjectHook( 0x53A9A9, GetVehicleDriver );
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Patch( 0x53A984, { 0x90, 0x57 } ); // nop \ push edi
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Patch( 0x53A9A7, { 0x90, 0x57 } ); // nop \ push edi
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InjectHook( 0x53A984 + 2, GetVehicleDriver );
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InjectHook( 0x53A9A7 + 2, GetVehicleDriver );
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ReadCall( 0x53A990, CPlayerPed::orgDoStuffToGoOnFire );
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InjectHook( 0x53A990, DoStuffToGoOnFire_NullAndPlayerCheck );
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@ -4973,8 +4973,34 @@ void Patch_SA_NewSteam_Common()
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InjectHook( renderCredits.get<void>( -5 ), Credits::PrintSPCredits );
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}
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// Fixed ammo from SCM
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{
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void* giveWeapon = get_pattern( "8B CE E8 ? ? ? ? 8B CE 8B D8", 2 );
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ReadCall( giveWeapon, CPed::orgGiveWeapon );
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InjectHook( giveWeapon, &CPed::GiveWeapon_SP );
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}
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// Fixed bicycle on fire - instead of CJ being set on fire, bicycle's driver is
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{
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using namespace BicycleFire;
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auto doStuffToGoOnFire = pattern( "83 BF 94 05 00 00 0A 75 6D 6A" ).get_one(); // 0x0054A6BE
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constexpr ptrdiff_t START_FIRE_OFFSET = 0x31;
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Patch( doStuffToGoOnFire.get<void>( 9 ), { 0x90, 0x57 } ); // nop \ push edi
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Patch( doStuffToGoOnFire.get<void>( START_FIRE_OFFSET ), { 0x90, 0x57 } ); // nop \ push edi
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InjectHook( doStuffToGoOnFire.get<void>( 9 + 2 ), GetVehicleDriver );
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InjectHook( doStuffToGoOnFire.get<void>( START_FIRE_OFFSET + 2 ), GetVehicleDriver );
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ReadCall( doStuffToGoOnFire.get<void>( 0x15 ), CPlayerPed::orgDoStuffToGoOnFire );
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InjectHook( doStuffToGoOnFire.get<void>( 0x15 ), DoStuffToGoOnFire_NullAndPlayerCheck );
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ReadCall( doStuffToGoOnFire.get<void>( START_FIRE_OFFSET + 0x10 ), CFireManager::orgStartFire );
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InjectHook( doStuffToGoOnFire.get<void>( START_FIRE_OFFSET + 0x10 ), &CFireManager::StartFire_NullEntityCheck );
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}
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// TODO: OTHER FIXES NEED TO GO HERE
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// Decreased keyboard input latency
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{
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