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Enabled pattern hints in SA
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9854f2235a
commit
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1 changed files with 3 additions and 3 deletions
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@ -75,7 +75,7 @@
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
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@ -112,7 +112,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -153,7 +153,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_SA;NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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