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plugin-sdk compatibility fix
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1 changed files with 8 additions and 5 deletions
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@ -1711,11 +1711,14 @@ WRAPPER RwBool _rpD3D9VertexDeclarationInstColor(RwUInt8 *mem,
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WRAPPER bool IsVisionFXActive() { EAXJMP(0x7034F0); }
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static BOOL (*IsAlreadyRunning)();
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static void (*TheScriptsLoad)();
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static bool (*InitialiseRenderWare)();
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bool ShaderAttach()
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{
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// CGame::InitialiseRenderWare
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// TODO: EXEs
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if ( ((bool(*)())0x5BD600)() )
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if ( InitialiseRenderWare() )
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{
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RwD3D9CreateVertexShader(reinterpret_cast<const RwUInt32*>(g_vs20_NVC_vertex_shader), reinterpret_cast<void**>(&pNVCShader));
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return true;
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@ -2001,9 +2004,6 @@ void __declspec(naked) LightMaterialsFix()
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}
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}
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static BOOL (*IsAlreadyRunning)();
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static void (*TheScriptsLoad)();
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static unsigned char* ScriptSpace = *(unsigned char**)0x5D5380;
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static int* ScriptParams = *(int**)0x48995B;
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@ -2132,6 +2132,9 @@ BOOL InjectDelayedPatches_10()
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if ( !bSAMP && GetPrivateProfileIntW(L"SilentPatch", L"NVCShader", TRUE, wcModulePath) != FALSE )
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{
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// Shaders!
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// plugin-sdk compatibility
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InitialiseRenderWare = (bool(*)())(*(int*)0x5BF3A2 + 0x5BF3A1 + 5);
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InjectHook(0x5DA743, SetShader);
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InjectHook(0x5D66F1, SetShader2);
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InjectHook(0x5D6116, UsageIndex1, PATCH_JUMP);
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