Added RW dependency to SPVC

This commit is contained in:
Silent 2018-03-27 22:19:03 +02:00
parent fe37899ac1
commit f853e96918
No known key found for this signature in database
GPG key ID: AE53149BB0C45AF1
2 changed files with 3 additions and 9 deletions

View file

@ -22,12 +22,6 @@ struct RsGlobalType
void* pad; void* pad;
}; };
struct RwV2d
{
float x; /**< X value*/
float y; /**< Y value */
};
static const void* RosieAudioFix_JumpBack; static const void* RosieAudioFix_JumpBack;
static void (*PrintString)(float,float,const wchar_t*); static void (*PrintString)(float,float,const wchar_t*);

View file

@ -76,7 +76,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_VC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_VC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -110,7 +110,7 @@
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -146,7 +146,7 @@
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>