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Corrected zone name colour blending
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1 changed files with 2 additions and 2 deletions
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@ -668,8 +668,8 @@ void DrawMoonWithPhases(int moonColor, float* screenPos, float sizeX, float size
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CRGBA* CRGBA::BlendGangColour(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{
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double colourIntensity = static_cast<double>(pCurrZoneInfo->ZoneColour.a) / 255.0;
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*this = CRGBA(BlendSqr( CRGBA(r, g, b), HudColour[3], colourIntensity ), a);
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const double colourIntensity = std::min( static_cast<double>(pCurrZoneInfo->ZoneColour.a) / 120.0, 1.0 );
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*this = CRGBA(BlendSqr( HudColour[3], CRGBA(r, g, b), colourIntensity ), a);
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return this;
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}
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