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f53acc255b | ||
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c6885c4d03 |
1 changed files with 11 additions and 11 deletions
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@ -671,7 +671,7 @@ float FixedRefValue()
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__declspec(naked) void SubtitlesShadowFix()
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__declspec(naked) void SubtitlesShadowFix()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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mov [esp], eax
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mov [esp], eax
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@ -710,7 +710,7 @@ RwFrame* __thiscall CVehicleModelInfo_GetExtrasFrame(CVehicleModelInfo* modelInf
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__declspec(naked) void CreateInstance_BikeFix()
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__declspec(naked) void CreateInstance_BikeFix()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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push eax
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push eax
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@ -767,7 +767,7 @@ unsigned int __cdecl AutoPilotTimerCalculation_VC(unsigned int nTimer, int nScal
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__declspec(naked) void AutoPilotTimerFix_VC()
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__declspec(naked) void AutoPilotTimerFix_VC()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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push dword ptr [esp + 0xC]
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push dword ptr [esp + 0xC]
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@ -917,7 +917,7 @@ namespace SirenSwitchingFix
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{
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{
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__declspec(naked) static void IsFBIRanchOrFBICar()
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__declspec(naked) static void IsFBIRanchOrFBICar()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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mov dword ptr [esi+0x1C], 0x1C
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mov dword ptr [esi+0x1C], 0x1C
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@ -1020,7 +1020,7 @@ namespace RemoveDriverStatusFix
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{
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{
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// if (m_nStatus != STATUS_WRECKED)
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// if (m_nStatus != STATUS_WRECKED)
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// m_nStatus = STATUS_ABANDONED;
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// m_nStatus = STATUS_ABANDONED;
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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mov cl, [ebx+0x50]
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mov cl, [ebx+0x50]
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@ -1121,7 +1121,7 @@ namespace NullTerminatedLines
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static void* orgSscanf_LoadPath;
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static void* orgSscanf_LoadPath;
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__declspec(naked) static void sscanf1_LoadPath_Terminate()
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__declspec(naked) static void sscanf1_LoadPath_Terminate()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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mov eax, [esp+4]
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mov eax, [esp+4]
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@ -1161,7 +1161,7 @@ namespace PickupEffectsFixes
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{
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{
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__declspec(naked) static void PickUpEffects_BigDollarColor()
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__declspec(naked) static void PickUpEffects_BigDollarColor()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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mov byte ptr [esp+0x184-0x170], 0
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mov byte ptr [esp+0x184-0x170], 0
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@ -1180,7 +1180,7 @@ namespace PickupEffectsFixes
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__declspec(naked) static void PickUpEffects_Minigun2Glow()
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__declspec(naked) static void PickUpEffects_Minigun2Glow()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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cmp ecx, 294 // minigun2
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cmp ecx, 294 // minigun2
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@ -1229,7 +1229,7 @@ namespace IsPlayerTargettingCharFix
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__declspec(naked) static void IsPlayerTargettingChar_ExtraChecks()
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__declspec(naked) static void IsPlayerTargettingChar_ExtraChecks()
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{
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{
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// After this extra block of code, there is a jz Return, so set ZF to 0 here if this path is to be entered
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// After this extra block of code, there is a jz Return, so set ZF to 0 here if this path is to be entered
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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test bl, bl
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test bl, bl
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@ -1358,7 +1358,7 @@ namespace SelectableBackfaceCulling
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static void* EntityRender_Prologue_JumpBack;
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static void* EntityRender_Prologue_JumpBack;
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__declspec(naked) static void __fastcall EntityRender_Original(CEntity*)
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__declspec(naked) static void __fastcall EntityRender_Original(CEntity*)
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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push ebx
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push ebx
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@ -1551,7 +1551,7 @@ namespace TommyFistShakeWithWeapons
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__declspec(naked) static void CheckWeaponGroupHook()
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__declspec(naked) static void CheckWeaponGroupHook()
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{
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{
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#ifdef _MSC_VER
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#ifdef MSC_VER
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_asm
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_asm
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{
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{
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push dword ptr [eax]
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push dword ptr [eax]
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