#include "StdAfxSA.h" #include #include "VehicleSA.h" #include "TimerSA.h" #include "PedSA.h" #include "Utils/DelimStringReader.h" #include "PlayerInfoSA.h" #include "SVF.h" static constexpr float PHOENIX_FLUTTER_PERIOD = 70.0f; static constexpr float PHOENIX_FLUTTER_AMP = 0.13f; static constexpr float SWEEPER_BRUSH_SPEED = 0.3f; static constexpr float PI = 3.14159265358979323846f; float CAutomobile::ms_engineCompSpeed; bool ReadDoubleRearWheels(const wchar_t* pPath) { bool listedAny = false; constexpr size_t SCRATCH_PAD_SIZE = 32767; WideDelimStringReader reader( SCRATCH_PAD_SIZE ); GetPrivateProfileSectionW( L"DoubleRearWheels", reader.GetBuffer(), reader.GetSize(), pPath ); while ( const wchar_t* str = reader.GetString() ) { wchar_t textLine[64]; wchar_t* context = nullptr; wchar_t* token; wcscpy_s( textLine, str ); token = wcstok_s( textLine, L"=", &context ); int32_t toList = wcstol( token, nullptr, 0 ); if ( toList <= 0 ) continue; wchar_t* begin = wcstok_s( nullptr, L"=", &context ); if ( begin == nullptr ) continue; wchar_t* end = nullptr; bool value = wcstoul( begin, &end, 0 ) != 0; if ( begin != end ) { SVF::RegisterFeature( toList, value ? SVF::Feature::_INTERNAL_FORCE_DOUBLE_RWHEELS_ON : SVF::Feature::_INTERNAL_FORCE_DOUBLE_RWHEELS_OFF ); listedAny = true; } } return listedAny; } // 1.0 ONLY! bool __stdcall CheckDoubleRWheelsList( void* modelInfo, uint8_t* handlingData ) { static void* lastModelInfo = nullptr; static bool lastResult = false; if ( modelInfo == lastModelInfo ) return lastResult; lastModelInfo = modelInfo; const uint32_t numModelInfoPtrs = *(uint32_t*)0x4C5956+2; int32_t modelID = std::distance( ms_modelInfoPtrs, std::find( ms_modelInfoPtrs, ms_modelInfoPtrs+numModelInfoPtrs, modelInfo ) ); bool foundFeature = false; bool featureStatus = false; SVF::ForAllModelFeatures( modelID, [&]( SVF::Feature f ) { if ( f == SVF::Feature::_INTERNAL_FORCE_DOUBLE_RWHEELS_OFF ) { foundFeature = true; featureStatus = false; return false; } if ( f == SVF::Feature::_INTERNAL_FORCE_DOUBLE_RWHEELS_ON ) { foundFeature = true; featureStatus = true; return false; } return true; } ); if ( !foundFeature ) { uint32_t flags = *(uint32_t*)(handlingData+0xCC); lastResult = (flags & 0x20000000) != 0; return lastResult; } lastResult = featureStatus; return lastResult; } // Now left only for "backwards compatibility" bool CVehicle::IgnoresRotorFix() const { if ( ms_rotorFixOverride != 0 ) { return ms_rotorFixOverride < 0; } return SVF::ModelHasFeature( m_nModelIndex.Get(), SVF::Feature::_INTERNAL_NO_ROTOR_FADE ); } bool CVehicle::IsOpenTopCarOrQuadbike() const { return IsOpenTopCar() || m_dwVehicleSubClass == VEHICLE_QUAD; } static void* varVehicleRender = AddressByVersion(0x6D0E60, 0x6D1680, 0x70C0B0); WRAPPER void CVehicle::Render() { VARJMP(varVehicleRender); } static void* varIsLawEnforcementVehicle = AddressByVersion(0x6D2370, 0x6D2BA0, 0x70D8C0); WRAPPER bool CVehicle::IsLawEnforcementVehicle() { VARJMP(varIsLawEnforcementVehicle); } auto GetFrameHierarchyId = AddressByVersion(0x732A20, 0x733250, 0x76CC30); void (CPlane::*CPlane::orgPlanePreRender)(); static int32_t random(int32_t from, int32_t to) { return from + ( Int32Rand() % (to-from) ); } static RwObject* GetCurrentAtomicObject( RwFrame* frame ) { RwObject* obj = nullptr; RwFrameForAllObjects( frame, [&obj]( RwObject* object ) -> RwObject* { if ( RpAtomicGetFlags(object) & rpATOMICRENDER ) { obj = object; return nullptr; } return object; } ); return obj; } RwFrame* GetFrameFromName( RwFrame* topFrame, const char* name ) { class GetFramePredicate { public: RwFrame* foundFrame = nullptr; GetFramePredicate( const char* name ) : m_name( name ) { } RwFrame* operator() ( RwFrame* frame ) { if ( _stricmp( m_name, GetFrameNodeName(frame) ) == 0 ) { foundFrame = frame; return nullptr; } RwFrameForAllChildren( frame, std::forward(*this) ); return foundFrame != nullptr ? nullptr : frame; } private: const char* const m_name; }; ; return RwFrameForAllChildren( topFrame, GetFramePredicate(name) ).foundFrame; } RwFrame* GetFrameFromID( RwFrame* topFrame, int32_t ID ) { class GetFramePredicate { public: RwFrame* foundFrame = nullptr; GetFramePredicate( int32_t ID ) : ID( ID ) { } RwFrame* operator() ( RwFrame* frame ) { if ( ID == GetFrameHierarchyId(frame) ) { foundFrame = frame; return nullptr; } RwFrameForAllChildren( frame, std::forward(*this) ); return foundFrame != nullptr ? nullptr : frame; } private: const int32_t ID; }; return RwFrameForAllChildren( topFrame, GetFramePredicate(ID) ).foundFrame; } void ReadRotorFixExceptions(const wchar_t* pPath) { constexpr size_t SCRATCH_PAD_SIZE = 32767; WideDelimStringReader reader( SCRATCH_PAD_SIZE ); GetPrivateProfileSectionW( L"RotorFixExceptions", reader.GetBuffer(), reader.GetSize(), pPath ); while ( const wchar_t* str = reader.GetString() ) { int32_t toList = wcstol( str, nullptr, 0 ); if ( toList > 0 ) SVF::RegisterFeature( toList, SVF::Feature::_INTERNAL_NO_ROTOR_FADE ); } } void ReadLightbeamFixExceptions(const wchar_t* pPath) { constexpr size_t SCRATCH_PAD_SIZE = 32767; WideDelimStringReader reader( SCRATCH_PAD_SIZE ); GetPrivateProfileSectionW( L"LightbeamFixExceptions", reader.GetBuffer(), reader.GetSize(), pPath ); while ( const wchar_t* str = reader.GetString() ) { int32_t toList = wcstol( str, nullptr, 0 ); if ( toList > 0 ) SVF::RegisterFeature( toList, SVF::Feature::_INTERNAL_NO_LIGHTBEAM_BFC_FIX ); } } bool CVehicle::HasFirelaLadder() const { return SVF::ModelHasFeature( m_nModelIndex.Get(), SVF::Feature::FIRELA_LADDER ); } void* CVehicle::PlayPedHitSample_GetColModel() { if ( this == FindPlayerVehicle() ) { CPed *pPassenger = PickRandomPassenger(); if ( pPassenger != nullptr ) { pPassenger->Say( CONTEXT_GLOBAL_CAR_HIT_PED ); } } return GetColModel(); } void CVehicle::SetComponentAtomicAlpha(RpAtomic* pAtomic, int nAlpha) { RpGeometry* pGeometry = RpAtomicGetGeometry(pAtomic); pGeometry->flags |= rpGEOMETRYMODULATEMATERIALCOLOR; RpGeometryForAllMaterials( pGeometry, [nAlpha] (RpMaterial* material) { material->color.alpha = RwUInt8(nAlpha); return material; } ); } bool CVehicle::IgnoresLightbeamFix() const { if ( ms_lightbeamFixOverride != 0 ) { return ms_lightbeamFixOverride < 0; } return SVF::ModelHasFeature( m_nModelIndex.Get(), SVF::Feature::_INTERNAL_NO_LIGHTBEAM_BFC_FIX ); } bool CVehicle::CustomCarPlate_TextureCreate(CVehicleModelInfo* pModelInfo) { char PlateText[CVehicleModelInfo::PLATE_TEXT_LEN+1]; const char* pOverrideText = pModelInfo->GetCustomCarPlateText(); if ( pOverrideText ) strncpy_s(PlateText, pOverrideText, CVehicleModelInfo::PLATE_TEXT_LEN); else CCustomCarPlateMgr::GeneratePlateText(PlateText, CVehicleModelInfo::PLATE_TEXT_LEN); PlateText[CVehicleModelInfo::PLATE_TEXT_LEN] = '\0'; PlateTexture = CCustomCarPlateMgr::CreatePlateTexture(PlateText, pModelInfo->m_nPlateType); if ( pModelInfo->m_nPlateType != -1 ) PlateDesign = pModelInfo->m_nPlateType; else if ( IsLawEnforcementVehicle() ) PlateDesign = CCustomCarPlateMgr::GetMapRegionPlateDesign(); else PlateDesign = random(0, 20) == 0 ? int8_t(random(0, 3)) : CCustomCarPlateMgr::GetMapRegionPlateDesign(); assert(PlateDesign >= 0 && PlateDesign < 3); pModelInfo->m_plateText[0] = '\0'; pModelInfo->m_nPlateType = -1; return true; } static std::vector> originalPlateMaterials; void CVehicle::CustomCarPlate_BeforeRenderingStart(CVehicleModelInfo* pModelInfo) { RpClumpForAllAtomics(reinterpret_cast(m_pRwObject), [&] (RpAtomic* atomic) -> RpAtomic* { RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), [&] (RpMaterial* material) -> RpMaterial* { if ( RwTexture* texture = RpMaterialGetTexture(material) ) { if ( const char* texName = RwTextureGetName(texture) ) { if ( strcmp( texName, "carplate" ) == 0 ) { originalPlateMaterials.emplace_back(material, texture); RpMaterialSetTexture(material, PlateTexture); } else if ( strcmp( texName, "carpback" ) == 0 ) { originalPlateMaterials.emplace_back(material, texture); CCustomCarPlateMgr::SetupMaterialPlatebackTexture(material, PlateDesign); } } } return material; } ); return atomic; } ); } void CVehicle::CustomCarPlate_AfterRenderingStop(CVehicleModelInfo* pModelInfo) { for (const auto& platesToRestore : originalPlateMaterials) { RpMaterialSetTexture(platesToRestore.first, platesToRestore.second); } originalPlateMaterials.clear(); } void CVehicle::SetComponentRotation( RwFrame* component, eRotAxis axis, float angle, bool absolute ) { if ( component == nullptr ) return; CMatrix matrix( RwFrameGetMatrix(component) ); if ( absolute ) { if ( axis == ROT_AXIS_X ) matrix.SetRotateXOnly(angle); else if ( axis == ROT_AXIS_Y ) matrix.SetRotateYOnly(angle); else if ( axis == ROT_AXIS_Z ) matrix.SetRotateZOnly(angle); } else { const CVector pos = matrix.GetPos(); matrix.SetTranslateOnly(0.0f, 0.0f, 0.0f); if ( axis == ROT_AXIS_X ) matrix.RotateX(angle); else if ( axis == ROT_AXIS_Y ) matrix.RotateY(angle); else if ( axis == ROT_AXIS_Z ) matrix.RotateZ(angle); matrix.GetPos() += pos; } matrix.UpdateRW(); } CPed* CVehicle::PickRandomPassenger() { const unsigned int randomNum = static_cast((static_cast(rand()) / RAND_MAX) * 8.0); for ( size_t i = 0; i < 8; i++ ) { const size_t index = (i + randomNum) % 8; if ( m_apPassengers[index] != nullptr ) return m_apPassengers[index]; } return nullptr; } bool CVehicle::CanThisVehicleBeImpounded() const { const bool bIsBike = m_dwVehicleClass == VEHICLE_BIKE; const bool bIsCar = m_dwVehicleClass == VEHICLE_AUTOMOBILE && m_dwVehicleSubClass != VEHICLE_HELI && m_dwVehicleSubClass != VEHICLE_PLANE && m_dwVehicleSubClass != VEHICLE_TRAILER; return bIsCar || bIsBike; } int32_t CVehicle::GetRemapIndex() { int32_t remapTxd = m_remapTxdSlot.Get(); if ( remapTxd == -1 ) { // Original code never checked that variable, hence the bug remapTxd = m_remapTxdSlotToLoad.Get(); } if ( remapTxd == -1 ) { return -1; } const CVehicleModelInfo* modelInfo = static_cast(ms_modelInfoPtrs[ m_nModelIndex.Get() ]); for ( int32_t i = 0, j = modelInfo->GetNumRemaps(); i < j; i++ ) { if ( modelInfo->m_awRemapTxds[i].Get() == remapTxd ) { return i; } } return -1; } void CHeli::Render() { double dRotorsSpeed, dMovingRotorSpeed; const bool bDisplayRotors = !IgnoresRotorFix(); const bool bHasMovingRotor = m_pCarNode[13] != nullptr && bDisplayRotors; const bool bHasMovingRotor2 = m_pCarNode[15] != nullptr && bDisplayRotors; m_nTimeTillWeNeedThisCar = CTimer::m_snTimeInMilliseconds + 3000; if ( m_fRotorSpeed > 0.0 ) dRotorsSpeed = std::min(1.7 * (1.0/0.22) * m_fRotorSpeed, 1.5); else dRotorsSpeed = 0.0; dMovingRotorSpeed = dRotorsSpeed - 0.4; if ( dMovingRotorSpeed < 0.0 ) dMovingRotorSpeed = 0.0; int nStaticRotorAlpha = static_cast(std::min((1.5-dRotorsSpeed) * 255.0, 255.0)); int nMovingRotorAlpha = static_cast(std::min(dMovingRotorSpeed * 175.0, 175.0)); if ( m_pCarNode[12] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[12] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingRotor ? nStaticRotorAlpha : 255); } if ( m_pCarNode[14] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[14] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingRotor2 ? nStaticRotorAlpha : 255); } if ( m_pCarNode[13] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[13] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingRotor ? nMovingRotorAlpha : 0); } if ( m_pCarNode[15] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[15] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingRotor2 ? nMovingRotorAlpha : 0); } CEntity::Render(); } void CPlane::Render() { double dRotorsSpeed, dMovingRotorSpeed; const bool bDisplayRotors = !IgnoresRotorFix(); const bool bHasMovingProp = m_pCarNode[13] != nullptr && bDisplayRotors; const bool bHasMovingProp2 = m_pCarNode[15] != nullptr && bDisplayRotors; m_nTimeTillWeNeedThisCar = CTimer::m_snTimeInMilliseconds + 3000; if ( m_fPropellerSpeed > 0.0 ) dRotorsSpeed = std::min(1.7 * (1.0/0.31) * m_fPropellerSpeed, 1.5); else dRotorsSpeed = 0.0; dMovingRotorSpeed = dRotorsSpeed - 0.4; if ( dMovingRotorSpeed < 0.0 ) dMovingRotorSpeed = 0.0; int nStaticRotorAlpha = static_cast(std::min((1.5-dRotorsSpeed) * 255.0, 255.0)); int nMovingRotorAlpha = static_cast(std::min(dMovingRotorSpeed * 175.0, 175.0)); if ( m_pCarNode[12] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[12] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingProp ? nStaticRotorAlpha : 255); } if ( m_pCarNode[14] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[14] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingProp2 ? nStaticRotorAlpha : 255); } if ( m_pCarNode[13] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[13] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingProp ? nMovingRotorAlpha : 0); } if ( m_pCarNode[15] != nullptr ) { RpAtomic* pOutAtomic = (RpAtomic*)GetCurrentAtomicObject( m_pCarNode[15] ); if ( pOutAtomic != nullptr ) SetComponentAtomicAlpha(pOutAtomic, bHasMovingProp2 ? nMovingRotorAlpha : 0); } CVehicle::Render(); } void CPlane::Fix_SilentPatch() { // Reset bouncing panels // No reset on Vortex for ( ptrdiff_t i = SVF::ModelHasFeature( m_nModelIndex.Get(), SVF::Feature::VORTEX_EXHAUST ) ? 1 : 0; i < 3; i++ ) { m_aBouncingPanel[i].m_nNodeIndex = -1; } } void CPlane::PreRender() { (this->*(orgPlanePreRender))(); const int32_t extID = m_nModelIndex.Get(); auto copyRotation = [&]( size_t src, size_t dest ) { if ( m_pCarNode[src] != nullptr && m_pCarNode[dest] != nullptr ) { RwMatrix* lhs = RwFrameGetMatrix( m_pCarNode[dest] ); const RwMatrix* rhs = RwFrameGetMatrix( m_pCarNode[src] ); lhs->at = rhs->at; lhs->up = rhs->up; lhs->right = rhs->right; RwMatrixUpdate( lhs ); } }; if ( SVF::ModelHasFeature( extID, SVF::Feature::EXTRA_AILERONS1 ) ) { copyRotation( 18, 21 ); } if ( SVF::ModelHasFeature( extID, SVF::Feature::EXTRA_AILERONS2 ) ) { copyRotation( 19, 23 ); copyRotation( 20, 24 ); } } RwFrame* CAutomobile::GetTowBarFrame() const { RwFrame* towBar = m_pCarNode[20]; if ( towBar == nullptr ) { towBar = m_pCarNode[21]; } return towBar; } void CAutomobile::BeforePreRender() { // For rotating engine components ms_engineCompSpeed = m_nVehicleFlags.bEngineOn ? CTimer::m_fTimeStep : 0.0f; } void CAutomobile::AfterPreRender() { const int32_t extID = m_nModelIndex.Get(); if ( SVF::ModelHasFeature( extID, SVF::Feature::PHOENIX_FLUTTER ) ) { ProcessPhoenixBlower( extID ); } if ( SVF::ModelHasFeature( extID, SVF::Feature::SWEEPER_BRUSHES ) ) { ProcessSweeper(); } if ( SVF::ModelHasFeature( extID, SVF::Feature::NEWSVAN_DISH ) ) { ProcessNewsvan(); } } void CAutomobile::HideDestroyedWheels_SilentPatch(void (CAutomobile::*spawnFlyingComponentCB)(int, unsigned int), int nodeID, unsigned int modelID) { auto hideWheel = [this](int nodeID) { bool bHasWheel = false; RwFrame* wheelNode = m_pCarNode[nodeID]; if (wheelNode != nullptr) { RwFrameForAllObjects(wheelNode, [&bHasWheel](RwObject* object) { if ((rwObjectGetFlags(object) & rpATOMICRENDER) != 0) { rwObjectSetFlags(object, 0); bHasWheel = true; } return object; }); } return bHasWheel; }; if (m_DamageManager.GetWheelStatus(0) == 2) { if (hideWheel(5)) { std::invoke(spawnFlyingComponentCB, this, 5, modelID); } } if (m_DamageManager.GetWheelStatus(2) == 2) { if (hideWheel(2)) { std::invoke(spawnFlyingComponentCB, this, 2, modelID); } } // For rear wheels, also hide and spawn the middle wheel (if it exists) if (m_DamageManager.GetWheelStatus(1) == 2) { if (hideWheel(6)) { std::invoke(spawnFlyingComponentCB, this, 6, modelID); } if (hideWheel(7)) { std::invoke(spawnFlyingComponentCB, this, 7, modelID); } } if (m_DamageManager.GetWheelStatus(3) == 2) { if (hideWheel(3)) { std::invoke(spawnFlyingComponentCB, this, 3, modelID); } if (hideWheel(4)) { std::invoke(spawnFlyingComponentCB, this, 4, modelID); } } } void CAutomobile::Fix_SilentPatch() { ResetFrames(); // Reset bouncing panels const int32_t extID = m_nModelIndex.Get(); for ( ptrdiff_t i = (m_pCarNode[21] != nullptr && SVF::ModelHasFeature( extID, SVF::Feature::TOWTRUCK_HOOK )) || (m_pCarNode[17] != nullptr && SVF::ModelHasFeature( extID, SVF::Feature::TRACTOR_HOOK )) ? 1 : 0; i < 3; i++ ) { // Towtruck/Tractor fix m_aBouncingPanel[i].m_nNodeIndex = -1; } // Reset Rhino middle wheels state if ( SVF::ModelHasFeature( extID, SVF::Feature::RHINO_WHEELS ) ) { Door[REAR_LEFT_DOOR].SetExtraWheelPositions( 1.0f, 1.0f, 1.0f, 1.0f ); Door[REAR_RIGHT_DOOR].SetExtraWheelPositions( 1.0f, 1.0f, 1.0f, 1.0f ); if ( m_pCarNode[3] != nullptr ) { RwObject* object = GetFirstObject( m_pCarNode[3] ); RpAtomicSetFlags( object, 0 ); } if ( m_pCarNode[6] != nullptr ) { RwObject* object = GetFirstObject( m_pCarNode[6] ); RpAtomicSetFlags( object, 0 ); } } } void CAutomobile::ResetFrames() { RpClump* pOrigClump = reinterpret_cast(ms_modelInfoPtrs[ m_nModelIndex.Get() ]->pRwObject); if ( pOrigClump != nullptr ) { // Instead of setting frame rotation to (0,0,0) like R* did, obtain the original frame matrix from CBaseNodelInfo clump for ( ptrdiff_t i = 8; i < 25; i++ ) { if ( m_pCarNode[i] != nullptr ) { // Find a frame in CBaseModelInfo object RwFrame* origFrame = GetFrameFromID( RpClumpGetFrame(pOrigClump), static_cast(i) ); if ( origFrame != nullptr ) { // Found a frame, reset it *RwFrameGetMatrix(m_pCarNode[i]) = *RwFrameGetMatrix(origFrame); RwMatrixUpdate(RwFrameGetMatrix(m_pCarNode[i])); } else { // Same as original code CMatrix matrix( RwFrameGetMatrix(m_pCarNode[i]) ); const CVector pos( matrix.GetPos() ); matrix.SetTranslate( pos.x, pos.y, pos.z ); matrix.UpdateRW(); } } } } } void CAutomobile::ProcessPhoenixBlower( int32_t modelID ) { if ( m_pCarNode[20] == nullptr ) return; if ( !m_nVehicleFlags.bEngineOn ) return; RpClump* pOrigClump = reinterpret_cast(ms_modelInfoPtrs[ modelID ]->pRwObject); if ( pOrigClump != nullptr ) { RwFrame* origFrame = GetFrameFromID( RpClumpGetFrame(pOrigClump), 20 ); if ( origFrame != nullptr ) { *RwFrameGetMatrix(m_pCarNode[20]) = *RwFrameGetMatrix(origFrame); } } float finalAngle = 0.0f; if ( std::abs(m_fGasPedal) > 0.0f ) { if ( m_fSpecialComponentAngle < 1.3f ) { finalAngle = m_fSpecialComponentAngle = std::min( m_fSpecialComponentAngle + 0.1f * CTimer::m_fTimeStep, 1.3f ); } else { finalAngle = m_fSpecialComponentAngle + (std::sin( (CTimer::m_snTimeInMilliseconds % 10000) / PHOENIX_FLUTTER_PERIOD ) * PHOENIX_FLUTTER_AMP); } } else { if ( m_fSpecialComponentAngle > 0.0f ) { finalAngle = m_fSpecialComponentAngle = std::max( m_fSpecialComponentAngle - 0.05f * CTimer::m_fTimeStep, 0.0f ); } } SetComponentRotation( m_pCarNode[20], ROT_AXIS_X, finalAngle, false ); } void CAutomobile::ProcessSweeper() { if ( !m_nVehicleFlags.bEngineOn ) return; if ( GetStatus() == STATUS_PLAYER || GetStatus() == STATUS_PHYSICS || GetStatus() == STATUS_SIMPLE ) { const float angle = CTimer::m_fTimeStep * SWEEPER_BRUSH_SPEED; SetComponentRotation( m_pCarNode[20], ROT_AXIS_Z, angle, false ); SetComponentRotation( m_pCarNode[21], ROT_AXIS_Z, -angle, false ); } } void CAutomobile::ProcessNewsvan() { if ( GetStatus() == STATUS_PLAYER || GetStatus() == STATUS_PHYSICS || GetStatus() == STATUS_SIMPLE ) { // TODO: Point at something? Like nearest collectable or safehouse m_fGunOrientation += CTimer::m_fTimeStep * 0.05f; if ( m_fGunOrientation > 2.0f * PI ) m_fGunOrientation -= 2.0f * PI; SetComponentRotation( m_pCarNode[20], ROT_AXIS_Z, m_fGunOrientation ); } } bool CTrailer::GetTowBarPos(CVector& posnOut, bool defaultPos, CVehicle* trailer) { const int32_t modelID = m_nModelIndex.Get(); if ( SVF::ModelHasFeature( modelID, SVF::Feature::DOUBLE_TRAILER ) ) { if ( m_pCarNode[21] != nullptr ) { const RwMatrix* ltm = RwFrameGetLTM( m_pCarNode[21] ); posnOut.x = ltm->pos.x; posnOut.y = ltm->pos.y; posnOut.z = ltm->pos.z; return true; } // Fallback, same as in original CTrailer::GetTowBarPos if ( defaultPos ) { posnOut = *GetMatrix() * CVector(0.0f, ms_modelInfoPtrs[ modelID ]->pColModel->boundingBox.vecMin.y - 0.05f, 0.5f - m_fHeightAboveRoad); return true; } } return GetTowBarPos_GTA(posnOut, defaultPos, trailer); } CVehicle* CStoredCar::RestoreCar_LoadBombOwnership(CVehicle* vehicle) { if (vehicle != nullptr) { if (m_bombType != 0) { // Fixup bomb stuff if (vehicle->GetClass() == VEHICLE_AUTOMOBILE || vehicle->GetClass() == VEHICLE_BIKE) { vehicle->SetBombOnBoard(m_bombType); vehicle->SetBombOwner(FindPlayerPed()); } } } return vehicle; }