SilentPatch/SilentPatchVC
Echo J 2b5c5b7ce0 Use reinterpret_cast for function pointer casts
MSVC (wrongly) allows those casts to succeed with static_cast:
https://stackoverflow.com/questions/74002657/why-cant-i-static-cast-a-void-to-a-pointer-to-function
(so adjust those casts for better compiler compatibility including MinGW GCC)
2024-11-10 09:55:18 +02:00
..
Files/data/maps VC: Update the IPL files and DrawBackfaces list 2024-05-21 10:36:48 +02:00
EntityVC.h VC: Fix the construction site LOD losing its HQ model and showing at all times 2024-05-23 20:07:34 +02:00
ModelInfoVC.cpp Attach extras to chassis only on vehicles which have this in hierarchy 2018-03-28 19:47:35 +02:00
ModelInfoVC.h VC: Fix the construction site LOD losing its HQ model and showing at all times 2024-05-23 20:07:34 +02:00
SilentPatchVC.cpp Use reinterpret_cast for function pointer casts 2024-11-10 09:55:18 +02:00
SilentPatchVC.vcxproj III/VC: Improve the way RwD3D8Get/SetRenderState is located 2024-11-01 17:33:33 +01:00
SilentPatchVC.vcxproj.filters III/VC: Improve the way RwD3D8Get/SetRenderState is located 2024-11-01 17:33:33 +01:00
StdAfxVC.cpp Updated project files 2015-04-22 15:20:40 +02:00
VehicleVC.cpp VC: Make drive-by one shot sounds owned by the driver instead of the car 2019-12-25 17:40:59 +01:00
VehicleVC.h III/VC: Integrate FLA utils 2024-05-09 19:11:20 +02:00
versionmeta.props III/VC: Port the inner text box background padding fix from San Andreas 2024-11-01 19:00:01 +01:00