SilentPatch/SilentPatchSA
2024-05-21 18:34:44 +02:00
..
AudioHardwareSA.cpp refactored WAV decoder 2017-03-03 21:20:30 +01:00
AudioHardwareSA.h Migrate to libflac from vcpkg 2024-01-28 16:12:16 +01:00
FireManagerSA.cpp Bicycle on fire fix - SA 1.0 2018-02-17 13:59:44 +01:00
FireManagerSA.h Bicycle on fire fix - SA 1.0 2018-02-17 13:59:44 +01:00
FLACDecoderSA.cpp Removed stdext from code 2024-01-28 20:50:58 +01:00
FLACDecoderSA.h Migrate to libflac from vcpkg 2024-01-28 16:12:16 +01:00
GeneralSA.cpp VC: Disabled backface culling on detached car parts 2024-05-17 17:35:46 +02:00
GeneralSA.h VC: Disabled backface culling on detached car parts 2024-05-17 17:35:46 +02:00
LinkListSA.h refactor linked lists 2017-03-02 21:47:09 +01:00
lunar64.png SA: Replaced moon phases fix with a less invasive one 2019-12-08 14:32:55 +01:00
ModelInfoSA.cpp Removed stdext from code 2024-01-28 20:50:58 +01:00
ModelInfoSA.h Remade custom numberplates 2024-01-28 20:49:52 +01:00
PedSA.cpp VC: Disabled backface culling on detached car parts 2024-05-17 17:35:46 +02:00
PedSA.h Fixed vehicles exploding twice if the driver leaves the car while it's exploding 2024-02-29 21:44:18 +01:00
PlayerInfoSA.cpp Simplify moonphases loading and DLL module management 2024-05-11 12:42:28 +02:00
PlayerInfoSA.h Simplify moonphases loading and DLL module management 2024-05-11 12:42:28 +02:00
PNGFile.cpp Safer CPNGFile::ReadFromMemory 2017-04-09 23:17:49 +02:00
PNGFile.h Updated project files 2015-04-22 15:20:40 +02:00
PoolsSA.cpp Patterns for SA newsteam variables 2018-02-10 20:04:12 +01:00
PoolsSA.h Removed stdext from code 2024-01-28 20:50:58 +01:00
resource.h Re-added missing lunar64 to resources 2017-12-30 12:37:30 +01:00
ScriptSA.cpp Use strcmp to compare script names like R* does 2018-03-30 19:03:12 +02:00
ScriptSA.h Refactored gym glitch fix to please Danny 2018-01-14 01:13:27 +01:00
SilentPatchSA.cpp Unify randomness fixes to use PS2-like 31-bit rand 2024-05-21 18:34:44 +02:00
SilentPatchSA.rc Re-added missing lunar64 to resources 2017-12-30 12:37:30 +01:00
SilentPatchSA.vcxproj Unify randomness fixes to use PS2-like 31-bit rand 2024-05-21 18:34:44 +02:00
SilentPatchSA.vcxproj.filters Unify randomness fixes to use PS2-like 31-bit rand 2024-05-21 18:34:44 +02:00
StdAfxSA.cpp Updated project files 2015-04-22 15:20:40 +02:00
StdAfxSA.h Unify randomness fixes to use PS2-like 31-bit rand 2024-05-21 18:34:44 +02:00
TimerSA.cpp Patterns for SA newsteam variables 2018-02-10 20:04:12 +01:00
TimerSA.h Animated Phoenix hood scoop 2017-06-23 00:11:17 +02:00
vcpkg.json Migrate to libflac from vcpkg 2024-01-28 16:12:16 +01:00
VehicleSA.cpp Unify randomness fixes to use PS2-like 31-bit rand 2024-05-21 18:34:44 +02:00
VehicleSA.h Make script randomness 16-bit, like on PS2 2024-03-17 20:52:52 +01:00
versionmeta.props Bump up version numbers 2024-05-11 23:26:28 +02:00
WaveDecoderSA.cpp refactored WAV decoder 2017-03-03 21:20:30 +01:00
WaveDecoderSA.h Fix undefined behaviour in WaveDecoderSA (delete on void*) 2018-02-11 14:11:00 +01:00