..
AudioHardwareSA.cpp
refactored WAV decoder
2017-03-03 21:20:30 +01:00
AudioHardwareSA.h
No need to make IStream inheritance public here... cleans up the code a lot too
2018-01-28 23:43:55 +01:00
FireManagerSA.cpp
Bicycle on fire fix - SA 1.0
2018-02-17 13:59:44 +01:00
FireManagerSA.h
Bicycle on fire fix - SA 1.0
2018-02-17 13:59:44 +01:00
FLACDecoderSA.cpp
Code clarity fix for CAEFLACDecoder::write_cb
2018-07-06 00:15:36 +02:00
FLACDecoderSA.h
Stricter constness
2017-10-20 00:58:06 +02:00
GeneralSA.cpp
Scoped render states
2019-03-06 20:37:49 +01:00
GeneralSA.h
Unified math functions
2019-12-15 13:44:20 +01:00
libFLAC_static.lib
Recompiled libflac
2018-12-03 21:34:40 +01:00
libFLAC_static_d.lib
Recompiled libflac
2018-12-03 21:34:40 +01:00
LinkListSA.h
refactor linked lists
2017-03-02 21:47:09 +01:00
lunar64.png
SA: Replaced moon phases fix with a less invasive one
2019-12-08 14:32:55 +01:00
ModelInfoSA.cpp
SA: Ported new fixes to Steam/RGL:
2019-12-28 00:13:27 +01:00
ModelInfoSA.h
III/VC/SA 1.0: Fix lightless taxis
2019-12-24 12:36:03 +01:00
PedSA.cpp
Factorized a duplicate part of CPed::RenderWeapon into a lambda function
2019-05-18 12:39:09 +02:00
PedSA.h
Account for SA-MP patches for GetWeaponSkill in RenderWeaponPedsForPC
2019-05-18 11:06:17 +02:00
PlayerInfoSA.cpp
Patterns for SA newsteam variables
2018-02-10 20:04:12 +01:00
PlayerInfoSA.h
CPlayerInfo operator= (for SA 1.0
2018-01-26 18:18:36 +01:00
PNGFile.cpp
Safer CPNGFile::ReadFromMemory
2017-04-09 23:17:49 +02:00
PNGFile.h
Updated project files
2015-04-22 15:20:40 +02:00
PoolsSA.cpp
Patterns for SA newsteam variables
2018-02-10 20:04:12 +01:00
PoolsSA.h
Fixes for C++17 conformance
2017-12-22 00:13:16 +01:00
resource.h
Re-added missing lunar64 to resources
2017-12-30 12:37:30 +01:00
RWUtils.hpp
Scoped render states
2019-03-06 20:37:49 +01:00
ScriptSA.cpp
Use strcmp to compare script names like R* does
2018-03-30 19:03:12 +02:00
ScriptSA.h
Refactored gym glitch fix to please Danny
2018-01-14 01:13:27 +01:00
SilentPatchSA.cpp
SA: Ported new fixes to Steam/RGL:
2019-12-28 00:13:27 +01:00
SilentPatchSA.rc
Re-added missing lunar64 to resources
2017-12-30 12:37:30 +01:00
SilentPatchSA.vcxproj
Factorized SVF to be usable by all 3 games
2019-12-25 15:36:30 +01:00
SilentPatchSA.vcxproj.filters
Factorized SVF to be usable by all 3 games
2019-12-25 15:36:30 +01:00
StdAfxSA.cpp
Updated project files
2015-04-22 15:20:40 +02:00
StdAfxSA.h
Moved shared stuff to a submodule
2019-06-28 23:53:05 +02:00
TimerSA.cpp
Patterns for SA newsteam variables
2018-02-10 20:04:12 +01:00
TimerSA.h
Animated Phoenix hood scoop
2017-06-23 00:11:17 +02:00
VehicleSA.cpp
Factorized SVF to be usable by all 3 games
2019-12-25 15:36:30 +01:00
VehicleSA.h
III/VC/SA 1.0: Fix lightless taxis
2019-12-24 12:36:03 +01:00
versionmeta.props
Bump up version number
2019-09-22 14:46:05 +02:00
WaveDecoderSA.cpp
refactored WAV decoder
2017-03-03 21:20:30 +01:00
WaveDecoderSA.h
Fix undefined behaviour in WaveDecoderSA (delete on void*)
2018-02-11 14:11:00 +01:00