mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-12-28 23:03:01 +05:00
e8b07f9f50
Delay load shlwapi/shell32/psapi as we don't need those in DllMain (shell32 is used MUCH later) and stock game doesn't link them so we may speed up startup
252 lines
No EOL
13 KiB
XML
252 lines
No EOL
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Master|Win32">
|
|
<Configuration>Master</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{D3E18BC0-A120-451D-A16A-F77072625D66}</ProjectGuid>
|
|
<RootNamespace>SAFix</RootNamespace>
|
|
<ProjectName>SilentPatchSA</ProjectName>
|
|
<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v141_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v141_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v141_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="versionmeta.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="versionmeta.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="versionmeta.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<TargetExt>.asi</TargetExt>
|
|
<TargetName>SilentPatchSA</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<TargetExt>.asi</TargetExt>
|
|
<TargetName>SilentPatchSA</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
|
<TargetExt>.asi</TargetExt>
|
|
<TargetName>SilentPatchSA</TargetName>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level4</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
|
|
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
|
|
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<DelayLoadDLLs>shell32.dll;shlwapi.dll;psapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
|
</Link>
|
|
<PostBuildEvent>
|
|
<Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
|
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
|
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
|
|
</PostBuildEvent>
|
|
<FxCompile>
|
|
<ShaderModel>2.0</ShaderModel>
|
|
</FxCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level4</WarningLevel>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<OmitFramePointers>true</OmitFramePointers>
|
|
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<StringPooling>true</StringPooling>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
|
|
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
|
|
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<SubSystem>Windows</SubSystem>
|
|
<DelayLoadDLLs>shell32.dll;shlwapi.dll;psapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
|
</Link>
|
|
<PostBuildEvent>
|
|
<Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
|
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
|
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
|
|
</PostBuildEvent>
|
|
<FxCompile>
|
|
<ShaderModel>2.0</ShaderModel>
|
|
</FxCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level4</WarningLevel>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<OmitFramePointers>true</OmitFramePointers>
|
|
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;_GTA_SA;NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<StringPooling>true</StringPooling>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
|
|
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
|
|
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<SDLCheck>true</SDLCheck>
|
|
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<SubSystem>Windows</SubSystem>
|
|
<DelayLoadDLLs>shell32.dll;shlwapi.dll;psapi.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
|
</Link>
|
|
<PostBuildEvent>
|
|
<Command>copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
|
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\gta-sa_newsteam_r2\SilentPatchSA.asi"
|
|
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowviolence_gta-sa\SilentPatchSA.asi"</Command>
|
|
</PostBuildEvent>
|
|
<FxCompile>
|
|
<ShaderModel>2.0</ShaderModel>
|
|
</FxCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\SilentPatch\Patterns.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
|
</ClCompile>
|
|
<ClCompile Include="..\SilentPatch\TheFLAUtils.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">NotUsing</PrecompiledHeader>
|
|
</ClCompile>
|
|
<ClCompile Include="AudioHardwareSA.cpp" />
|
|
<ClCompile Include="FLACDecoderSA.cpp" />
|
|
<ClCompile Include="GeneralSA.cpp" />
|
|
<ClCompile Include="ModelInfoSA.cpp" />
|
|
<ClCompile Include="PedSA.cpp" />
|
|
<ClCompile Include="PNGFile.cpp" />
|
|
<ClCompile Include="PoolsSA.cpp" />
|
|
<ClCompile Include="ScriptSA.cpp" />
|
|
<ClCompile Include="SilentPatchSA.cpp" />
|
|
<ClCompile Include="StdAfxSA.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Master|Win32'">Create</PrecompiledHeader>
|
|
</ClCompile>
|
|
<ClCompile Include="TimerSA.cpp" />
|
|
<ClCompile Include="VehicleSA.cpp" />
|
|
<ClCompile Include="WaveDecoderSA.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\SilentPatch\debugmenu_public.h" />
|
|
<ClInclude Include="..\SilentPatch\DelimStringReader.h" />
|
|
<ClInclude Include="..\SilentPatch\FLAC\callback.h" />
|
|
<ClInclude Include="..\SilentPatch\FLAC\export.h" />
|
|
<ClInclude Include="..\SilentPatch\FLAC\format.h" />
|
|
<ClInclude Include="..\SilentPatch\FLAC\metadata.h" />
|
|
<ClInclude Include="..\SilentPatch\FLAC\ordinals.h" />
|
|
<ClInclude Include="..\SilentPatch\FLAC\stream_decoder.h" />
|
|
<ClInclude Include="..\SilentPatch\MemoryMgr.h" />
|
|
<ClInclude Include="..\SilentPatch\ModuleList.hpp" />
|
|
<ClInclude Include="..\SilentPatch\Patterns.h" />
|
|
<ClInclude Include="..\SilentPatch\resource1.h" />
|
|
<ClInclude Include="..\SilentPatch\TheFLAUtils.h" />
|
|
<ClInclude Include="AudioHardwareSA.h" />
|
|
<ClInclude Include="FLACDecoderSA.h" />
|
|
<ClInclude Include="GeneralSA.h" />
|
|
<ClInclude Include="LinkListSA.h" />
|
|
<ClInclude Include="Maths.h" />
|
|
<ClInclude Include="ModelInfoSA.h" />
|
|
<ClInclude Include="PedSA.h" />
|
|
<ClInclude Include="PNGFile.h" />
|
|
<ClInclude Include="PoolsSA.h" />
|
|
<ClInclude Include="resource.h" />
|
|
<ClInclude Include="rwpred.hpp" />
|
|
<ClInclude Include="ScriptSA.h" />
|
|
<ClInclude Include="StdAfxSA.h" />
|
|
<ClInclude Include="TimerSA.h" />
|
|
<ClInclude Include="VehicleSA.h" />
|
|
<ClInclude Include="WaveDecoderSA.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="..\SilentPatch\SilentPatch.rc" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
|
|
</ImportGroup>
|
|
</Project> |