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QC File readjustments
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12 changed files with 0 additions and 10 deletions
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@ -1607,7 +1607,6 @@ $sequence "water_float" {
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"climbanim_anims\water_float.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1620,7 +1619,6 @@ $sequence "water_swimfwd" {
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"climbanim_anims\water_pose_2.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1633,7 +1631,6 @@ $sequence "water_swimright" {
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"climbanim_anims\water_pose_4.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1646,7 +1643,6 @@ $sequence "water_swimleft" {
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"climbanim_anims\water_pose_6.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1659,7 +1655,6 @@ $sequence "water_swimback" {
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"climbanim_anims\water_pose_8.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1607,7 +1607,6 @@ $sequence "water_float" {
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"climbanim_anims\water_float.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1620,7 +1619,6 @@ $sequence "water_swimfwd" {
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"climbanim_anims\water_pose_2.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1633,7 +1631,6 @@ $sequence "water_swimright" {
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"climbanim_anims\water_pose_4.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1646,7 +1643,6 @@ $sequence "water_swimleft" {
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"climbanim_anims\water_pose_6.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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@ -1659,7 +1655,6 @@ $sequence "water_swimback" {
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"climbanim_anims\water_pose_8.smd"
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fadein 0.75
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fadeout 1
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addlayer "water_pose"
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fps 60
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 1 1 target 0
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