From 436cd73583f3a29a2a822417672d995b2642afaa Mon Sep 17 00:00:00 2001 From: "Jonny_Bro (Nikita)" Date: Thu, 4 Apr 2024 20:15:18 +0500 Subject: [PATCH] clean up readmes a bit --- .gitignore | 3 +++ OG Anims/README.md | 3 ++- README.md | 4 ++++ runnerhands/README.md | 1 - 4 files changed, 9 insertions(+), 2 deletions(-) diff --git a/.gitignore b/.gitignore index 1a1b671..f68ef80 100644 --- a/.gitignore +++ b/.gitignore @@ -1,2 +1,5 @@ # Ignore Blender files *.blend* + +# CMD +*.bat diff --git a/OG Anims/README.md b/OG Anims/README.md index b57f67d..3e8d695 100644 --- a/OG Anims/README.md +++ b/OG Anims/README.md @@ -1,2 +1,3 @@ # Original Beatrun's animations source files -Here you can find original Beatrun's animations source files (along with other minor fixes and slight improvements). Also they are merged version of `climbanim` and `mirroranim` files to be compatible with my fork. \ No newline at end of file + +Here you can find original Beatrun's animations source files (along with other minor fixes and slight improvements). Also they are merged version of `climbanim` and `mirroranim` files to be compatible with my fork. diff --git a/README.md b/README.md index 5116550..437fcf6 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,13 @@ # Beatrun Animations + Extracted and reworked animations from Beatrun's source code. ## Blender Project File + Because Blender file is too big for Github, you can download it from Google Drive [here](https://drive.google.com/file/d/1DS_BUlo8XvivBzm3JYZqmdJeb0E10iCk/view?usp=sharing). ## How to edit + > [!IMPORTANT] > You need to know how to use Blender and it's animation thing!\ > You also need to install [Blender Source Tools](http://steamreview.org/BlenderSourceTools/)! @@ -15,4 +18,5 @@ Because Blender file is too big for Github, you can download it from Google Driv * Copy `models` folder from `compiled 0.XX` to `beatrun\gamemodes\beatrun\content\models` and select Replace. ### Recommended Crowbar settings + ![image](https://github.com/JonnyBro/beatrun-anims/assets/48434875/d3baa677-eb7f-403a-ad9d-bef6527785d3) diff --git a/runnerhands/README.md b/runnerhands/README.md index c5ad5a9..ab95c35 100644 --- a/runnerhands/README.md +++ b/runnerhands/README.md @@ -2,5 +2,4 @@ Here you can find the source model files for Runnerhands. It consists of older versions of animations for beatrun, that are not visible in game, but still used to determine the timing in certain actions such as deploying, holstering and sidestepping, etc. here, i've significantly increased the fps of deploying, and holstering animation in the qc file, for an efficient use with simple holster addon. - you can just edit the qc file by changing the animation fps as you wish and modify as you like for your personal use.