standhandwall anims

This commit is contained in:
mightbeusual 2023-09-05 06:14:50 +08:00
parent c4facf6b8c
commit 8b8b986454
18 changed files with 29855 additions and 5 deletions

View file

@ -1849,7 +1849,7 @@ $sequence "jumpturnflypiecesignloop" {
$sequence "pipeswingleft" {
"climbanim_anims\pipeswingleft.smd"
fadein 0.25
fadein 0.1
fadeout 0.5
fps 30
loop
@ -1861,7 +1861,7 @@ $sequence "pipeswingleft" {
$sequence "pipeswingright" {
"climbanim_anims\pipeswingright.smd"
fadein 0.25
fadein 0.1
fadeout 0.5
fps 30
loop
@ -1869,4 +1869,37 @@ $sequence "pipeswingright" {
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 59 59 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 59 59 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 59 59 target 3
}
$sequence "standhandwallright" {
"climbanim_anims\standhandwallright.smd"
fadein 0.4
fadeout 0.4
fps 60
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 3
}
$sequence "standhandwallleft" {
"climbanim_anims\standhandwallleft.smd"
fadein 0.4
fadeout 0.4
fps 60
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 3
}
$sequence "standhandwallboth" {
"climbanim_anims\standhandwallboth.smd"
fadein 0.4
fadeout 0.4
fps 60
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
}

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@ -1771,7 +1771,7 @@ $sequence "jumpturnlandidletobackslide" {
$sequence "kick" {
"climbanim_anims\kick.smd"
fadein 0.001
fadein 0.01
fadeout 0.1
fps 30
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 25 25 target 0
@ -1849,7 +1849,7 @@ $sequence "jumpturnflypiecesignloop" {
$sequence "pipeswingleft" {
"climbanim_anims\pipeswingleft.smd"
fadein 0.25
fadein 0.1
fadeout 0.5
fps 30
loop
@ -1861,7 +1861,7 @@ $sequence "pipeswingleft" {
$sequence "pipeswingright" {
"climbanim_anims\pipeswingright.smd"
fadein 0.25
fadein 0.1
fadeout 0.5
fps 30
loop
@ -1869,4 +1869,37 @@ $sequence "pipeswingright" {
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 59 59 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 59 59 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 59 59 target 3
}
$sequence "standhandwallright" {
"climbanim_anims\standhandwallright.smd"
fadein 0.4
fadeout 0.4
fps 60
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 3
}
$sequence "standhandwallleft" {
"climbanim_anims\standhandwallleft.smd"
fadein 0.4
fadeout 0.4
fps 60
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 20 20 target 3
}
$sequence "standhandwallboth" {
"climbanim_anims\standhandwallboth.smd"
fadein 0.4
fadeout 0.4
fps 60
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
}

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