From 8cf2a49841db969aec4d9eaaa2dece50ec2f637c Mon Sep 17 00:00:00 2001 From: "Jonny_Bro (Nikita)" <48434875+JonnyBro@users.noreply.github.com> Date: Sun, 9 Feb 2025 14:08:14 +0500 Subject: [PATCH] Update README.md --- README.md | 4 ---- 1 file changed, 4 deletions(-) diff --git a/README.md b/README.md index 437fcf6..ac07a58 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,3 @@ Because Blender file is too big for Github, you can download it from Google Driv * When you done editing your animation, export it in SMD format in the `climbanim_anims` folder. * And when you are ready, you can compile `climbanim.qc` into MDL file (I suggest using [Crowbar](https://github.com/ZeqMacaw/Crowbar/releases/latest)) * Copy `models` folder from `compiled 0.XX` to `beatrun\gamemodes\beatrun\content\models` and select Replace. - -### Recommended Crowbar settings - -![image](https://github.com/JonnyBro/beatrun-anims/assets/48434875/d3baa677-eb7f-403a-ad9d-bef6527785d3)