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added "landgun" anim
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@ -1817,3 +1817,11 @@ $sequence "merollgun" {
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 37 37 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 37 37 target 3
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}
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$sequence "landgun" {
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"mirroranim_anims\landgun.smd"
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fadein 0.2
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fadeout 0.2
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snap
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fps 55
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}
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3448
OG Anims/mirroranim_anims/landgun.smd
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3448
OG Anims/mirroranim_anims/landgun.smd
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@ -1817,3 +1817,12 @@ $sequence "merollgun" {
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 37 37 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 37 37 target 3
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}
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$sequence "landgun" {
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"mirroranim_anims\landgun.smd"
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fadein 0.2
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fadeout 0.2
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snap
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fps 55
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}
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5088
climbanim/mirroranim_anims/landgun.smd
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5088
climbanim/mirroranim_anims/landgun.smd
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