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update anims
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14 changed files with 7256 additions and 8660 deletions
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@ -970,7 +970,7 @@ $sequence "dodgejumpleft" {
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"climbanim_anims\dodgejumpleft.smd"
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fadein 0.1
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fadeout 2
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fps 30
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fps 26
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 24 24 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 24 24 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 24 24 target 2
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@ -981,7 +981,7 @@ $sequence "dodgejumpright" {
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"climbanim_anims\dodgejumpright.smd"
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fadein 0.1
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fadeout 2
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fps 30
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fps 26
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 24 24 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 24 24 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 24 24 target 2
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@ -1517,7 +1517,7 @@ $sequence "diveslideidle" {
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$sequence "diveslideend" {
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"climbanim_anims\diveslideend.smd"
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fadein 0.1
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fadeout 0.1
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fadeout 1
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fps 60
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 34 34 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 34 34 target 1
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