From e53d6b8630e6f1e7d8e1fdfb06808281d8313318 Mon Sep 17 00:00:00 2001 From: Nikita <48434875+JonnyBro@users.noreply.github.com> Date: Sat, 22 Jul 2023 11:18:06 +0500 Subject: [PATCH] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index fbe74f6..930c81f 100644 --- a/README.md +++ b/README.md @@ -11,3 +11,6 @@ Extracted animations for Beatrun's sources. * When you done editing your animation, export it in SMD format in the `climbanim_anims` folder. * And when you are ready, you can compile `climbanim.qc` into MDL file (I suggest using [Crowbar](https://github.com/ZeqMacaw/Crowbar/releases/download/v0.74/Crowbar_2023-02-16_0.74.7z) ([Source](https://github.com/ZeqMacaw/Crowbar))) * Copy `models` folder from `compiled 0.XX` to `beatrun\gamemodes\beatrun\content\models` and select Replace. + +### Recommended Crowbar settings +![image](https://github.com/JonnyBro/beatrun-anims/assets/48434875/d3baa677-eb7f-403a-ad9d-bef6527785d3)