mirror of
https://github.com/JonnyBro/beatrun-anims.git
synced 2024-12-27 20:43:03 +05:00
added specific anim for diagonal crouch walk
This commit is contained in:
parent
c3cd2bb587
commit
ecff4ee8bb
20 changed files with 51740 additions and 9358 deletions
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@ -1910,4 +1910,52 @@ $sequence "crouchleft" {
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchfwdright" {
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"climbanim_anims\crouchfwdright.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchfwdleft" {
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"climbanim_anims\crouchfwdleft.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchbwdright" {
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"climbanim_anims\crouchbwdright.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchbwdleft" {
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"climbanim_anims\crouchbwdleft.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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File diff suppressed because it is too large
Load diff
3284
OG Anims/climbanim_anims/crouchbwdleft.smd
Normal file
3284
OG Anims/climbanim_anims/crouchbwdleft.smd
Normal file
File diff suppressed because it is too large
Load diff
3284
OG Anims/climbanim_anims/crouchbwdright.smd
Normal file
3284
OG Anims/climbanim_anims/crouchbwdright.smd
Normal file
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
3284
OG Anims/climbanim_anims/crouchfwdleft.smd
Normal file
3284
OG Anims/climbanim_anims/crouchfwdleft.smd
Normal file
File diff suppressed because it is too large
Load diff
3284
OG Anims/climbanim_anims/crouchfwdright.smd
Normal file
3284
OG Anims/climbanim_anims/crouchfwdright.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/anims/crouchbwd.smd
Normal file
2915
climbanim/anims/crouchbwd.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/anims/crouchbwdleft.smd
Normal file
2915
climbanim/anims/crouchbwdleft.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/anims/crouchbwdright.smd
Normal file
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climbanim/anims/crouchbwdright.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/anims/crouchfwd.smd
Normal file
2915
climbanim/anims/crouchfwd.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/anims/crouchfwdleft.smd
Normal file
2915
climbanim/anims/crouchfwdleft.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/anims/crouchfwdright.smd
Normal file
2915
climbanim/anims/crouchfwdright.smd
Normal file
File diff suppressed because it is too large
Load diff
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@ -1910,4 +1910,52 @@ $sequence "crouchleft" {
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchfwdright" {
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"climbanim_anims\crouchfwdright.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchfwdleft" {
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"climbanim_anims\crouchfwdleft.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchbwdright" {
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"climbanim_anims\crouchbwdright.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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$sequence "crouchbwdleft" {
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"climbanim_anims\crouchbwdleft.smd"
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fadein 0.25
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fadeout 1
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fps 30
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loop
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ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 0
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ikrule "lhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 1
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ikrule "rfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 2
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ikrule "lfoot" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 29 29 target 3
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}
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File diff suppressed because it is too large
Load diff
2915
climbanim/climbanim_anims/crouchbwdleft.smd
Normal file
2915
climbanim/climbanim_anims/crouchbwdleft.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/climbanim_anims/crouchbwdright.smd
Normal file
2915
climbanim/climbanim_anims/crouchbwdright.smd
Normal file
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
2915
climbanim/climbanim_anims/crouchfwdleft.smd
Normal file
2915
climbanim/climbanim_anims/crouchfwdleft.smd
Normal file
File diff suppressed because it is too large
Load diff
2915
climbanim/climbanim_anims/crouchfwdright.smd
Normal file
2915
climbanim/climbanim_anims/crouchfwdright.smd
Normal file
File diff suppressed because it is too large
Load diff
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