$declaresequence "climb1" $declaresequence "climb2" $declaresequence "slidestart" $declaresequence "slideloop" $declaresequence "slideend" $declaresequence "meslidestart" $declaresequence "meslideloop" $declaresequence "meslideend" $declaresequence "meroll" $declaresequence "mecoil" $declaresequence "jumpslow" $declaresequence "jumpfast" $declaresequence "jumpwrleft" $declaresequence "jumpair" $declaresequence "jumpidle" $declaresequence "runfwd" $declaresequence "sprintfwd" $declaresequence "wallrunrightstart" $declaresequence "wallrunright" $declaresequence "standhurt" $declaresequence "stand" $declaresequence "jumpcoil" $declaresequence "jumpcoilend" $declaresequence "vaultover" $declaresequence "springboardleftleg" $declaresequence "wallrunleftstart" $declaresequence "wallrunleft" $declaresequence "runbwd" $declaresequence "walktostandleft" $declaresequence "vaultontohigh" $declaresequence "jumpturnfly" $declaresequence "jumpturnflyidle" $declaresequence "jumpturnland" $declaresequence "jumpturnlandidle" $declaresequence "jumpturnlandstand" $declaresequence "jumpturnlandstandgun" $declaresequence "wallrunverticalstart" $declaresequence "wallrunvertical" $declaresequence "wallrunverticalturn" $declaresequence "meslideendprone" $declaresequence "stepuprightleg" $declaresequence "vaultoverhigh" $declaresequence "jumpwrright" $declaresequence "fallinguncontrolled" $declaresequence "vaultonto" $declaresequence "ladderenterbottom" $declaresequence "ladderclimbuplefthand" $declaresequence "ladderclimbuplefthandstill" $declaresequence "ladderclimbuprighthand" $declaresequence "ladderclimbuprighthandstill" $declaresequence "ladderexittoplefthand" $declaresequence "ladderexittoprighthand" $declaresequence "ladderclimbhangstart" $declaresequence "hangpose" $declaresequence "hang" $declaresequence "hangheaveup" $declaresequence "hanghardstartvertical" $declaresequence "hangstrafeleft" $declaresequence "hangstraferight" $declaresequence "hangfoldedstart" $declaresequence "hangfoldedendhang" $declaresequence "hangfoldedheaveup" $declaresequence "hanghardstart2" $declaresequence "snatchscar" $declaresequence "snatchsniper" $declaresequence "dodgejumpleft" $declaresequence "dodgejumpright" $declaresequence "runfwdstart" $declaresequence "crouchfwd" $declaresequence "crouchbwd" $declaresequence "crouchstill" $declaresequence "hanghardstart" $declaresequence "ziplinestart" $declaresequence "zipline" $declaresequence "jumpzipline" $declaresequence "vaultkong" $declaresequence "bargein" $declaresequence "meleeslide" $declaresequence "meleeair" $declaresequence "meleeairhit" $declaresequence "meleeairstill" $declaresequence "meleewrleft" $declaresequence "meleewrright" $declaresequence "diestand" $declaresequence "diestandlong" $declaresequence "walkfwd" $declaresequence "jumpstill" $declaresequence "ladderclimbdownfast" $declaresequence "walkbalancedfwdlean" $declaresequence "walkbalancedstilllean" $declaresequence "walkbalancefwd" $declaresequence "walkbalancelosebalanceleft" $declaresequence "walkbalancelosebalanceright" $declaresequence "walkbalancefalloffright" $declaresequence "walkbalancefalloffleft" $declaresequence "walkbalancestill" $declaresequence "grapplepose" $declaresequence "grapplecenter" $declaresequence "swing" $declaresequence "swingstraight" $declaresequence "swingjumpoff" $declaresequence "runland" $declaresequence "run_pose" $declaresequence "runpose" $declaresequence "meslidestart45" $declaresequence "meslideloop45" $declaresequence "divestart" $declaresequence "diveidle" $declaresequence "diveslidestart" $declaresequence "diveslideidle" $declaresequence "diveslideend" $declaresequence "evaderoll" $declaresequence "punchright" $declaresequence "punchleft" $declaresequence "punchmid" $declaresequence "doorbash"