beatrun-anims/runnerhands
2024-04-04 20:15:18 +05:00
..
compiled 0.74/models wallrunstart tweaks (no more weird wrist rotation) 2023-09-22 22:49:13 +08:00
runnerhands_anims Runnerhands.mdl source files 2023-08-11 16:54:13 +08:00
README.md clean up readmes a bit 2024-04-04 20:15:18 +05:00
runnerhands.qc Runnerhands.mdl source files 2023-08-11 16:54:13 +08:00
runnerhands.smd Runnerhands.mdl source files 2023-08-11 16:54:13 +08:00
runnerhands_DeclareSequence.qci Runnerhands.mdl source files 2023-08-11 16:54:13 +08:00

Beatrun Runnerhands SWEP Model source files (weapon class: runnerhands)

Here you can find the source model files for Runnerhands. It consists of older versions of animations for beatrun, that are not visible in game, but still used to determine the timing in certain actions such as deploying, holstering and sidestepping, etc. here, i've significantly increased the fps of deploying, and holstering animation in the qc file, for an efficient use with simple holster addon.

you can just edit the qc file by changing the animation fps as you wish and modify as you like for your personal use.