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# beatrun
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Modified beatrun's source code.< br > < br >
There are lua modules ([source](https://github.com/fluffy-servers/gmod-discord-rpc)), they are for Discord Rich Presence to work, if you want pure Lua just don't extract them, but your Level and Map will not be shown in your Discord status.< br >
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This version of the beatrun works on any version of the game (Chromium or not).
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[Old Kick Glitch Version ](https://github.com/JonnyBro/beatrun/tree/old-kickglitch )
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# Installation
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1. Extract `beatrun` folder to *your_game_folder/garrysmod/addons* .
2. Extract `lua` folder to *your_game_folder/garrysmod* .
* `lua` folder constains modules for Discord Rich Presense to work. They are open source, visit [this ](https://github.com/fluffy-servers/gmod-discord-rpc ) link to see the source
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## Changes added by me
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* [Custom online courses database ](https://courses.beatrun.ru )! It's free 🤯!
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* Allow Overdrive usage on the server - `Beatrun_AllowOvedriveInMultiplayer` .
* Change HUD's colors - `Beatrun_HUDTextColor` , `Beatrun_HUDCornerColor` , `Beatrun_HUDFloatingXPColor` .
* Discord Rich Presence (extract `lua` folder to `garrysmod` , along side with `addons` folder).
* Small camera punch when diving.
* Change max moving speed - `Beatrun_MaxSpeed` .
* Ability to remove ziplines that created with *Zipline Gun* - RMB.
* Removed your SteamID from right corner, because I can.
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* Allow players to spawn props without admin rights - `Beatrun_AllowPropSpawn` .
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## TODO
- [ ] Configuration menu
- [ ] Gamemodes menu
## Fixes and changes from previous version
* Proper Kick Glitch (Like in original ME: https://www.youtube.com/watch?v=zK5y3NBUStc)
* Grapple fixes. Now it moves with entity it attached to and other players can see it.
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* More reliable grappling.
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# All changes and fixes
* Course saving works with compression and without.
* Quick turnaround only with `Unarmed` .
* Fixed leaderboard sorting in gamemodes.
* Fixed grapple usage in courses and gamemodes.
* Fixed DataTheft crash when touching data bank.
* Fixed error when loading course.
* Fixed collisions issues.